Fix for exploit that allowed WPE to create a character with a custom hair style/hair color not available to other players, to then crash them. from the comments within bugreport:150
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15449 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -5078,9 +5078,9 @@ void status_set_viewdata(struct block_list *bl, int class_)
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sd->vd.head_top = sd->status.head_top;
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sd->vd.head_top = sd->status.head_top;
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sd->vd.head_mid = sd->status.head_mid;
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sd->vd.head_mid = sd->status.head_mid;
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sd->vd.head_bottom = sd->status.head_bottom;
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sd->vd.head_bottom = sd->status.head_bottom;
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sd->vd.hair_style = sd->status.hair;
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sd->vd.hair_style = cap_value(sd->status.hair,0,battle_config.max_hair_style);
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sd->vd.hair_color = sd->status.hair_color;
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sd->vd.hair_color = cap_value(sd->status.hair,0,battle_config.max_hair_color);
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sd->vd.cloth_color = sd->status.clothes_color;
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sd->vd.cloth_color = cap_value(sd->status.clothes_color,0,battle_config.max_cloth_color);
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sd->vd.sex = sd->status.sex;
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sd->vd.sex = sd->status.sex;
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} else if (vd)
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} else if (vd)
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memcpy(&sd->vd, vd, sizeof(struct view_data));
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memcpy(&sd->vd, vd, sizeof(struct view_data));
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