Changed monster_ignore_gm option to a level value.
(accounts greater than or equal to this setting won't be attacked by aggressives.) git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@324 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,5 +1,7 @@
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Date Added
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Date Added
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11/22
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11/22
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* Changed monster_ignore_gm option to a level value. [Valaris]
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(accounts greater than or equal to this setting won't be attacked by aggressives.)
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* Fixed mapflag #s and constants for setmapflag and remove mapflag. [Valaris]
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* Fixed mapflag #s and constants for setmapflag and remove mapflag. [Valaris]
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* Added skill names for kRO 11/23's new skills [celest]
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* Added skill names for kRO 11/23's new skills [celest]
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- Preserve, Full Strip, Weapon Refine, Slim Pitcher, Full Chemical Protection,
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- Preserve, Full Strip, Weapon Refine, Slim Pitcher, Full Chemical Protection,
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@ -630,8 +630,9 @@ maximum_level: 255
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// Example 2 : Setting 100 with 99 luk would add 99 to the drop rate.
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// Example 2 : Setting 100 with 99 luk would add 99 to the drop rate.
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drops_by_luk: 0
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drops_by_luk: 0
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// Do all monsters ignore GMs unless attacked? (Note 1)
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// Do all monsters ignore GMs unless attacked? (Set to minimum level required for GMs not to be attacked,
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monsters_ignore_gm: no
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// 0 means no one on server will be attacked)
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monsters_ignore_gm: 100
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// Turn equipment breaking on. (Note 1)
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// Turn equipment breaking on. (Note 1)
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// Turning this one will allow equipment to break in battles,
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// Turning this one will allow equipment to break in battles,
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@ -1105,9 +1105,9 @@ int mob_can_reach(struct mob_data *md,struct block_list *bl,int range)
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}
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}
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//========== guildcastle guardian no search eof==============
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//========== guildcastle guardian no search eof==============
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if(bl && bl->type == BL_PC && battle_config.monsters_ignore_gm==1) { // option to have monsters ignore GMs [Valaris]
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if(bl && bl->type == BL_PC && battle_config.monsters_ignore_gm) { // option to have monsters ignore GMs [Valaris]
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struct map_session_data *sd;
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struct map_session_data *sd;
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if((sd=(struct map_session_data *)bl) != NULL && pc_isGM(sd))
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if((sd=(struct map_session_data *)bl) != NULL && pc_isGM(sd) >= battle_config.monsters_ignore_gm)
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return 0;
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return 0;
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}
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}
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