- Fixed an error in the layout initialization of ice-wall. Thanks to Named for pointing it out.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5853 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-04-01 22:47:18 +00:00
parent d336815c66
commit 76b9ca2fc1

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@ -10527,7 +10527,7 @@ void skill_init_unit_layout(void)
if (i&1) { /* ŽÎß”zu */ if (i&1) { /* ŽÎß”zu */
if (i&0x2) { if (i&0x2) {
int dx[] = {-2,-1, 0, 1, 2}; int dx[] = {-2,-1, 0, 1, 2};
int dy[] = { 2,-1, 0,-1,-2}; int dy[] = { 2, 1, 0,-1,-2};
memcpy(skill_unit_layout[pos].dx,dx,sizeof(dx)); memcpy(skill_unit_layout[pos].dx,dx,sizeof(dx));
memcpy(skill_unit_layout[pos].dy,dy,sizeof(dy)); memcpy(skill_unit_layout[pos].dy,dy,sizeof(dy));
} else { } else {