- Fixed an error in the layout initialization of ice-wall. Thanks to Named for pointing it out.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5853 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -10527,7 +10527,7 @@ void skill_init_unit_layout(void)
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if (i&1) { /* ŽÎ‚ß”z’u */
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if (i&1) { /* ŽÎ‚ß”z’u */
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if (i&0x2) {
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if (i&0x2) {
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int dx[] = {-2,-1, 0, 1, 2};
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int dx[] = {-2,-1, 0, 1, 2};
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int dy[] = { 2,-1, 0,-1,-2};
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int dy[] = { 2, 1, 0,-1,-2};
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memcpy(skill_unit_layout[pos].dx,dx,sizeof(dx));
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memcpy(skill_unit_layout[pos].dx,dx,sizeof(dx));
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memcpy(skill_unit_layout[pos].dy,dy,sizeof(dy));
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memcpy(skill_unit_layout[pos].dy,dy,sizeof(dy));
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} else {
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} else {
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