- Fixed even share exp flutuating as described in:
http://www.eathena.ws/board/index.php?showtopic=126139 thanks to TheUltraMague for the fix. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9397 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/12/03
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2006/12/03
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* Fixed even share exp flutuating as described in:
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http://www.eathena.ws/board/index.php?showtopic=126139
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thanks to TheUltraMague for the fix. [FlavioJS]
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* Made ers double frees report as missing entries on destruction. [FlavioJS]
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* Made ers double frees report as missing entries on destruction. [FlavioJS]
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* Only one swap function (in cbasetypes.h) is used. [FlavioJS]
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* Only one swap function (in cbasetypes.h) is used. [FlavioJS]
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2006/12/02
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2006/12/02
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@ -1823,8 +1823,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
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//Exp bonus per additional attacker.
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//Exp bonus per additional attacker.
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if (count > battle_config.exp_bonus_max_attacker)
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if (count > battle_config.exp_bonus_max_attacker)
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count = battle_config.exp_bonus_max_attacker;
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count = battle_config.exp_bonus_max_attacker;
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count--;
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per += per*((count-1)*battle_config.exp_bonus_attacker)/100.;
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per += per*(count*battle_config.exp_bonus_attacker)/100.;
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}
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}
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if(md->special_state.size==1) // change experience for different sized monsters [Valaris]
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if(md->special_state.size==1) // change experience for different sized monsters [Valaris]
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