- Added status changes for netcafe premium items. Status Resist Potion and SP Reduction Potion.

* More Barricade stuff:
- Changed the way "Dir" works. Now it's just like NPC dir definition (from 0 to 7).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12414 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
zephyrus 2008-03-21 17:12:52 +00:00
parent 2ac5c8a7b3
commit 7899dc8e4f
5 changed files with 41 additions and 14 deletions

View File

@ -771,6 +771,8 @@ SC_PNEUMA 268
SC_AUTOTRADE 269
SC_KSPROTECTED 270
SC_ARMOR_RESIST 271
SC_SPCOST_RATE 272
SC_COMMONSC_RESIST 273
e_gasp 0
e_what 1

View File

@ -3466,6 +3466,10 @@
12275,Taecheongdan,Taecheongdan,0,,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMSPRATE,36000000,5; percentheal 0,10; },{},{}
12279,Undead_Element_Scroll,Shadow Armor Scroll,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,300000,20,20,20,20; },{},{}
12280,Holy_Element_Scroll,Holy Armor Scroll,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 91; sc_start SC_BENEDICTIO,300000,1; },{},{}
//Net Cafe Premium
12298,SP_Reduction_Potion,SP Reduction Potion,0,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPCOST_RATE,36000000,15; },{},{}
12299,Status_Resist_Potion,Status Resistance Potion,0,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_COMMONSC_RESIST,36000000,10; },{},{}
12701,Old_Blue_Box_F,Old Blue Box,2,,,200,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
//April Fools Day Event (2007)
12702,Old_Bleu_Box,Old Bleu Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_BleuBox),1; getitem groupranditem(IG_BleuBox),1; },{},{}

View File

@ -498,11 +498,28 @@ int mob_once_spawn_area(struct map_session_data* sd,int m,int x0,int y0,int x1,i
/*==========================================
* Barricades [Zephyrus]
*------------------------------------------*/
void mob_barricade_nextxy(short x, short y, short dir, int pos, short *x1, short *y1)
{ // Calculates Next X-Y Position
if( dir == 0 || dir == 4 )
*x1 = x; // Keep X
else if( dir > 0 && dir < 4 )
*x1 = x - pos; // Going left
else
*x1 = x + pos; // Going right
if( dir == 2 || dir == 6 )
*y1 = y;
else if( dir > 2 && dir < 6 )
*y1 = y - pos;
else
*y1 = y + pos;
}
short mob_barricade_build(short m, short x, short y, short count, short dir, bool killable, const char* event)
{
int i, j;
short x1 = dir ? x + count - 1 : x;
short y1 = dir ? y : y + count - 1;
short x1;
short y1;
struct mob_data *md;
struct barricade_data *barricade;
@ -531,8 +548,7 @@ short mob_barricade_build(short m, short x, short y, short count, short dir, boo
for( i = 0; i < count; i++ )
{
x1 = dir ? x + i : x;
y1 = dir ? y : y + i;
mob_barricade_nextxy(x, y, dir, i, &x1, &y1);
if( map_getcell(m, x1, y1, CELL_CHKNOREACH) )
break; // Collision
@ -576,8 +592,7 @@ void mob_barricade_get(struct map_session_data *sd)
for( i = 0; i < barricade->count; i++ )
{
x1 = barricade->dir ? barricade->x + i : barricade->x;
y1 = barricade->dir ? barricade->y : barricade->y + i;
mob_barricade_nextxy(barricade->x, barricade->y, barricade->dir, i, &x1, &y1);
clif_changemapcell(sd->fd, barricade->m, x1, y1, (barricade->killable ? 5 : 1), SELF);
}
}
@ -597,9 +612,7 @@ static void mob_barricade_break(struct barricade_data *barricade)
for( i = 0; i < barricade->count; i++ )
{
x1 = barricade->dir ? barricade->x + i : barricade->x;
y1 = barricade->dir ? barricade->y : barricade->y + i;
mob_barricade_nextxy(barricade->x, barricade->y, barricade->dir, i, &x1, &y1);
map_setgatcell(barricade->m, x1, y1, 0);
clif_changemapcell(0, barricade->m, x1, y1, 0, ALL_SAMEMAP);
}
@ -645,9 +658,7 @@ void mod_barricade_clearall(void)
{
for( i = 0; i < barricade->count; i++ )
{
x1 = barricade->dir ? barricade->x + i : barricade->x;
y1 = barricade->dir ? barricade->y : barricade->y + i;
mob_barricade_nextxy(barricade->x, barricade->y, barricade->dir, i, &x1, &y1);
map_setgatcell(barricade->m, x1, y1, 0);
clif_changemapcell(0, barricade->m, x1, y1, 0, ALL_SAMEMAP);
}

View File

@ -507,6 +507,7 @@ void initChangeTables(void)
StatusChangeFlagTable[SC_MATKFOOD] |= SCB_MATK;
StatusChangeFlagTable[SC_ARMOR_ELEMENT] |= SCB_PC;
StatusChangeFlagTable[SC_ARMOR_RESIST] |= SCB_PC;
StatusChangeFlagTable[SC_SPCOST_RATE] |= SCB_PC;
if (!battle_config.display_hallucination) //Disable Hallucination.
StatusIconChangeTable[SC_HALLUCINATION] = SI_BLANK;
@ -2289,6 +2290,9 @@ int status_calc_pc(struct map_session_data* sd,int first)
if(sc->data[SC_SERVICE4U])
sd->dsprate -= sc->data[SC_SERVICE4U]->val3;
if(sc->data[SC_SPCOST_RATE])
sd->dsprate -= sc->data[SC_SPCOST_RATE]->val1;
//Underflow protections.
if(sd->dsprate < 0)
sd->dsprate = 0;
@ -4575,9 +4579,13 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti
rate -= rate*sc_def/100;
//Item resistance (only applies to rate%)
if(sd && SC_COMMON_MIN<=type && type<=SC_COMMON_MAX
&& sd->reseff[type-SC_COMMON_MIN] > 0)
if(sd && SC_COMMON_MIN <= type && type <= SC_COMMON_MAX)
{
if( sd->reseff[type-SC_COMMON_MIN] > 0 )
rate -= rate*sd->reseff[type-SC_COMMON_MIN]/10000;
if( sd->sc.data[SC_COMMONSC_RESIST] )
rate -= rate*sd->sc.data[SC_COMMONSC_RESIST]->val1;
}
}
if (!(rand()%10000 < rate))
return 0;

View File

@ -287,6 +287,8 @@ enum sc_type {
SC_AUTOTRADE,
SC_KSPROTECTED,
SC_ARMOR_RESIST,
SC_SPCOST_RATE,
SC_COMMONSC_RESIST,
SC_MAX, //Automatically updated max, used in for's to check we are within bounds.
};
int SkillStatusChangeTable(int skill);