* Fixed /resetstate /resetskill being unuseable at all

* Fixed /mm /mapmove being useable by all players
* Fixed some compile errors in mob_once_spawn
* Corrected a typo in Chemical Protection skills

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1195 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
celest 2005-03-01 10:09:15 +00:00
parent 84ecc09c0c
commit 79084575ce
5 changed files with 32 additions and 26 deletions

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@ -1,5 +1,11 @@
Date Added
03/01
* Fixed /resetstate /resetskill being unuseable at all [celest]
* Fixed /mm /mapmove being useable by all players [celest]
* Fixed some compile errors in mob_once_spawn [celest]
* Corrected a typo in Chemical Protection skills, thanks to holyfork [celest]
02/28
* Fixed SQL Castle saving bugs [Lupus]
* Corrected Tiger Fist, Chain Crush, and Palm Push Strike damage, thanks to

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@ -489,6 +489,7 @@ static AtCommandInfo atcommand_info[] = {
{ AtCommand_CleanMap, "@cleanmap", 0, atcommand_cleanmap },
{ AtCommand_NpcTalk, "@npctalk", 0, atcommand_npctalk },
{ AtCommand_PetTalk, "@pettalk", 0, atcommand_pettalk },
{ AtCommand_ResetState, "/reset", 40, NULL },
#ifndef TXT_ONLY // sql-only commands
{ AtCommand_CheckMail, "@checkmail", 1, atcommand_listmail }, // [Valaris]

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@ -8053,7 +8053,8 @@ void clif_parse_MapMove(int fd, struct map_session_data *sd) {
// not needed -- map_name[16]='\0'; will do
// memset(map_name, '\0', sizeof(map_name));
if (battle_config.atc_gmonly != 0 || (pc_isGM(sd) >= get_atcommand_level(AtCommand_MapMove))) {
if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
(pc_isGM(sd) >= get_atcommand_level(AtCommand_MapMove))) {
memcpy(map_name, RFIFOP(fd,2), 16);
map_name[16]='\0';
sprintf(output, "%s %d %d", map_name, RFIFOW(fd,18), RFIFOW(fd,20));
@ -9440,15 +9441,14 @@ void clif_parse_SolveCharName(int fd, struct map_session_data *sd) {
void clif_parse_ResetChar(int fd, struct map_session_data *sd) {
nullpo_retv(sd);
if (battle_config.atc_gmonly == 0 || pc_isGM(sd)) {
if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState)) {
switch(RFIFOW(fd,2)){
case 0:
if (pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState))
pc_resetstate(sd);
pc_resetstate(sd);
break;
case 1:
if (pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState))
pc_resetskill(sd);
pc_resetskill(sd);
break;
}
}
@ -9720,13 +9720,12 @@ void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) {
*/
void clif_parse_PartyMessage(int fd, struct map_session_data *sd) {
nullpo_retv(sd);
if (is_charcommand(fd, sd, (char*)RFIFOP(fd,4), 0) != CharCommand_None)
return;
if (is_atcommand(fd, sd, (char*)RFIFOP(fd,4), 0) != AtCommand_None)
return;
if(sd->sc_data &&
if (is_charcommand(fd, sd, (char*)RFIFOP(fd,4), 0) != CharCommand_None ||
is_atcommand(fd, sd, (char*)RFIFOP(fd,4), 0) != AtCommand_None ||
(sd->sc_data &&
(sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可
sd->sc_data[SC_NOCHAT].timer!=-1)) //チャット禁止
sd->sc_data[SC_NOCHAT].timer!=-1))) //チャット禁止
return;
party_send_message(sd, (char*)RFIFOP(fd,4), RFIFOW(fd,2)-4);
@ -9931,13 +9930,12 @@ void clif_parse_GuildExplusion(int fd,struct map_session_data *sd) {
*/
void clif_parse_GuildMessage(int fd,struct map_session_data *sd) {
nullpo_retv(sd);
if (is_charcommand(fd, sd, (char*)RFIFOP(fd, 4), 0) != CharCommand_None)
return;
if (is_atcommand(fd, sd, (char*)RFIFOP(fd, 4), 0) != AtCommand_None)
return;
if(sd->sc_data &&
if (is_charcommand(fd, sd, (char*)RFIFOP(fd, 4), 0) != CharCommand_None ||
is_atcommand(fd, sd, (char*)RFIFOP(fd, 4), 0) != AtCommand_None ||
(sd->sc_data &&
(sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可
sd->sc_data[SC_NOCHAT].timer!=-1)) //チャット禁止
sd->sc_data[SC_NOCHAT].timer!=-1))) //チャット禁止
return;
guild_send_message(sd, (char*)RFIFOP(fd,4), RFIFOW(fd,2)-4);

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@ -121,8 +121,8 @@ int mob_once_spawn(struct map_session_data *sd,char *mapname,
{
struct mob_data *md=NULL;
int m,count,lv=255,r=class_;
int c,j=0;
int i, j;
if( sd )
lv=sd->status.base_level;
@ -135,8 +135,8 @@ int mob_once_spawn(struct map_session_data *sd,char *mapname,
return 0;
if(class_<0){ // ƒ‰ƒ“ƒ_ƒ€É<E2809A>¢Š«
int i=0;
int j=-class_-1;
i = 0;
j = -class_-1;
int k;
if(j>=0 && j<MAX_RANDOMMONSTER){
do{
@ -157,18 +157,19 @@ int mob_once_spawn(struct map_session_data *sd,char *mapname,
if (x <= 0 || y <= 0) {
if (x <= 0) x = sd->bl.x + rand() % 3 - 1;
if (y <= 0) y = sd->bl.y + rand() % 3 - 1;
if ((c = map_getcell(m, x, y)) == 1 || c == 5) {
if (map_getcell(m, x, y, CELL_CHKNOPASS)) {
x = sd->bl.x;
y = sd->bl.y;
}
}
} else if (x <= 0 || y <= 0) {
i = j = 0;
printf("mob_once_spawn: %i at %s x:%i y:%i\n ??\n",class_,map[m].name,x,y); //got idea from Freya [Lupus]
do {
x = rand() % (map[m].xs - 2) + 1;
y = rand() % (map[m].ys - 2) + 1;
} while (((c = map_getcell(m, x, y)) == 1 || c == 5) && j++ < 64);
if (c == 1 || c == 5) { // not solved?
} while ((i=map_getcell(m, x, y, CELL_CHKNOPASS)) && j++ < 64);
if (i) { // not solved?
x = 0;
y = 0;
}

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@ -3901,7 +3901,7 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int
struct status_change *tsc_data = status_get_sc_data(bl);
clif_skill_nodamage(src,bl,skillid,skilllv,1);
if(tsc_data && tsc_data[scid].timer != -1)
status_change_end(bl, SC_STRIPWEAPON, -1 );
status_change_end(bl, scid, -1 );
status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
}
break;