diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index f3f8165d05..9d19100d69 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,8 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS 2006/02/07 + * Modified battle_check_distance, mobs should no longer find a diagonal + spot on which they lock onto their target, yet fail to attack from. [Skotlex] * Removed the max level configs from battle/exp.txt [Skotlex] * Now NPC_POWERUP uses SC_INCATKRATE instead of SC_EXPLOSIONSPIRITS for enhancing damage. Instead of +1k atk per skilllv, it is +50% atk per diff --git a/src/map/battle.c b/src/map/battle.c index 327bce020f..9952ee0768 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3494,19 +3494,16 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f */ int battle_check_range(struct block_list *src,struct block_list *bl,int range) { - int arange; - nullpo_retr(0, src); nullpo_retr(0, bl); if(src->m != bl->m) // 違うマップ return 0; - - arange = distance_bl(src, bl); - if( range>0 && range < arange) + + if (!check_distance_bl(src, bl, range)) return 0; - if( arange<2 ) //No need for path checking. + if(distance_bl(src, bl) < 3) //No need for path checking. return 1; // ?瘧Q物判定