From 796a67be4b2e2ad6daefe49ca33c512368425bbd Mon Sep 17 00:00:00 2001 From: Lemongrass3110 Date: Wed, 27 Jun 2018 22:08:52 +0200 Subject: [PATCH] Fixed Silvervine Root Twist animation for players (#3255) Fixed status changes that are displayed for players that walk into the area after status change start being sent out with an invalid duration, since the timer was not yet created and causing an infinite duration packet to be sent. Fixes #3182 Thanks to @Everade --- src/map/status.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/map/status.cpp b/src/map/status.cpp index 9f329af618..8aad0b4287 100644 --- a/src/map/status.cpp +++ b/src/map/status.cpp @@ -11293,7 +11293,6 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty break; } status_display_add(bl,type,dval1,dval2,dval3); - clif_efst_status_change_sub(bl, bl, AREA); } // Those that make you stop attacking/walking....