Corrected callshop arguments in eden_market.txt (#6516)
* The flag for shop others than normal shop are ignored as explained in the docs Fixed #6426 Thanks to @mazvi
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@ -7195,13 +7195,13 @@ optional parameters are the same as in 'announce', but target and source flags a
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---------------------------------------
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*callshop "<name>",<option>;
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*callshop "<name>"{,<option>};
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These are a series of commands used to create dynamic shops.
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The 'callshop' function calls an invisible shop (view -1) as if the player clicked on it.
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The options are:
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0 = The normal window (buy, sell and cancel)
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0 = The normal window (buy, sell and cancel) (default)
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1 = The buy window
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2 = The sell window
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@ -511,7 +511,7 @@ paramk,74,15,0 script Leria#coin 4_M_BIBI,{
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mes "[Leria]";
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mes "I may not have any stock left since I sell only a handful of items.";
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close2;
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callshop "para_coin10",1;
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callshop "para_coin10";
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end;
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}
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mes "[Leria]";
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@ -542,7 +542,7 @@ paramk,71,15,3 script Heimhunter#hei 4_GEFFEN_11,{
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mes "It might have been bought by someone else already.";
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mes "Please understand.";
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close2;
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callshop "para_hei10",1;
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callshop "para_hei10";
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end;
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}
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mes "[Heimhunter]";
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@ -569,7 +569,7 @@ paramk,68,15,0 script Zephet#key 4_M_HUMERCHANT,{
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mes "Even though I scavenge for them all week, there's not a lot available.";
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mes "They may be sold out already.";
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close2;
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callshop "para_key10",1;
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callshop "para_key10";
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end;
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}
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mes "[Zephet]";
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@ -609,7 +609,7 @@ paramk,65,30,3 script Miffy#wp01 4_F_LGTGIRL,{
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mes "That means the weapon has already been sold.";
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mes "The spoils go toward people with quick reflexes.";
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close2;
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callshop "para_wp00",1;
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callshop "para_wp00";
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end;
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}
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mes "[Miffy]";
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@ -707,7 +707,7 @@ paramk,90,31,3 script Minho Doh#cst01 4W_M_01,{
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mes "Here is our special collection!";
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mes "If all the chests are empty, that means you are too late!";
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close2;
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callshop "para_arm10",1;
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callshop "para_arm10";
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end;
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}
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mes "[Minho Doh]";
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@ -784,7 +784,7 @@ paramk,100,30,3 script Head Pharmacist#ptn01 4_F_SCIENCE,{
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mes "If there's nothing, it means that we are sold out.";
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mes "We do not brew potions in large batches. Please understand.";
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close2;
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callshop "para_ptn00",1;
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callshop "para_ptn00";
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end;
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}
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mes "[Head Pharmacist]";
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@ -857,7 +857,7 @@ paramk,106,27,3 script Brewer Wyn#ptn03 4_M_ALCHE_A,{
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mes "Aaa... The stench of herbs";
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mes "Feel like throwing up... Aaa..";
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close2;
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callshop "para_ptn10",1;
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callshop "para_ptn10";
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end;
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}
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mes "[Wyn]";
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@ -900,7 +900,7 @@ paramk,114,30,3 script Lucky Day Napeed#itm01 4_F_03,{
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mes "The popular choices are, 'Box of accessories', 'Gift-wrapped Mask', 'Worn Album', 'Presents to take to your Hometown'...";
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mes "If you do not see anything, it means we are sold out. Come back on next weekend~";
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close2;
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callshop "para_itm00",1;
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callshop "para_itm00";
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end;
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}
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mes "[Napeed]";
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@ -929,7 +929,7 @@ paramk,118,31,3 script Manager Parayo#itm02 4_F_KHELLISIA,{
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mes "We try to be stocked up in order to serve as many customers as possible";
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mes "But sometimes we are sold out, unfortunately.";
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close2;
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callshop "para_itm10",1;
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callshop "para_itm10";
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end;
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case 2:
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mes "[Parayo]";
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@ -1015,7 +1015,7 @@ paramk,129,33,3 script Blackphone#seed02 4_M_MERCAT2,{
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mes "Meow~ Here are Doram cans and bottles, yggdrasil, and thorn berries.";
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mes "Meow~ If you see nothing, that means we are sold out. Come back tomorrow.";
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close2;
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callshop "para_seed10",1;
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callshop "para_seed10";
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end;
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}
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mes "[Blackphone]";
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@ -1313,7 +1313,7 @@ paramk,65,86,3 script Cocktail Master#mora01 4_M_RAFLE_VI,{
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mes "[Cocktail Master]";
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mes "If there is nothing, that means we are sold out. Come back tomorrow.";
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close2;
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callshop "para_mora10",1;
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callshop "para_mora10";
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end;
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}
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mes "[Cocktail Master]";
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@ -1342,7 +1342,7 @@ paramk,49,103,3 script Hans #ref01 1_M_SIGNMCNT,{
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mes "We are sold out, if there is nothing here.";
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mes "We mine iron, steel, coal, and iron ores every day, so come back tomorrow.";
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close2;
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callshop "para_ref10",1;
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callshop "para_ref10";
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end;
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}
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mes "[Hans]";
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@ -1370,7 +1370,7 @@ paramk,53,104,3 script Dus the Smith#ref02 2_M_OLDBLSMITH,{
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mes "Not sure if we have any left.";
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mes "Please buy if we do.";
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close2;
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callshop "para_ref20",1;
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callshop "para_ref20";
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end;
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}
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mes "[Dus the Smith]";
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@ -1421,13 +1421,13 @@ paramk,69,102,3 script Aurora#jew01 4_F_02,{
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mes "If you don't see anything, that means everything is sold out!";
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mes "Thank you for visiting~!";
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close2;
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callshop "para_jew10",1;
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callshop "para_jew10";
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end;
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case 2:
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mes "[Aurora]";
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mes "We will buy at a reasonable price.";
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close2;
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callshop "para_jew10",2;
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callshop "para_fod01",2;
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end;
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case 3:
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mes "[Aurora]";
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@ -1479,7 +1479,7 @@ paramk,75,102,3 script Dye the Alchemist#alc01 4_M_ALCHE_C,{
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mes "If not, everything is sold out!";
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mes "They may be a bit expensive, but easy consumption... well, you know what I am talking about. Yeah?";
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close2;
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callshop "para_alc10",1;
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callshop "para_alc10";
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end;
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}
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mes "[Dye the Alchemist]";
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@ -1513,14 +1513,14 @@ paramk,80,104,3 script Earl the Alchemist#alc02 4_TOWER_16,{
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mes "[Earl the Alchemist]";
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mes "If you don't see anything, that means everything is sold out.";
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close2;
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callshop "para_alc20",1;
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callshop "para_alc20";
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end;
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case 2:
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mes "[Earl the Alchemist]";
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mes "Stardust, and Star Crumb here.";
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mes "Not sure if we have any left.";
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close2;
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callshop "para_alc30",1;
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callshop "para_alc30";
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end;
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case 3:
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mes "[Earl the Alchemist]";
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@ -1563,7 +1563,7 @@ paramk,87,101,3 script Manbok#fod01 1_M_03,{
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mes "Well,^4d4dffif you see nothing, that means everything is sold out^000000.";
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mes "Peruse at your pleasure.";
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close2;
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callshop "para_fod10",1;
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callshop "para_fod10";
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end;
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case 2:
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mes "[Manbok]";
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@ -1626,7 +1626,7 @@ paramk,95,102,3 script Madoha#mag01 4_M_SAGE_A,{
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mes "Blue, red, yellow gems. Magic scrolls like Meteor Storm, Stormgust, Lord of Vermillion...";
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mes "^4d4dffIf there is nothing, it means everything is sold out^000000, please be aware.";
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close2;
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callshop "para_mag10",1;
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callshop "para_mag10";
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end;
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}
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mes "[Madoha]";
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@ -1647,7 +1647,7 @@ paramk,95,102,3 script Madoha#mag01 4_M_SAGE_A,{
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mes "We try to be stocked up as much as possible but we may have run out.";
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mes "If you see nothing, that means everything is sold out.";
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close2;
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callshop "para_mag11",1;
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callshop "para_mag11";
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end;
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}
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mes "[Madoha]";
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@ -1670,7 +1670,7 @@ paramk,100,102,3 script Magiha#mag02 4_M_SAGE_C,{
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mes "We brew and sell four types of resistance potions that ward against water, wind, earth, or fire.";
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mes "If you see nothing, that means all the potions are sold out.";
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close2;
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callshop "para_mag20",1;
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callshop "para_mag20";
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end;
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}
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mes "[Magiha]";
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@ -1714,7 +1714,7 @@ paramk,116,100,3 script Hwaran#plt01 4_F_RUSGREEN,{
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mes "Please shower them with affection, though they are poisonous plants.";
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mes "I selected these babies from the farm myself. Very potent when made into meds.";
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close2;
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callshop "para_plt01",1;
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callshop "para_plt01";
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end;
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}
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mes "[Hwaran]";
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