- Applied some changes in unit.c to make mobs pick chase paths as they should.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6330 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-04-27 22:42:31 +00:00
parent a5e5db6539
commit 7a07d3c6ec
2 changed files with 5 additions and 10 deletions

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@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/27
* Applied some changes in unit.c to make mobs pick chase paths as they
should. [Skotlex]
* unit_remove_map will reset attackable-time, canact and canwalk delays.
[Skotlex]
* Added a timer in clif.c so that walk requests that are done while your

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@ -57,7 +57,9 @@ int unit_walktoxy_sub(struct block_list *bl)
memcpy(&ud->walkpath,&wpd,sizeof(wpd));
if (ud->target && ud->chaserange >0) {
if (ud->target && ud->chaserange>1) {
//Generally speaking, the walk path is already to an adjacent tile
//so we only need to shorten the path if the range is greater than 1.
int dir;
//Trim the last part of the path to account for range,
//but always move at least one cell when requested to move.
@ -1150,15 +1152,6 @@ int unit_can_reach_bl(struct block_list *bl,struct block_list *tbl, int range, i
wpd.path_pos=0;
wpd.path_half=0;
#ifndef CELL_NOSTACK
//Skip direct path seeking when in nostacking mode.
if(path_search_real(&wpd,bl->m,bl->x,bl->y,tbl->x,tbl->y,easy,CELL_CHKNOREACH)!=-1) {
if (x) *x = tbl->x;
if (y) *y = tbl->y;
return 1;
}
#endif
// It judges whether it can adjoin or not.
dx=tbl->x - bl->x;
dy=tbl->y - bl->y;