Initial release of episode 19 - Walkthrough Conversion
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@ -47,6 +47,8 @@ Body:
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Value: 5
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- Name: REPUTATION_EP18
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Value: 3
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- Name: REPUTATION_EP19
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Value: 4
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Footer:
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Imports:
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@ -113439,3 +113439,216 @@ Body:
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- Index: 2
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Item: Enchant_Stone_Box35
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Amount: 10
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# custom rates
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- Group: D_GW_EXTRACTOR
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SubGroups:
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- SubGroup: 1
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List:
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- Index: 0
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Item: EP19_D_P_Ore
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Amount: 1
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Rate: 5
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- Index: 1
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Item: EP19_N_P_Ore
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Amount: 1
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Rate: 3
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- Index: 2
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Item: EP19_D_P_Crystal
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Amount: 1
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Rate: 2
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- Index: 3
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Item: EP19_N_P_Crystal
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Amount: 1
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Rate: 1
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- Index: 4
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Item: EP19_D_P_Stone
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Amount: 1
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Rate: 1
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- Index: 5
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Item: EP19_S_F_1_Extract
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Amount: 1
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Rate: 1
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- Index: 6
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Item: EP19_S_F_2_Extract
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Amount: 1
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Rate: 1
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- Index: 7
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Item: EP19_S_F_3_Extract
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Amount: 1
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Rate: 1
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- Index: 8
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Item: EP19_Gla_Extract
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Amount: 1
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Rate: 1
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- Index: 9
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Item: Snow_F_Ore
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Amount: 1
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Rate: 12
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- Index: 10
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Item: Snow_F_Stone1
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Amount: 1
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Rate: 5
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- Index: 11
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Item: Snow_F_Stone2
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Amount: 1
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Rate: 3
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- Index: 12
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Item: Snow_F_Stone3
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Amount: 1
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Rate: 1
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- Index: 13
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Item: EP19_D_P_Ore
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Amount: 2
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Rate: 5
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- Index: 14
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Item: EP19_N_P_Ore
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Amount: 2
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Rate: 3
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- Index: 15
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Item: EP19_D_P_Crystal
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Amount: 2
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Rate: 2
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- Index: 16
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Item: EP19_N_P_Crystal
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Amount: 2
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Rate: 1
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- Index: 17
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Item: EP19_D_P_Stone
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Amount: 2
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Rate: 1
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- Index: 18
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Item: EP19_S_F_1_Extract
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Amount: 2
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Rate: 1
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- Index: 19
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Item: EP19_S_F_2_Extract
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Amount: 2
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Rate: 1
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- Index: 20
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Item: EP19_S_F_3_Extract
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Amount: 2
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Rate: 1
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- Index: 21
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Item: EP19_Gla_Extract
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Amount: 2
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Rate: 1
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- Index: 22
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Item: Snow_F_Ore
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Amount: 2
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Rate: 12
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- Index: 23
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Item: Snow_F_Stone1
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Amount: 2
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Rate: 5
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- Index: 24
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Item: Snow_F_Stone2
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Amount: 2
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Rate: 3
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- Index: 25
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Item: Snow_F_Stone3
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Amount: 2
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Rate: 1
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- Index: 26
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Item: EP19_D_P_Ore
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Amount: 3
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Rate: 5
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- Index: 27
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Item: EP19_N_P_Ore
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Amount: 3
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Rate: 3
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- Index: 28
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Item: EP19_D_P_Crystal
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Amount: 3
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Rate: 2
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- Index: 29
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Item: EP19_N_P_Crystal
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Amount: 3
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Rate: 1
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- Index: 30
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Item: EP19_D_P_Stone
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Amount: 3
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Rate: 1
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- Index: 31
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Item: EP19_S_F_1_Extract
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Amount: 3
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Rate: 1
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- Index: 32
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Item: EP19_S_F_2_Extract
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Amount: 3
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Rate: 1
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- Index: 33
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Item: EP19_S_F_3_Extract
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Amount: 3
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Rate: 1
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- Index: 34
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Item: EP19_Gla_Extract
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Amount: 3
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Rate: 1
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- Index: 35
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Item: Snow_F_Ore
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Amount: 3
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Rate: 12
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- Index: 36
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Item: Snow_F_Stone1
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Amount: 3
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Rate: 5
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- Index: 37
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Item: Snow_F_Stone2
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Amount: 3
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Rate: 3
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- Index: 38
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Item: Snow_F_Stone3
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Amount: 3
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Rate: 1
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- Index: 39
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Item: EP19_D_P_Ore
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Amount: 4
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Rate: 5
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- Index: 40
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Item: EP19_N_P_Ore
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Amount: 4
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Rate: 3
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- Index: 41
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Item: EP19_D_P_Crystal
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Amount: 4
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Rate: 2
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- Index: 42
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Item: EP19_N_P_Crystal
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Amount: 4
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Rate: 1
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- Index: 43
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Item: EP19_D_P_Stone
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Amount: 4
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Rate: 1
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- Index: 44
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Item: EP19_S_F_1_Extract
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Amount: 4
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Rate: 1
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- Index: 45
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Item: EP19_S_F_2_Extract
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Amount: 4
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Rate: 1
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- Index: 46
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Item: EP19_S_F_3_Extract
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Amount: 4
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Rate: 1
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- Index: 47
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Item: EP19_Gla_Extract
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Amount: 4
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Rate: 1
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- Index: 48
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Item: Snow_F_Ore
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Amount: 4
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Rate: 12
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- Index: 49
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Item: Snow_F_Stone1
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Amount: 4
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Rate: 5
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- Index: 50
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Item: Snow_F_Stone2
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Amount: 4
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Rate: 3
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- Index: 51
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Item: Snow_F_Stone3
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Amount: 4
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Rate: 1
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@ -4359,110 +4359,110 @@ Body:
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- Item: S_Caster_Weapon
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- Item: S_Caster_earring
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- Item: S_Caster_Pendant
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# - Item: Ice_F_Stone_Box2
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# RewardGroup: ICE_F_STONE_BOX2
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# RequiredRequirementsCount: 3
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# Requirements:
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# - Item: Ice_F_Stone_Str
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# - Item: Ice_F_Stone_Dex
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# - Item: Ice_F_Stone_Agi
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# - Item: Ice_F_Stone_Int
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# - Item: Ice_F_Stone_Vit
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# - Item: Ice_F_Stone_luk
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# - Item: Ice_F_Stone_Def
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# - Item: Ice_F_Stone_Mdef
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# - Item: Ice_F_Stone_Ran
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# - Item: Ice_F_Stone_War
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# - Item: Ice_F_Stone_Mag
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# - Item: Ice_F_Stone_R_Reject
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# - Item: Ice_F_Stone_Force
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# - Item: Ice_F_Stone_S_Delay
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# - Item: Ice_F_Stone_Skill_1
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# - Item: Ice_F_Stone_Skill_2
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# - Item: Ice_F_Stone_Skill_3
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# - Item: Ice_F_Stone_Skill_4
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# - Item: Ice_F_Stone_Skill_5
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# - Item: Ice_F_Stone_Skill_6
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# - Item: Ice_F_Stone_Skill_7
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# - Item: Ice_F_Stone_Skill_8
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# - Item: Ice_F_Stone_Skill_9
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# - Item: Ice_F_Stone_Skill_10
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# - Item: Ice_F_Stone_Skill_11
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# - Item: Ice_F_Stone_Skill_12
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# - Item: Ice_F_Stone_Skill_13
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# - Item: Ice_F_Stone_Skill_14
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# - Item: Ice_F_Stone_Skill_15
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# - Item: Ice_F_Stone_Skill_16
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# - Item: Ice_F_Stone_Skill_17
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# - Item: Ice_F_Stone_Skill_18
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# - Item: Ice_F_Stone_Skill_19
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# - Item: Ice_F_Stone_Skill_20
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# - Item: Ice_F_Stone_Skill_21
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# - Item: Ice_F_Stone_Skill_22
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# - Item: Ice_F_Stone_Skill_23
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# - Item: Ice_F_Stone_Skill_24
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# - Item: Ice_F_Stone_Skill_25
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# - Item: Ice_F_Stone_Skill_26
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# - Item: Ice_F_Stone_Skill_27
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# - Item: Ice_F_Stone_Skill_28
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# - Item: Ice_F_Stone_Skill_29
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# - Item: Ice_F_Stone_Skill_30
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# - Item: Ice_F_Stone_Skill_31
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# - Item: Ice_F_Stone_Skill_32
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# - Item: Ice_F_Stone_Skill_33
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# - Item: Ice_F_Stone_Skill_34
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# - Item: Ice_F_Stone_Skill_35
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# - Item: Ice_F_Stone_Skill_36
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# - Item: Ice_F_Stone_Skill_37
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# - Item: Ice_F_Stone_Skill_38
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# - Item: Ice_F_Stone_Skill_39
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# - Item: Ice_F_Stone_Skill_40
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# - Item: Ice_F_Stone_Skill_41
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# - Item: Ice_F_Stone_Skill_42
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# - Item: Ice_F_Stone_Skill_43
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# - Item: Ice_F_Stone_Skill_44
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# - Item: Ice_F_Stone_Skill_45
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# - Item: Ice_F_Stone_Skill_46
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# - Item: Ice_F_Stone_Skill_47
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# - Item: Ice_F_Stone_Skill_48
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# - Item: Ice_F_Stone_Skill_49
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# - Item: Ice_F_Stone_Skill_50
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# - Item: Ice_F_Stone_Skill_51
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# - Item: Ice_F_Stone_Skill_52
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# - Item: Ice_F_Stone_Skill_53
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# - Item: Ice_F_Stone_Skill_54
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# - Item: Ice_F_Stone_Speed
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# - Item: Ice_F_Stone_Caster
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# - Item: Ice_F_Stone_Critical
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# - Item: Ice_F_Stone_Guide
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# - Item: Ice_F_Stone_Above
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# - Item: Ice_F_Stone_P_Full
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# - Item: Ice_F_Stone_M_Counter
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# - Item: Ice_F_Stone_Hp
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# - Item: Ice_F_Stone_Sp
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# - Item: Ice_F_Stone_Heal
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# - Item: Ice_F_Stone_Robust
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# - Item: Ice_F_Stone_F_Cast
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# - Item: Ice_F_Stone_M_F
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# - Item: Ice_F_Stone_P_F
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# - Item: Ice_F_Stone_Un_Vit
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# - Item: Ice_F_Stone_Sp_Int
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# - Item: Ice_F_Stone_Fi_Dex
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# - Item: Ice_F_Stone_Ov_Str
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# - Item: Ice_F_Stone_Fa_Agi
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# - Item: Ice_F_Stone_Lu_Luk
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# - Item: Ice_F_Stone_A_Delay
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# - Item: Ice_F_Stone_E_Archer
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# - Item: Ice_F_Stone_Fatal
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# - Item: Ice_F_Stone_F_Spirit
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# - Item: Ice_F_Stone_Spell
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# - Item: Ice_F_Stone_HealHP
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# - Item: Ice_F_Stone_HealSP
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# - Item: Ice_F_Stone_Life
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# - Item: Ice_F_Stone_Soul
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# - Item: Ice_F_Stone_M_Heal
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# - Item: Ice_F_Stone_M_Soul
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# - Item: Ice_F_Stone_A_Force
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- Item: Ice_F_Stone_Box2
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RewardGroup: ICE_F_STONE_BOX
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RequiredRequirementsCount: 3
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Requirements:
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- Item: Ice_F_Stone_Str
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- Item: Ice_F_Stone_Dex
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- Item: Ice_F_Stone_Agi
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- Item: Ice_F_Stone_Int
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- Item: Ice_F_Stone_Vit
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- Item: Ice_F_Stone_luk
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- Item: Ice_F_Stone_Def
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- Item: Ice_F_Stone_Mdef
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- Item: Ice_F_Stone_Ran
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- Item: Ice_F_Stone_War
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- Item: Ice_F_Stone_Mag
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- Item: Ice_F_Stone_R_Reject
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- Item: Ice_F_Stone_Force
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- Item: Ice_F_Stone_S_Delay
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- Item: Ice_F_Stone_Skill_1
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- Item: Ice_F_Stone_Skill_2
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- Item: Ice_F_Stone_Skill_3
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- Item: Ice_F_Stone_Skill_4
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- Item: Ice_F_Stone_Skill_5
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- Item: Ice_F_Stone_Skill_6
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- Item: Ice_F_Stone_Skill_7
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- Item: Ice_F_Stone_Skill_8
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- Item: Ice_F_Stone_Skill_9
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- Item: Ice_F_Stone_Skill_10
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- Item: Ice_F_Stone_Skill_11
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- Item: Ice_F_Stone_Skill_12
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- Item: Ice_F_Stone_Skill_13
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- Item: Ice_F_Stone_Skill_14
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- Item: Ice_F_Stone_Skill_15
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- Item: Ice_F_Stone_Skill_16
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- Item: Ice_F_Stone_Skill_17
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- Item: Ice_F_Stone_Skill_18
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- Item: Ice_F_Stone_Skill_19
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- Item: Ice_F_Stone_Skill_20
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- Item: Ice_F_Stone_Skill_21
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- Item: Ice_F_Stone_Skill_22
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- Item: Ice_F_Stone_Skill_23
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- Item: Ice_F_Stone_Skill_24
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- Item: Ice_F_Stone_Skill_25
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- Item: Ice_F_Stone_Skill_26
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- Item: Ice_F_Stone_Skill_27
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- Item: Ice_F_Stone_Skill_28
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- Item: Ice_F_Stone_Skill_29
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- Item: Ice_F_Stone_Skill_30
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- Item: Ice_F_Stone_Skill_31
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- Item: Ice_F_Stone_Skill_32
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- Item: Ice_F_Stone_Skill_33
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- Item: Ice_F_Stone_Skill_34
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- Item: Ice_F_Stone_Skill_35
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- Item: Ice_F_Stone_Skill_36
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- Item: Ice_F_Stone_Skill_37
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- Item: Ice_F_Stone_Skill_38
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- Item: Ice_F_Stone_Skill_39
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- Item: Ice_F_Stone_Skill_40
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- Item: Ice_F_Stone_Skill_41
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- Item: Ice_F_Stone_Skill_42
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- Item: Ice_F_Stone_Skill_43
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- Item: Ice_F_Stone_Skill_44
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- Item: Ice_F_Stone_Skill_45
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- Item: Ice_F_Stone_Skill_46
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- Item: Ice_F_Stone_Skill_47
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- Item: Ice_F_Stone_Skill_48
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- Item: Ice_F_Stone_Skill_49
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- Item: Ice_F_Stone_Skill_50
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- Item: Ice_F_Stone_Skill_51
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- Item: Ice_F_Stone_Skill_52
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- Item: Ice_F_Stone_Skill_53
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- Item: Ice_F_Stone_Skill_54
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- Item: Ice_F_Stone_Speed
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- Item: Ice_F_Stone_Caster
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- Item: Ice_F_Stone_Critical
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- Item: Ice_F_Stone_Guide
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- Item: Ice_F_Stone_Above
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- Item: Ice_F_Stone_P_Full
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- Item: Ice_F_Stone_M_Counter
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||||
- Item: Ice_F_Stone_Hp
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- Item: Ice_F_Stone_Sp
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- Item: Ice_F_Stone_Heal
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- Item: Ice_F_Stone_Robust
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- Item: Ice_F_Stone_F_Cast
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- Item: Ice_F_Stone_M_F
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- Item: Ice_F_Stone_P_F
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- Item: Ice_F_Stone_Un_Vit
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- Item: Ice_F_Stone_Sp_Int
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- Item: Ice_F_Stone_Fi_Dex
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- Item: Ice_F_Stone_Ov_Str
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- Item: Ice_F_Stone_Fa_Agi
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- Item: Ice_F_Stone_Lu_Luk
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- Item: Ice_F_Stone_A_Delay
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- Item: Ice_F_Stone_E_Archer
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- Item: Ice_F_Stone_Fatal
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- Item: Ice_F_Stone_F_Spirit
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- Item: Ice_F_Stone_Spell
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- Item: Ice_F_Stone_HealHP
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- Item: Ice_F_Stone_HealSP
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- Item: Ice_F_Stone_Life
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- Item: Ice_F_Stone_Soul
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- Item: Ice_F_Stone_M_Heal
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- Item: Ice_F_Stone_M_Soul
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- Item: Ice_F_Stone_A_Force
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- Item: R_BearersShadow_Mix
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RewardGroup: R_BEARERSSHADOW_MIX
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RequiredRequirementsCount: 6
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@ -4812,3 +4812,33 @@ Body:
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# Amount: 100
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# - Item: Crystal_Of_Pollution
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# Amount: 100
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- Item: D_Gw_Extractor
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RewardGroup: D_GW_EXTRACTOR
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RequiredRequirementsCount: 3
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Requirements:
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- Item: D_Glacier_T_Sword
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- Item: D_Glacier_Lance
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- Item: D_Glacier_Sword
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- Item: D_Glacier_B_Sword
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- Item: D_Glacier_Spear
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- Item: D_Glacier_T_Axe
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- Item: D_Glacier_Axe
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- Item: D_Glacier_Mace
|
||||
- Item: D_Glacier_M_Mace
|
||||
- Item: D_Glacier_R_Knife
|
||||
- Item: D_Glacier_B_Knife
|
||||
- Item: D_Glacier_Bow
|
||||
- Item: D_Glacier_Knuckle
|
||||
- Item: D_Glacier_Book
|
||||
- Item: D_Glacier_Katar
|
||||
- Item: D_Glacier_Wand
|
||||
- Item: D_Glacier_Staff
|
||||
- Item: D_Glacier_Foxtail
|
||||
- Item: D_Glacier_Violin
|
||||
- Item: D_Glacier_Whip
|
||||
- Item: D_Glacier_Humma
|
||||
- Item: D_Glacier_Revolver
|
||||
- Item: D_Glacier_Rifle
|
||||
- Item: D_Glacier_Shotgun
|
||||
- Item: D_Glacier_Gatling
|
||||
- Item: D_Glacier_Launcher
|
||||
|
1560
db/re/mob_db.yml
1560
db/re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@ -3254,6 +3254,58 @@ Body:
|
||||
Title: Gathering Half Flower
|
||||
- Id: 5941
|
||||
Title: Gathering Half Flower
|
||||
- Id: 5972
|
||||
Title: Eagle Patrol
|
||||
- Id: 5973
|
||||
Title: "[Standby] Patrol with Iwin"
|
||||
TimeLimit: 4h
|
||||
- Id: 5974
|
||||
Title: Patrol with Iwin (1)
|
||||
- Id: 5975
|
||||
Title: Patrol with Iwin (2)
|
||||
- Id: 5976
|
||||
Title: Supplier Goror
|
||||
- Id: 5977
|
||||
Title: "[Standby] Do not feed"
|
||||
TimeLimit: 4h
|
||||
- Id: 5978
|
||||
Title: Do not feed me (1)
|
||||
- Id: 5979
|
||||
Title: Do not feed me (2)
|
||||
- Id: 5980
|
||||
Title: Secret fun
|
||||
- Id: 5981
|
||||
Title: "[Standby] Secret Fun"
|
||||
TimeLimit: 4h
|
||||
- Id: 5982
|
||||
Title: Secret fun
|
||||
- Id: 5983
|
||||
Title: Test Subject 210426 Encounter
|
||||
- Id: 5984
|
||||
Title: Rgan Transformation Scroll
|
||||
- Id: 5985
|
||||
Title: "[Standby] Lunch menu selection"
|
||||
TimeLimit: 4h
|
||||
- Id: 5986
|
||||
Title: Lunch's menu selection
|
||||
- Id: 5987
|
||||
Title: Lunch's menu selection
|
||||
- Id: 5988
|
||||
Title: Lunch's menu selection
|
||||
- Id: 5989
|
||||
Title: Lunch's menu selection
|
||||
- Id: 5990
|
||||
Title: Lunch's menu selection
|
||||
- Id: 5991
|
||||
Title: Lunch's menu selection
|
||||
- Id: 5992
|
||||
Title: Lunch's menu selection
|
||||
- Id: 5993
|
||||
Title: Lunch's menu selection
|
||||
- Id: 5994
|
||||
Title: Lunch's menu selection
|
||||
- Id: 5995
|
||||
Title: Lunch's menu selection
|
||||
- Id: 6000
|
||||
Title: Job Change to Taekwon
|
||||
- Id: 6001
|
||||
@ -6416,6 +6468,64 @@ Body:
|
||||
- Id: 8738
|
||||
Title: Shared Memories - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8784
|
||||
Title: Help Moryara Fishing
|
||||
Targets:
|
||||
- Mob: EP19_SHINING_SEAWEED
|
||||
Count: 20
|
||||
- Id: 8785
|
||||
Title: Moryara's Fishing Help - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8786
|
||||
Title: Help Moryara Fishing
|
||||
Targets:
|
||||
- Mob: EP19_SHINING_SEAWEED
|
||||
Count: 20
|
||||
- Id: 8787
|
||||
Title: Lunch time with Zoryara
|
||||
- Id: 8788
|
||||
Title: Happy Lunch with Zoryara - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8789
|
||||
Title: Lunch time with Zoryara
|
||||
- Id: 8790
|
||||
Title: Priest, have mercy?
|
||||
- Id: 8791
|
||||
Title: Priest, have mercy? - Wait
|
||||
TimeLimit: 4h
|
||||
- Id: 8792
|
||||
Title: Priest, have mercy??
|
||||
- Id: 8793
|
||||
Title: Things to ask
|
||||
- Id: 8794
|
||||
Title: Old Snake
|
||||
- Id: 8795
|
||||
Title: Doctrine and Preaching
|
||||
- Id: 8796
|
||||
Title: You're the first girl I've ever seen
|
||||
Targets:
|
||||
- Mob: EP19_RGAN_A
|
||||
Count: 20
|
||||
- Id: 8797
|
||||
Title: Rgan to work-Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8798
|
||||
Title: Rgan to make work
|
||||
Targets:
|
||||
- Mob: EP19_RGAN_A
|
||||
Count: 20
|
||||
- Id: 8799
|
||||
Title: Hatchery's Rgan (1)
|
||||
- Id: 8800
|
||||
Title: Hatchery's Rgan (2)
|
||||
- Id: 8801
|
||||
Title: Hatchery's Rgan (3)
|
||||
- Id: 8802
|
||||
Title: The 1st Rgan in the Hatchery
|
||||
- Id: 8803
|
||||
Title: Hatchery's 2nd Rgan
|
||||
- Id: 8804
|
||||
Title: The 3rd Rgan in the Hatchery
|
||||
- Id: 9000
|
||||
Title: Job Change to Knight
|
||||
- Id: 9001
|
||||
@ -8295,6 +8405,356 @@ Body:
|
||||
- Id: 11739
|
||||
Title: Maze of Oz Level 2 (200lv)
|
||||
TimeLimit: 4h
|
||||
- Id: 11794
|
||||
Title: The Lady of Purification
|
||||
- Id: 11795
|
||||
Title: The Lady of Purification
|
||||
- Id: 11796
|
||||
Title: The Lady of Purification
|
||||
- Id: 11797
|
||||
Title: The Lady of Purification
|
||||
- Id: 11798
|
||||
Title: The Lady of Purification
|
||||
- Id: 11799
|
||||
Title: The Lady of Purification
|
||||
- Id: 11800
|
||||
Title: The Lady of Purification
|
||||
- Id: 11801
|
||||
Title: The Lady of Purification
|
||||
- Id: 11802
|
||||
Title: The Lady of Purification
|
||||
- Id: 11803
|
||||
Title: The Lady of Purification
|
||||
- Id: 11804
|
||||
Title: The Lady of Purification
|
||||
- Id: 11805
|
||||
Title: The Lady of Purification
|
||||
- Id: 11806
|
||||
Title: The Lady of Purification
|
||||
- Id: 11807
|
||||
Title: The Lady of Purification
|
||||
- Id: 11808
|
||||
Title: The Lady of Purification
|
||||
- Id: 11809
|
||||
Title: The Lady of Purification
|
||||
- Id: 11810
|
||||
Title: The Lady of Purification
|
||||
- Id: 11811
|
||||
Title: The Lady of Purification
|
||||
- Id: 11812
|
||||
Title: Friederike's Day
|
||||
- Id: 11813
|
||||
Title: Friederike's Day
|
||||
Targets:
|
||||
- Mob: EP19_RGAN_A
|
||||
Count: 10
|
||||
- Mob: EP19_RGAN_B
|
||||
Count: 10
|
||||
Drops:
|
||||
- Mob: EP19_RGAN_A
|
||||
Item: Ep19_Rgan_Core
|
||||
Rate: 5000
|
||||
- Mob: EP19_RGAN_B
|
||||
Item: Ep19_Rgan_Core
|
||||
Rate: 5000
|
||||
- Id: 11814
|
||||
Title: Friederike's Day - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 11815
|
||||
Title: Frozen Sea
|
||||
- Id: 11816
|
||||
Title: Frozen Sea
|
||||
- Id: 11817
|
||||
Title: Frozen Sea
|
||||
- Id: 11818
|
||||
Title: Frozen Sea
|
||||
- Id: 11819
|
||||
Title: Frozen Sea
|
||||
- Id: 11820
|
||||
Title: Frozen Sea
|
||||
- Id: 11821
|
||||
Title: Frozen Sea
|
||||
- Id: 11822
|
||||
Title: Frozen Sea
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 10
|
||||
Location: jor_back2
|
||||
MapMobTargets:
|
||||
EP19_UNFROST_FLOWER: true
|
||||
EP19_ICE_GANGU: true
|
||||
EP19_ICE_STRAW: true
|
||||
EP19_LIMACINA: true
|
||||
Drops:
|
||||
- Mob: EP19_UNFROST_FLOWER
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_ICE_GANGU
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_ICE_STRAW
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_LIMACINA
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Id: 11823
|
||||
Title: Frozen Sea
|
||||
- Id: 11824
|
||||
Title: Frozen Sea
|
||||
- Id: 11825
|
||||
Title: Frozen Sea
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 5
|
||||
Location: jor_ab01
|
||||
MapMobTargets:
|
||||
EP19_WASTED_RGAN_A: true
|
||||
EP19_CAVE_CALMARING: true
|
||||
EP19_CAVE_FLOWER: true
|
||||
EP19_HALLUCIGENIA_BABY: true
|
||||
EP19_RE_RGAN_E: true
|
||||
Drops:
|
||||
- Mob: EP19_WASTED_RGAN_A
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_CAVE_CALMARING
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_CAVE_FLOWER
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_HALLUCIGENIA_BABY
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_RE_RGAN_E
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Id: 11826
|
||||
Title: Frozen Sea
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 5
|
||||
Location: jor_ab01
|
||||
MapMobTargets:
|
||||
EP19_WASTED_RGAN_A: true
|
||||
EP19_CAVE_CALMARING: true
|
||||
EP19_CAVE_FLOWER: true
|
||||
EP19_HALLUCIGENIA_BABY: true
|
||||
EP19_RE_RGAN_E: true
|
||||
Drops:
|
||||
- Mob: EP19_WASTED_RGAN_A
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_CAVE_CALMARING
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_CAVE_FLOWER
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_HALLUCIGENIA_BABY
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_RE_RGAN_E
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Id: 11827
|
||||
Title: Frozen Sea
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 5
|
||||
Location: jor_ab01
|
||||
MapMobTargets:
|
||||
EP19_WASTED_RGAN_A: true
|
||||
EP19_CAVE_CALMARING: true
|
||||
EP19_CAVE_FLOWER: true
|
||||
EP19_HALLUCIGENIA_BABY: true
|
||||
EP19_RE_RGAN_E: true
|
||||
Drops:
|
||||
- Mob: EP19_WASTED_RGAN_A
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_CAVE_CALMARING
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_CAVE_FLOWER
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_HALLUCIGENIA_BABY
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_RE_RGAN_E
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Id: 11828
|
||||
Title: Frozen Sea
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 10
|
||||
Location: jor_ab02
|
||||
MapMobTargets:
|
||||
EP19_WASTED_RGAN_C: true
|
||||
EP19_HALLUCIGENIA: true
|
||||
EP19_ONE_EYE_DOLLOCARIS: true
|
||||
EP19_DOLLOCARIS: true
|
||||
EP19_ET_RGAN_D: true
|
||||
Drops:
|
||||
- Mob: EP19_WASTED_RGAN_C
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_HALLUCIGENIA
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_ONE_EYE_DOLLOCARIS
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_DOLLOCARIS
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_ET_RGAN_D
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Id: 11829
|
||||
Title: Frozen Sea
|
||||
- Id: 11830
|
||||
Title: Abandoned Pit
|
||||
- Id: 11831
|
||||
Title: A place that deserves to be abandoned
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 40
|
||||
Location: jor_ab01
|
||||
MapMobTargets:
|
||||
EP19_WASTED_RGAN_A: true
|
||||
EP19_CAVE_CALMARING: true
|
||||
EP19_CAVE_FLOWER: true
|
||||
EP19_HALLUCIGENIA_BABY: true
|
||||
EP19_RE_RGAN_E: true
|
||||
Drops:
|
||||
- Mob: EP19_WASTED_RGAN_A
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_CAVE_CALMARING
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_CAVE_FLOWER
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_HALLUCIGENIA_BABY
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_RE_RGAN_E
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Id: 11832
|
||||
Title: Place to be abandoned (1) - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 11833
|
||||
Title: A place that deserves to be abandoned
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 40
|
||||
Location: jor_ab02
|
||||
MapMobTargets:
|
||||
EP19_WASTED_RGAN_C: true
|
||||
EP19_HALLUCIGENIA: true
|
||||
EP19_ONE_EYE_DOLLOCARIS: true
|
||||
EP19_DOLLOCARIS: true
|
||||
EP19_ET_RGAN_D: true
|
||||
Drops:
|
||||
- Mob: EP19_WASTED_RGAN_C
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_HALLUCIGENIA
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_ONE_EYE_DOLLOCARIS
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_DOLLOCARIS
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_ET_RGAN_D
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Id: 11834
|
||||
Title: Place to be Abandoned (2) - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 11835
|
||||
Title: Digging and Digging
|
||||
- Id: 11836
|
||||
Title: Digging and Digging
|
||||
- Id: 11837
|
||||
Title: Digging and Digging
|
||||
- Id: 11838
|
||||
Title: Digging and Digging
|
||||
- Id: 11839
|
||||
Title: Digging and Digging
|
||||
- Id: 11840
|
||||
Title: Digging and Digging
|
||||
- Id: 11841
|
||||
Title: Digging and Digging
|
||||
- Id: 11842
|
||||
Title: Digging and Digging
|
||||
- Id: 11843
|
||||
Title: Digging and Digging
|
||||
- Id: 11844
|
||||
Title: Digging and Digging
|
||||
- Id: 11845
|
||||
Title: Digging and Digging
|
||||
- Id: 11846
|
||||
Title: Digging and Digging
|
||||
- Id: 11847
|
||||
Title: Digging and Digging
|
||||
- Id: 11848
|
||||
Title: Digging and Digging
|
||||
- Id: 11849
|
||||
Title: Digging and Digging
|
||||
- Id: 11850
|
||||
Title: Digging and Digging - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 11851
|
||||
Title: Do you need a refrigerator?
|
||||
- Id: 11852
|
||||
Title: Do you need a refrigerator?
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 20
|
||||
Location: jor_back2
|
||||
MapMobTargets:
|
||||
EP19_UNFROST_FLOWER: true
|
||||
EP19_ICE_GANGU: true
|
||||
EP19_ICE_STRAW: true
|
||||
EP19_LIMACINA: true
|
||||
Drops:
|
||||
- Mob: EP19_UNFROST_FLOWER
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_ICE_GANGU
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_ICE_STRAW
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Mob: EP19_LIMACINA
|
||||
Item: Ep19_Ice_Meat
|
||||
Rate: 5000
|
||||
- Id: 11853
|
||||
Title: Do you need a refrigerator? - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 11854
|
||||
Title: Crunchy Tools
|
||||
- Id: 11855
|
||||
Title: Crunchy Tools
|
||||
- Id: 11856
|
||||
Title: Crunchy Tools
|
||||
- Id: 11857
|
||||
Title: Crunchy Tools
|
||||
- Id: 11858
|
||||
Title: Crunchy Tools
|
||||
- Id: 11859
|
||||
Title: Crunchy Tools - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 12000
|
||||
Title: An old friend
|
||||
- Id: 12001
|
||||
@ -9359,6 +9819,14 @@ Body:
|
||||
Title: The Scattered Luggage (East)
|
||||
- Id: 12539
|
||||
Title: Scattered Luggage (South)
|
||||
- Id: 12560
|
||||
Title: Standby: Neutralizing Aircraft
|
||||
TimeLimit: 4h
|
||||
- Id: 12561
|
||||
Title: Disable the Core
|
||||
Targets:
|
||||
- Mob: EP19_MD_AQUILA
|
||||
Count: 1
|
||||
- Id: 13000
|
||||
Title: RWC2011Card Gathering
|
||||
- Id: 13001
|
||||
@ -11590,6 +12058,69 @@ Body:
|
||||
Title: The Price of Labor
|
||||
- Id: 16585
|
||||
Title: The Price of Labor
|
||||
- Id: 16636
|
||||
Title: Looking for clues - Juncea's Lab
|
||||
- Id: 16637
|
||||
Title: Find Clues - Bagot's Lab
|
||||
- Id: 16638
|
||||
Title: Find Clues - Rgan Guard
|
||||
- Id: 16639
|
||||
Title: Juncea's Lab
|
||||
- Id: 16640
|
||||
Title: Juncea's Lab
|
||||
- Id: 16641
|
||||
Title: Laboratory of Bagot
|
||||
- Id: 16642
|
||||
Title: Laboratory of Bagot
|
||||
- Id: 16643
|
||||
Title: Rgan Guard
|
||||
- Id: 16644
|
||||
Title: Rgan Guard
|
||||
- Id: 16645
|
||||
Title: Share the clue
|
||||
- Id: 16646
|
||||
Title: Infiltrate without a sound
|
||||
- Id: 16647
|
||||
Title: Infiltrate without a sound
|
||||
- Id: 16648
|
||||
Title: Infiltrate without a sound
|
||||
- Id: 16649
|
||||
Title: Infiltrate without a sound
|
||||
- Id: 16650
|
||||
Title: Infiltrate without a sound
|
||||
- Id: 16651
|
||||
Title: Infiltrate without a sound
|
||||
- Id: 16652
|
||||
Title: Infiltrate without a sound
|
||||
- Id: 16653
|
||||
Title: The Doubts That Build Up
|
||||
- Id: 16654
|
||||
Title: The Doubts That Build Up
|
||||
- Id: 16655
|
||||
Title: Intermittent difference
|
||||
- Id: 16656
|
||||
Title: Intermittent difference
|
||||
- Id: 16657
|
||||
Title: Intermittent difference
|
||||
- Id: 16658
|
||||
Title: Intermittent difference
|
||||
- Id: 16659
|
||||
Title: Intermittent difference
|
||||
- Id: 16660
|
||||
Title: Intermittent difference
|
||||
Targets:
|
||||
- Mob: EP19_MD_JUNCEA
|
||||
Count: 1
|
||||
- Id: 16661
|
||||
Title: Intermittent difference
|
||||
- Id: 16662
|
||||
Title: Simulation Battle
|
||||
Targets:
|
||||
- Mob: EP19_MD_JUNCEA_S
|
||||
Count: 1
|
||||
- Id: 16663
|
||||
Title: Simulation Battle-Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 17000
|
||||
Title: Meet with Father Bamph
|
||||
- Id: 17001
|
||||
@ -11912,6 +12443,96 @@ Body:
|
||||
- Id: 17566
|
||||
Title: (Standby) Code name! Is it a star button?
|
||||
TimeLimit: 4h
|
||||
- Id: 17619
|
||||
Title: Lazy's Plan
|
||||
- Id: 17620
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17621
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17622
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17623
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17624
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17625
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17626
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17627
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17628
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17629
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17630
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17631
|
||||
Title: Infiltrating the Snake's Nest
|
||||
- Id: 17632
|
||||
Title: Interim Report of Infiltration Operation
|
||||
- Id: 17633
|
||||
Title: Interim Report of Infiltration Operation
|
||||
- Id: 17634
|
||||
Title: Interim Report of Infiltration Operation
|
||||
- Id: 17635
|
||||
Title: Interim Report of Infiltration Operation
|
||||
- Id: 17636
|
||||
Title: Interim Report of Infiltration Operation
|
||||
- Id: 17637
|
||||
Title: Operation of Aircraft Destruction
|
||||
- Id: 17638
|
||||
Title: Vulnerability Investigation
|
||||
- Id: 17639
|
||||
Title: Accompanying Reconnaissance Report
|
||||
- Id: 17640
|
||||
Title: The Confused Snake's Nest
|
||||
- Id: 17641
|
||||
Title: The Confused Snake's Nest
|
||||
- Id: 17642
|
||||
Title: The Confused Snake's Nest
|
||||
- Id: 17643
|
||||
Title: The Confused Snake's Nest
|
||||
- Id: 17644
|
||||
Title: The Confused Snake's Nest
|
||||
- Id: 17645
|
||||
Title: The Confused Snake's Nest
|
||||
- Id: 17646
|
||||
Title: The Confused Snake's Nest
|
||||
- Id: 17647
|
||||
Title: The Confused Snake's Nest
|
||||
- Id: 17648
|
||||
Title: The Confused Snake's Nest
|
||||
- Id: 17649
|
||||
Title: Those who disappeared
|
||||
- Id: 17650
|
||||
Title: Finding an underground hideout on the ground
|
||||
- Id: 17651
|
||||
Title: Finding an underground hideout on the ground
|
||||
- Id: 17652
|
||||
Title: Finding an underground hideout on the ground
|
||||
- Id: 17653
|
||||
Title: Finding an underground hideout on the ground
|
||||
- Id: 17654
|
||||
Title: Finding an underground hideout on the ground
|
||||
- Id: 17655
|
||||
Title: Finding an underground hideout on the ground
|
||||
- Id: 17656
|
||||
Title: Finding an underground hideout on the ground
|
||||
- Id: 17657
|
||||
Title: Finding an underground hideout on the ground
|
||||
- Id: 17658
|
||||
Title: Finding an underground hideout on the ground
|
||||
- Id: 17659
|
||||
Title: Finding an underground hideout on the ground
|
||||
- Id: 17660
|
||||
Title: Finding an underground hideout on the ground
|
||||
- Id: 17661
|
||||
Title: Standby: Finding an Underground Hideout on the Ground
|
||||
TimeLimit: 4h
|
||||
- Id: 17662
|
||||
Title: Standby: Finding an Underground Hideout on the Ground
|
||||
TimeLimit: 4h
|
||||
- Id: 18000
|
||||
Title: Ready to enter
|
||||
- Id: 18001
|
||||
@ -12090,11 +12711,72 @@ Body:
|
||||
- Id: 18118
|
||||
Title: Mysterious Musical Instrument
|
||||
- Id: 18119
|
||||
Title: Gusli
|
||||
Title: The Guest Who Ride the North Wind 1
|
||||
- Id: 18120
|
||||
Title: Gusli
|
||||
Title: Guest from the North Wind 2
|
||||
- Id: 18121
|
||||
Title: Shafka
|
||||
Title: Guardian's Chest and Invitation 1
|
||||
- Id: 18122
|
||||
Title: Guardian's Box and Invitation 2
|
||||
- Id: 18123
|
||||
Title: Guardian's Box and Invitation 3
|
||||
- Id: 18124
|
||||
Title: Guardian's Chest and Invitation 5
|
||||
- Id: 18125
|
||||
Title: To the Ice Castle
|
||||
- Id: 18126
|
||||
Title: Meeting the Ice Castle
|
||||
- Id: 18127
|
||||
Title: Let's meet the Iwin Scouts.
|
||||
- Id: 18128
|
||||
Title: Let's meet Boclind.
|
||||
- Id: 18129
|
||||
Title: Guardian's Chest and Invitation 4
|
||||
- Id: 18130
|
||||
Title: Procurement of research materials for Belgund
|
||||
- Id: 18131
|
||||
Title: Procurement of research materials for Belgund - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 18132
|
||||
Title: I need someone.
|
||||
- Id: 18133
|
||||
Title: Leon's Story
|
||||
- Id: 18134
|
||||
Title: Search for the Displaced - Frozen Glacier
|
||||
- Id: 18135
|
||||
Title: Searching for the Lost - Frozen Plains
|
||||
- Id: 18136
|
||||
Title: Complete rescue of survivors
|
||||
- Id: 18137
|
||||
Title: Search for survivors - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 18138
|
||||
Title: Special way to survive
|
||||
Targets:
|
||||
- Mob: EP19_RGAN_A
|
||||
Count: 10
|
||||
- Mob: EP19_RGAN_B
|
||||
Count: 10
|
||||
- Id: 18139
|
||||
Title: Our precious food
|
||||
- Id: 18140
|
||||
Title: Our precious food - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 18141
|
||||
Title: A noble hobby
|
||||
- Id: 18142
|
||||
Title: A noble hobby - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 18143
|
||||
Title: For Safe Work
|
||||
Targets:
|
||||
- Mob: EP19_LIMACINA
|
||||
Count: 20
|
||||
- Mob: EP19_CALMARING
|
||||
Count: 20
|
||||
- Id: 18144
|
||||
Title: For Safe Work - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 19001
|
||||
Title: The earth where the flowers have blossomed - Waiting
|
||||
TimeLimit: 4h
|
||||
|
@ -15918,6 +15918,15 @@ Body:
|
||||
- Level: 5
|
||||
Time: 350000
|
||||
FixedCastTime: 1000
|
||||
- Id: 578
|
||||
Name: DE_BERSERKAIZER # TODO: effect? The skill is only used to display a visual effect for now
|
||||
Description: Berserkaizer
|
||||
MaxLevel: 1
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
HitCount: 1
|
||||
Duration1: -1
|
||||
- Id: 653
|
||||
Name: NPC_EARTHQUAKE
|
||||
Description: Earthquake
|
||||
|
@ -118,7 +118,23 @@ is disabled in '/conf/battle/items.conf'.
|
||||
*nomvploot
|
||||
|
||||
Disables normal monsters and MVPs from dropping items on a map. Looted items will always drop.
|
||||
'noloot' is the same as 'nomobloot' and 'nomvploot' combined.
|
||||
'nomobloot' prevents monsters and MVPs from dropping items from the 'Drops' table.
|
||||
'nomvploot' prevents MVPs from giving MVP prize items from the 'MvpDrops' table.
|
||||
'noloot' is the same as 'nomobloot' and 'nomvploot' combined.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*nolootnormalmob
|
||||
|
||||
Disables normal monsters type (only) from dropping items on a map. Looted items will always drop.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*no_npc_selfdestruction_on_all
|
||||
|
||||
A quick mapflag to change the behaviour of the NPC_SELFDESTRUCTION skill.
|
||||
When defined, the skill always and only hits enemy type instead of all units.
|
||||
|
||||
|
||||
---------------------------------------
|
||||
|
||||
|
1538
npc/re/instances/AirshipDestruction.txt
Normal file
1538
npc/re/instances/AirshipDestruction.txt
Normal file
File diff suppressed because it is too large
Load Diff
489
npc/re/instances/BaggotLaboratory.txt
Normal file
489
npc/re/instances/BaggotLaboratory.txt
Normal file
@ -0,0 +1,489 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= 2 Instances:
|
||||
// - Bagot Laboratory
|
||||
// - Simulation Battle
|
||||
//===== Description: =========================================
|
||||
//- [Walkthrough conversion]
|
||||
//- Instance of episode 19 (same map).
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 First version. [Atemo]
|
||||
//============================================================
|
||||
|
||||
// Bagot Laboratory
|
||||
// ------------------------------
|
||||
|
||||
// Main Quest: Step 58
|
||||
jor_dun03,57,63,3 script(CLOAKED) Juncea#ep19re2 4_EP19_JUNCEA,{
|
||||
if (ep19_main == 49) { // Step 58
|
||||
cutin "ep19_juncea04.png",2;
|
||||
mes "[Juncea]";
|
||||
mes "Oh, I want to talk to you alone. Are you okay?";
|
||||
next;
|
||||
cutin "",255;
|
||||
mes "- ^0000ffLet's have a party of 1 and listen to Juncea's story.^000000 -";
|
||||
erasequest 16659;
|
||||
setquest 16660;
|
||||
ep19_main = 50;
|
||||
close;
|
||||
}
|
||||
if (ep19_main == 50) {
|
||||
if (is_party_leader() == false) {
|
||||
mes "[Juncea]";
|
||||
mes "I can only open the secret passage for party leaders. Please have your party leader talk to me.";
|
||||
close;
|
||||
}
|
||||
.@md_name$ = "Bagot Laboratory";
|
||||
switch( select( "Prepare to enter " + .@md_name$, "Enter " + .@md_name$ ) ) {
|
||||
case 1:
|
||||
if (is_party_leader() == false) {
|
||||
mes "[Juncea]";
|
||||
mes "I can only open the secret passage for party leaders. Please have your party leader talk to me.";
|
||||
close;
|
||||
}
|
||||
mes "- ^0000ffPreparation for entry has started. After you are ready, press the button to enter " + .@md_name$ + ".^000000 -";
|
||||
instance_create(.@md_name$);
|
||||
close;
|
||||
case 2:
|
||||
if (is_party_leader() == false) {
|
||||
mes "[Juncea]";
|
||||
mes "I can only open the secret passage for party leaders. Please have your party leader talk to me.";
|
||||
close;
|
||||
}
|
||||
switch( instance_enter(.@md_name$) ) {
|
||||
case IE_OTHER:
|
||||
mes "An unknown error occurred.";
|
||||
close;
|
||||
case IE_NOINSTANCE:
|
||||
mes "- ^0000ffMemorial dungeon not created. Please check again.^000000 -";
|
||||
close;
|
||||
case IE_NOMEMBER:
|
||||
mes "[Juncea]";
|
||||
mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000";
|
||||
close;
|
||||
case IE_OK:
|
||||
// warp "1@jorlab",57,45;
|
||||
end;
|
||||
}
|
||||
end;
|
||||
}
|
||||
end;
|
||||
}
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(16659) == 1" );
|
||||
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(16660) == 1" );
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
1@jorlab,1,1,0 script #jorlab_main -1,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
'map_jorlab$ = instance_mapname("1@jorlab");
|
||||
'event = 0;
|
||||
.@md_name$ = "Bagot Laboratory";
|
||||
|
||||
disablenpc instance_npcname("Juncea#ep19re4");
|
||||
|
||||
if (instance_live_info(ILI_NAME) == .@md_name$) // MD "Bagot Laboratory"
|
||||
disablenpc instance_npcname("Summon Device#ep19re1");
|
||||
else { // MD "Simulation"
|
||||
disablenpc instance_npcname("#jorlab_hw1");
|
||||
disablenpc instance_npcname("Juncea#ep19re3");
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
1@jorlab,58,45,0 script #jorlab_hw1 HIDDEN_WARP_NPC,4,4,{
|
||||
end;
|
||||
OnTouch:
|
||||
disablenpc();
|
||||
if (ep19_main == 50) {
|
||||
if ('event != 0)
|
||||
end;
|
||||
if (is_party_leader() == false)
|
||||
end;
|
||||
enablenpc instance_npcname("Juncea#ep19re3");
|
||||
end;
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
// Main Quest: Step 59
|
||||
1@jorlab,58,67,3 script Juncea#ep19re3 4_EP19_JUNCEA,{
|
||||
if (ep19_main != 50)
|
||||
end;
|
||||
if (is_party_leader() == false)
|
||||
end;
|
||||
.@npc_name$ = instance_npcname("Juncea#ep19re3");
|
||||
if ('event == 0) {
|
||||
cutin "ep19_juncea04.png",2;
|
||||
mes "[Juncea]";
|
||||
mes "Oh, I'm here. Welcome.";
|
||||
next;
|
||||
cutin "",255;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Why do you want it to be just the two of us?";
|
||||
mes "Although, I had some questions for you too.";
|
||||
next;
|
||||
cutin "ep19_juncea04.png",2;
|
||||
mes "[Juncea]";
|
||||
mes "Oh, I thought so.";
|
||||
mes "But listen to me first.";
|
||||
next;
|
||||
mes "[Juncea]";
|
||||
mes "You are in a lot of trouble.";
|
||||
mes "It must be hard to be someone you're not.";
|
||||
next;
|
||||
cutin "",255;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "What do you mean? What's wrong? You're a bit strange. You scare me.";
|
||||
next;
|
||||
cutin "ep19_juncea04.png",2;
|
||||
mes "[Juncea]";
|
||||
mes "What are you afraid of? You've done a good job of pretending to be friendly so far. Why are you suddenly acting scared again?";
|
||||
next;
|
||||
cutin "",255;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "I didn't pretend to be friendly. I really want to become friends with you.";
|
||||
next;
|
||||
cutin "ep19_juncea04.png",2;
|
||||
mes "[Juncea]";
|
||||
mes "Whoa, that's why you were so hard on me to gossip about Bagot? It's a good way, it's a good way.";
|
||||
mes "There is no faster way to make friends than to curse the same person.";
|
||||
next;
|
||||
mes "[Juncea]";
|
||||
mes "However, you chose the wrong opponent. Idiot.";
|
||||
next;
|
||||
mes "[Juncea]";
|
||||
mes "The great... Bagot, do you think you will... fall for such a shallow... masterpiece?";
|
||||
next;
|
||||
cutin "",255;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Are you the great Bagot?";
|
||||
next;
|
||||
cutin "ep19_juncea04.png",2;
|
||||
mes "[Juncea]";
|
||||
mes "Yeah... It's already reading your thoughts...";
|
||||
next;
|
||||
mes "[Juncea]";
|
||||
mes "You know... you're trying to... use me.";
|
||||
next;
|
||||
mes "[Juncea]";
|
||||
mes "So I...";
|
||||
next;
|
||||
mes "[Juncea]";
|
||||
mes "I am... Who am I? This is...";
|
||||
next;
|
||||
cutin "",255;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "(Juncea is weird..., did Bagot do something?)";
|
||||
next;
|
||||
cutin "ep19_juncea04.png",2;
|
||||
mes "[Juncea]";
|
||||
mes "Even if I jumped... you're already in Bagot's palm.";
|
||||
next;
|
||||
cutin "ep19_juncea00.png",1;
|
||||
setnpcdisplay( .@npc_name$, 4_EP19_JUNCEA_M );
|
||||
mes "[Juncea]";
|
||||
mes "Here... I'll take care of it...!";
|
||||
next;
|
||||
cutin "",255;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "(...I don't have time to ask anyone for help! I have to do that myself!)";
|
||||
if ('event == 0)
|
||||
'event = 1;
|
||||
close;
|
||||
}
|
||||
if ('event == 1) {
|
||||
cutin "ep19_juncea04.png",2;
|
||||
setnpcdisplay( .@npc_name$, 4_EP19_JUNCEA );
|
||||
mes "[Juncea]";
|
||||
mes "Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah!";
|
||||
next;
|
||||
cutin "ep19_juncea00.png",1;
|
||||
sleep2 500;
|
||||
setnpcdisplay( .@npc_name$, 4_EP19_JUNCEA_M );
|
||||
mes "[Juncea]";
|
||||
mes "Everything is... Bagot's... Meaning...!";
|
||||
next;
|
||||
cutin "ep19_juncea04.png",2;
|
||||
sleep2 500;
|
||||
setnpcdisplay( .@npc_name$, 4_EP19_JUNCEA );
|
||||
mes "[Juncea]";
|
||||
mes "Aaaaaaah!";
|
||||
setnpcdisplay( .@npc_name$, 4_EP19_JUNCEA_M );
|
||||
setnpcdisplay( .@npc_name$, 4_EP19_JUNCEA );
|
||||
setnpcdisplay( .@npc_name$, 4_EP19_JUNCEA_M );
|
||||
sleep2 500;
|
||||
setnpcdisplay( .@npc_name$, 4_EP19_JUNCEA );
|
||||
next;
|
||||
cutin "ep19_juncea00.png",1;
|
||||
sleep2 500;
|
||||
setnpcdisplay( .@npc_name$, 4_EP19_JUNCEA_M );
|
||||
mes "[Juncea]";
|
||||
mes "As intended... I will punish you!";
|
||||
close2;
|
||||
cutin "",255;
|
||||
if ('event != 1)
|
||||
end;
|
||||
'event = 2;
|
||||
disablenpc();
|
||||
donpcevent instance_npcname("jorlab_boss") + "::OnStart";
|
||||
end;
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
1@jorlab,1,1,0 script jorlab_boss -1,{
|
||||
end;
|
||||
OnStart:
|
||||
sleep 500;
|
||||
monster 'map_jorlab$,58,67,"--ja--",21532,1, instance_npcname("jorlab_boss") + "::OnMobDead"; // EP19_MD_JUNCEA
|
||||
end;
|
||||
OnMobDead:
|
||||
if ('event != 2)
|
||||
end;
|
||||
'event = 3;
|
||||
enablenpc instance_npcname("Juncea#ep19re4");
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
// Main Quest: Step 60
|
||||
1@jorlab,58,67,3 script Juncea#ep19re4 4_EP19_JUNCEA_D,{
|
||||
if (ep19_main != 50) {
|
||||
warp "icecastle",27,123;
|
||||
end;
|
||||
}
|
||||
if ('event != 3)
|
||||
end;
|
||||
if (is_party_leader() == false)
|
||||
end;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "(Barely subdued. Juncea lost her mind...)";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "(Bagot... What did you do to Juncea? You've turned her into a monster right?)";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "(If everything went according to plan, we should have persuaded her and taken her out, but we should have taken her out even in this condition.)";
|
||||
mapannounce 'map_jorlab$, "Bagot: Oh, it was not enough to use Juncea as a vessel.", bc_map, 0xFFFF;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "(I used the Ragan Transformation Scroll on Juncea as I had planned...)";
|
||||
mapannounce 'map_jorlab$, "Bagot: This time, my prediction was wrong.", bc_map, 0xFFFF;
|
||||
next;
|
||||
setnpcdisplay( instance_npcname("Juncea#ep19re4"), 4_EP19_RGAN_R1 );
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "(For now, let's take her back to the village.)";
|
||||
mapannounce 'map_jorlab$, "Bagot: By the way, there were scrolls like that... I knew they were cheating, but the existence of such a thing is interesting.", bc_map, 0xFFFF;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "(I think I heard something... I must have heard it wrong?)";
|
||||
mapannounce 'map_jorlab$, "Bagot: Whoops.", bc_map, 0xFFFF;
|
||||
erasequest 16660;
|
||||
setquest 16661;
|
||||
ep19_main = 51;
|
||||
close2;
|
||||
warp "icecastle",27,123;
|
||||
end;
|
||||
|
||||
OnInstanceInit:
|
||||
questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(16660,HUNTING) == 2" );
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// Simulation Battle
|
||||
// ------------------------------
|
||||
|
||||
jor_nest,66,260,3 script Arolong#ep19re2 4_EP19_IWIN,{
|
||||
if (ep19_main < 100)
|
||||
end;
|
||||
if (checkweight(1000811,1) == 0) {
|
||||
mes "[Arolong]";
|
||||
mes "- Your bag is full. Please check the weight and quantity of items you have and then talk to us again. -";
|
||||
close;
|
||||
}
|
||||
switch( checkquest(16663,PLAYTIME) ) {
|
||||
case -1:
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
mes "[Arolong]";
|
||||
mes "Today's challenge is over.";
|
||||
mes "If you come back tomorrow, please let me in.";
|
||||
next;
|
||||
mes "[Arolong]";
|
||||
mes "Okay?";
|
||||
mes "Have a good rest, see you again tomorrow.";
|
||||
close;
|
||||
case 2:
|
||||
erasequest 16663;
|
||||
break;
|
||||
}
|
||||
if (checkquest(16662,HUNTING) == 2) {
|
||||
mes "[Arolong]";
|
||||
mes "Societyless Simulation with Juncea";
|
||||
mes "Did you win a fight and come back?";
|
||||
next;
|
||||
mes "[Arolong]";
|
||||
mes "Child, it's okay if you don't answer.";
|
||||
mes "I've seen it all here.";
|
||||
next;
|
||||
mes "[Arolong]";
|
||||
mes "Well done.";
|
||||
mes "It's a great win and come back.";
|
||||
next;
|
||||
mes "[Arolong]";
|
||||
mes "The data are paired, so our researchers also";
|
||||
mes "Your calf.";
|
||||
mes "Then, please accept the promised reward.";
|
||||
next;
|
||||
mes "[Arolong]";
|
||||
mes "Have a good rest, see you again tomorrow.";
|
||||
mes "I'll try again tomorrow.";
|
||||
close2;
|
||||
erasequest 16662;
|
||||
setquest 16663;
|
||||
getitem 1000811,1; // Snow_F_Ore
|
||||
// todo
|
||||
end;
|
||||
}
|
||||
// Note: Player can re-enter / re-create an instance until the boss is defeated
|
||||
cutin "ep19_iwin01.png",2;
|
||||
mes "[Arolong]";
|
||||
mes "The battle with Juncea wasn't thrilling, wasn't it?";
|
||||
mes "You want to fight again, don't you think?";
|
||||
next;
|
||||
cutin "",255;
|
||||
if (select( "Lift", "Don't lift" ) == 2) {
|
||||
cutin "ep19_iwin01.png",2;
|
||||
mes "[Arolong]";
|
||||
mes "Is that so?";
|
||||
mes "I'm sorry.";
|
||||
close3;
|
||||
}
|
||||
cutin "ep19_iwin01.png",2;
|
||||
mes "[Arolong]";
|
||||
mes "It was prepared for such an adventurer.";
|
||||
mes "Exciting simulation battles with simulation data Juncea.";
|
||||
next;
|
||||
mes "[Arolong]";
|
||||
mes "I prepared it at the Ice Castle, so it's safe.";
|
||||
mes "Defeat " + getmonsterinfo("EP19_MD_JUNCEA_S", MOB_NAME) + " once a day.";
|
||||
next;
|
||||
mes "[Arolong]";
|
||||
mes "But you can try again and again until you defeat it.";
|
||||
mes "Would you like to try it?";
|
||||
next;
|
||||
.@md_name$ = "Simulation Battle";
|
||||
if (is_party_leader() == true)
|
||||
.@menu$ = "Prepare to enter Bagot's lab";
|
||||
|
||||
cutin "",255;
|
||||
switch( select( .@menu$, "Enter Bagot's Lab", "Do not challenge" ) ) {
|
||||
case 1:
|
||||
mes "- ^0000ff Preparation for entry has started. After you are ready, press the button to enter the lab in Bagot.^000000 -";
|
||||
instance_create(.@md_name$);
|
||||
close;
|
||||
case 2:
|
||||
switch( instance_enter(.@md_name$) ) {
|
||||
case IE_OTHER:
|
||||
mes "An unknown error occurred.";
|
||||
close;
|
||||
case IE_NOINSTANCE:
|
||||
mes "- ^0000ff Memorial dungeon not created. Please check again.^000000 -";
|
||||
close;
|
||||
case IE_NOMEMBER:
|
||||
mes "[Juncea]";
|
||||
mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000";
|
||||
close;
|
||||
case IE_OK:
|
||||
if (isbegin_quest(16662) == 0)
|
||||
setquest 16662;
|
||||
// warp "1@jorlab",57,45;
|
||||
end;
|
||||
}
|
||||
end;
|
||||
case 3:
|
||||
cutin "ep19_iwin01.png",2;
|
||||
mes "[Arolong]";
|
||||
mes "Heh, what a boring adventure.";
|
||||
close3;
|
||||
}
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
cloakonnpc();
|
||||
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "ep19_main >= 100 && checkquest(16662,HUNTING) != 2 && checkquest(16663,PLAYTIME) == -1" );
|
||||
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(16663,PLAYTIME) == 2" );
|
||||
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(16662,HUNTING) == 2" );
|
||||
end;
|
||||
}
|
||||
|
||||
1@jorlab,58,67,3 script Summon Device#ep19re1 PORTAL,{
|
||||
if ('event == 2) {
|
||||
mes "[Summon Device]";
|
||||
mes "Battle complete, save data.";
|
||||
mes "Press the Yes button to exit the lab";
|
||||
mes "Please press";
|
||||
next;
|
||||
if (select( "Yes", "No" ) == 2) {
|
||||
mes "[Summon Device]";
|
||||
mes "Exit.";
|
||||
close;
|
||||
}
|
||||
mes "[Summon Device]";
|
||||
mes "3, 2, 1. Ready to move.";
|
||||
close2;
|
||||
warp "jor_nest",63,257;
|
||||
end;
|
||||
}
|
||||
if (is_party_leader() == false || 'event != 0) {
|
||||
mes "[Summon Device]";
|
||||
mes "- I am talking with another party member. Please listen together for a moment. -";
|
||||
mes "- If the conversation ended due to an error, you will be able to talk 5 minutes after the conversation starts. -";
|
||||
close;
|
||||
}
|
||||
mes "[Summon Device]";
|
||||
mes "Start a simulation battle.";
|
||||
mes "When you are ready, click the Yes button.";
|
||||
next;
|
||||
mes "[Summon Device]";
|
||||
mes "Are you ready?";
|
||||
next;
|
||||
if (select( "Yes", "No" ) == 2) {
|
||||
mes "[Summon Device]";
|
||||
mes "Exit.";
|
||||
close;
|
||||
}
|
||||
mes "[Summon Device]";
|
||||
mes "Summon " + getmonsterinfo("EP19_MD_JUNCEA_S", MOB_NAME) + ".";
|
||||
mes "3, 2, 1. Ready to summon.";
|
||||
close2;
|
||||
if ('event == 0) {
|
||||
'event = 1;
|
||||
disablenpc();
|
||||
donpcevent instance_npcname("ep19_simulation_battle") + "::OnStart";
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
1@jorlab,1,1,0 script ep19_simulation_battle -1,{
|
||||
end;
|
||||
OnStart:
|
||||
monster 'map_jorlab$,58,67,"--ja--","EP19_MD_JUNCEA_S",1, instance_npcname("ep19_simulation_battle") + "::OnBossDead";
|
||||
end;
|
||||
OnBossDead:
|
||||
if ('event != 1)
|
||||
end;
|
||||
'event = 2;
|
||||
enablenpc instance_npcname("Summon Device#ep19re1");
|
||||
end;
|
||||
}
|
1865
npc/re/instances/ConfusedSnakesNest.txt
Normal file
1865
npc/re/instances/ConfusedSnakesNest.txt
Normal file
File diff suppressed because it is too large
Load Diff
1180
npc/re/instances/IwinPatrol.txt
Normal file
1180
npc/re/instances/IwinPatrol.txt
Normal file
File diff suppressed because it is too large
Load Diff
@ -61,3 +61,4 @@ Footer:
|
||||
- Path: npc/re/merchants/barters/quests_exp_175.yml
|
||||
- Path: npc/re/merchants/barters/mysterious_cookie_shop.yml
|
||||
- Path: npc/re/merchants/barters/quests_18_1.yml
|
||||
- Path: npc/re/merchants/barters/quests_19.yml
|
||||
|
289
npc/re/merchants/barters/quests_19.yml
Normal file
289
npc/re/merchants/barters/quests_19.yml
Normal file
@ -0,0 +1,289 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Barter Database
|
||||
###########################################################################
|
||||
#
|
||||
# Barter Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Name NPC name.
|
||||
# Map Map name. (Default: not on a map)
|
||||
# X Map x coordinate. (Default: 0)
|
||||
# Y Map y coordinate. (Default: 0)
|
||||
# Direction Direction the NPC is looking. (Default: North)
|
||||
# Sprite Sprite name of the NPC. (Default: FakeNpc)
|
||||
# Items: List of sold items.
|
||||
# - Index Index of the item inside the shop. (0-...)
|
||||
# Maximum index depends on client.
|
||||
# Item Aegis name of the item.
|
||||
# Stock Amount of item in stock. 0 means unlimited. (Default: 0)
|
||||
# Zeny Cost of them item in Zeny. (Default: 0)
|
||||
# RequiredItems: List of required items (Optional)
|
||||
# - Index Index of the required item. (0-4)
|
||||
# Item Aegis name of required item.
|
||||
# Amount Amount of required item. (Default: 1)
|
||||
# Refine Refine level of required item. (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: BARTER_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Name: barter_Ep19_Rgan_Scroll
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Ep19_Rgan_Scroll
|
||||
Zeny: 2000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Rgan_Core_F
|
||||
Amount: 2
|
||||
- Name: barter_ep19_snow_stone
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Snow_F_Stone1
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Snow_F_Ore
|
||||
Amount: 5
|
||||
- Index: 1
|
||||
Item: Snow_F_Stone2
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Snow_F_Stone1
|
||||
Amount: 5
|
||||
- Index: 2
|
||||
Item: Snow_F_Stone3
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Snow_F_Stone2
|
||||
Amount: 5
|
||||
- Name: barter_ep19_repu_1
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Snow_F_Refine
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 200
|
||||
- Index: 1
|
||||
Item: Glacier_W_Refine
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 500
|
||||
- Index: 2
|
||||
Item: Teleport_Ep19_01
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
- Name: barter_ep19_repu_2
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Snow_F_Refine
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 200
|
||||
- Index: 1
|
||||
Item: Glacier_W_Refine
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 500
|
||||
- Index: 2
|
||||
Item: Teleport_Ep19_01
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
- Index: 3
|
||||
Item: Ep19_Dry_Icegangu
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
- Index: 4
|
||||
Item: C_Ep19_Rgan
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 1000
|
||||
- Index: 5
|
||||
Item: C_Ep19_Iwin
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 1000
|
||||
- Name: barter_ep19_snow_armor
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Snowflower_Armor
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 100
|
||||
- Index: 1
|
||||
Item: Snowflower_Robe
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 100
|
||||
- Index: 2
|
||||
Item: Snowflower_Manteau
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 100
|
||||
- Index: 3
|
||||
Item: Snowflower_Muffler
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 100
|
||||
- Index: 4
|
||||
Item: Snowflower_Boots
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 100
|
||||
- Index: 5
|
||||
Item: Snowflower_Shoes
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 100
|
||||
- Index: 6
|
||||
Item: Snowflower_Pendant
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 100
|
||||
- Index: 7
|
||||
Item: Snowflower_Ring
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 100
|
||||
- Index: 8
|
||||
Item: Snowflower_Necklace
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 100
|
||||
- Index: 9
|
||||
Item: Snowflower_Earring
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 100
|
||||
- Name: barter_ep19_new_content
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: EP19_N_P_Ore
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: EP19_D_P_Ore
|
||||
Amount: 3
|
||||
- Index: 1
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 5
|
||||
- Index: 2
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 25
|
||||
- Index: 1
|
||||
Item: EP19_D_P_Crystal
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: EP19_D_P_Ore
|
||||
Amount: 15
|
||||
- Index: 1
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 30
|
||||
- Index: 2
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 150
|
||||
- Index: 2
|
||||
Item: EP19_N_P_Crystal
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: EP19_N_P_Ore
|
||||
Amount: 5
|
||||
- Index: 1
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 5
|
||||
- Index: 2
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 25
|
||||
- Index: 3
|
||||
Item: EP19_S_F_1_Extract
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Snow_F_Stone1
|
||||
Amount: 20
|
||||
- Index: 1
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 5
|
||||
- Index: 2
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 25
|
||||
- Index: 4
|
||||
Item: EP19_S_F_2_Extract
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Snow_F_Stone2
|
||||
Amount: 15
|
||||
- Index: 1
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 10
|
||||
- Index: 2
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 50
|
||||
- Index: 5
|
||||
Item: EP19_S_F_3_Extract
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Snow_F_Stone3
|
||||
Amount: 10
|
||||
- Index: 1
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 15
|
||||
- Index: 2
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 75
|
||||
- Index: 6
|
||||
Item: EP19_Gla_Extract
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep19_Snow_Flower
|
||||
Amount: 40
|
||||
- Index: 1
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 200
|
||||
- Index: 7
|
||||
Item: EP19_DGW_Refine
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: EP19_D_P_Stone
|
||||
Amount: 1
|
||||
- Index: 1
|
||||
Item: EP19_D_P_Crystal
|
||||
Amount: 10
|
||||
- Index: 2
|
||||
Item: EP19_N_P_Crystal
|
||||
Amount: 10
|
97
npc/re/merchants/episode_19.txt
Normal file
97
npc/re/merchants/episode_19.txt
Normal file
@ -0,0 +1,97 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Episode 19 NPCs.
|
||||
//===== Description: =========================================
|
||||
//- [Walkthrough conversion]
|
||||
//- Related to new content.
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 First version. [Capuche]
|
||||
//============================================================
|
||||
|
||||
icas_in,192,57,3 script Incineration Furnace#ep19 4_POINT_RED,{
|
||||
mes "There is a brazier where you can feel the heat.";
|
||||
mes "If you have useless Dim Glacier weapons, put them in and melt them.";
|
||||
close2;
|
||||
laphine_synthesis("Dim Glacier Extractor");
|
||||
end;
|
||||
}
|
||||
|
||||
icas_in,188,60,3 script Forr#ep19 4_EP19_IWIN,{
|
||||
cutin "ep19_iwin11.png",2;
|
||||
mes "[Forr]";
|
||||
mes "Did you know that weapons are being found in recently abandoned pits and the like?";
|
||||
mes "It is called Dim Glacier because it is an object imbued with unusual magical powers.";
|
||||
next;
|
||||
mes "[Forr]";
|
||||
mes "I've done some research with Vellgunde, and I've found that it has the magical powers of mutated Jormungand.";
|
||||
mes "If you have Dim Glacier, try adjusting your magic to increase the weapon's performance.";
|
||||
next;
|
||||
mes "[Forr]";
|
||||
mes "I need some tricky refining materials, but how about exchanging them appropriately for what I'm lacking?";
|
||||
next;
|
||||
switch( select( "Exchange materials.", "Awaken Dim Glacier's potential.", "What do you do with unnecessary weapons?", "Okay." ) ) {
|
||||
case 1:
|
||||
mes "[Forr]";
|
||||
mes "The amethyst shards brought by Maram helped make various containers.";
|
||||
mes "It's something you can't get here, so you might ask for it often.";
|
||||
close2;
|
||||
cutin "",255;
|
||||
callshop "barter_ep19_new_content";
|
||||
end;
|
||||
case 2:
|
||||
mes "[Forr]";
|
||||
mes "I wish you good luck";
|
||||
close2;
|
||||
cutin "",255;
|
||||
item_enchant(47);
|
||||
end;
|
||||
case 3:
|
||||
mes "[Forr]";
|
||||
mes "Can you see the brazier down there?";
|
||||
mes "I made it for the incineration of useless things that have been researched.";
|
||||
next;
|
||||
mes "[Forr]";
|
||||
mes "If you're going to throw it away, use that incinerator.";
|
||||
mes "Dim Glacier has magical powers, so if you melt it, whatever comes out will come out.";
|
||||
close3;
|
||||
case 4:
|
||||
mes "[Forr]";
|
||||
mes "I will stay for a while to help Vellgunde-sama.";
|
||||
mes "Come to me anytime.";
|
||||
close3;
|
||||
}
|
||||
}
|
||||
|
||||
// Storage
|
||||
icas_in,169,70,3 script Card#ep19 4_POINT_BLUE,{
|
||||
.@total_storage = 1; // by default rAthena just open the basic storage (but 3 on kRO)
|
||||
|
||||
cutin "ep19_iwin02.png",2;
|
||||
mes "[Hoyoyo]";
|
||||
mes "Are you going to use the closet?";
|
||||
mes "Hyo, hy, hyo, put in a coin from the continent.";
|
||||
mes "Hey... Would you like to put 500zeny in it?";
|
||||
next;
|
||||
cutin "",255;
|
||||
for ( .@i = 0; .@i < .@total_storage; .@i++ )
|
||||
.@menu$ += "Storage " + (.@i+1) + ":";
|
||||
.@menu$ += "Stop.";
|
||||
.@s = select( .@menu$ ) - 2;
|
||||
|
||||
if (.@s == (.@total_storage - 1)) {
|
||||
mes "I decided to use it next time.";
|
||||
close;
|
||||
}
|
||||
|
||||
if (Zeny < 500) {
|
||||
mes "Looks like you have to put 500 zeny to use the closet.";
|
||||
close3;
|
||||
}
|
||||
mes "When a coin was inserted, the cabinet opened with a rattling sound.";
|
||||
close2;
|
||||
Zeny -= 500;
|
||||
if (.@s == -1) // basic storage
|
||||
openstorage;
|
||||
else // "premium" storage starting from index 0
|
||||
openstorage2 .@s, STOR_MODE_GET|STOR_MODE_PUT; // note: opened before close button
|
||||
end;
|
||||
}
|
19
npc/re/mobs/dungeons/jor_ab.txt
Normal file
19
npc/re/mobs/dungeons/jor_ab.txt
Normal file
@ -0,0 +1,19 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= jor_ab Monsters Spawn Script
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Atemo]
|
||||
//============================================================
|
||||
|
||||
jor_ab01 monster --ja-- 21538,65
|
||||
jor_ab01 monster --ja-- 21540,65
|
||||
jor_ab01 monster --ja-- 21541,35
|
||||
jor_ab01 monster --ja-- 21543,35
|
||||
jor_ab01 monster --ja-- 21600,10
|
||||
|
||||
jor_ab02 monster --ja-- 21539,55
|
||||
jor_ab02 monster --ja-- 21542,55
|
||||
jor_ab02 monster --ja-- 21544,40
|
||||
jor_ab02 monster --ja-- 21545,40
|
||||
jor_ab02 monster --ja-- 21601,10
|
20
npc/re/mobs/dungeons/jor_dun.txt
Normal file
20
npc/re/mobs/dungeons/jor_dun.txt
Normal file
@ -0,0 +1,20 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= jor_dun Monsters Spawn Script
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Atemo]
|
||||
//============================================================
|
||||
|
||||
jor_dun01 monster --ja-- 21526,80
|
||||
jor_dun01 monster --ja-- 21527,50
|
||||
jor_dun01 monster --ja-- 21528,20
|
||||
jor_dun01 monster --ja-- 21599,10
|
||||
|
||||
jor_dun02 monster --ja-- 21527,60
|
||||
jor_dun02 monster --ja-- 21528,50
|
||||
jor_dun02 monster --ja-- 21529,15
|
||||
jor_dun02 monster --ja-- 21599,10
|
||||
|
||||
jor_que monster --ja-- 21534,3
|
||||
jor_que monster --ja-- 21535,5
|
24
npc/re/mobs/fields/jor_back.txt
Normal file
24
npc/re/mobs/fields/jor_back.txt
Normal file
@ -0,0 +1,24 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= jor_back Monsters Spawn Script
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Atemo]
|
||||
//============================================================
|
||||
|
||||
jor_back1 monster --ja-- 21524,60
|
||||
jor_back1 monster --ja-- 21525,60
|
||||
jor_back1 monster --ja-- 21523,80
|
||||
|
||||
jor_back2 monster --ja-- 21521,70
|
||||
jor_back2 monster --ja-- 21525,25
|
||||
jor_back2 monster --ja-- 21523,35
|
||||
jor_back2 monster --ja-- 21520,70
|
||||
|
||||
jor_back3 monster --ja-- 21526,30
|
||||
jor_back3 monster --ja-- 21527,15
|
||||
jor_back3 monster --ja-- 21525,20
|
||||
jor_back3 monster --ja-- 21522,70
|
||||
jor_back3 monster --ja-- 21520,70
|
||||
// unknown delay
|
||||
jor_back3 boss_monster --ja-- 21537,1,7200000,600000,1
|
@ -65,4 +65,23 @@ function script F_queststatus {
|
||||
return 2;
|
||||
}
|
||||
end;
|
||||
}
|
||||
}
|
||||
|
||||
// Return a value referring to the state of the quests in range.
|
||||
// -1 : at least on of the quest doesn't have the same state
|
||||
// 0 : all the quests are in the state 0 (not in quest log)
|
||||
// 1 : all the quests are in the state 1 (given)
|
||||
// 2 : all the quests are in the state 2 (completed)
|
||||
function script F_queststatus_between {
|
||||
.@start = getarg(0);
|
||||
.@end = getarg(1);
|
||||
.@state = isbegin_quest(.@start);
|
||||
|
||||
for ( .@i = .@start+1; .@i <= .@end; ++.@i ) {
|
||||
if (isbegin_quest(.@i) != .@state) {
|
||||
.@state = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return .@state;
|
||||
}
|
||||
|
17224
npc/re/quests/quests_19.txt
Normal file
17224
npc/re/quests/quests_19.txt
Normal file
File diff suppressed because it is too large
Load Diff
@ -63,11 +63,14 @@ npc: npc/re/guides/guides_woe_te.txt
|
||||
|
||||
// ------------------------ Instances ---------------------------
|
||||
npc: npc/re/instances/AirshipAssault.txt
|
||||
npc: npc/re/instances/AirshipDestruction.txt
|
||||
npc: npc/re/instances/BaggotLaboratory.txt
|
||||
npc: npc/re/instances/BakonawaLake.txt
|
||||
npc: npc/re/instances/BangungotHospital.txt
|
||||
npc: npc/re/instances/BuwayaCave.txt
|
||||
npc: npc/re/instances/CentralLaboratory.txt
|
||||
npc: npc/re/instances/CharlestonCrisis.txt
|
||||
npc: npc/re/instances/ConfusedSnakesNest.txt
|
||||
npc: npc/re/instances/CorOperation.txt
|
||||
npc: npc/re/instances/DevilTower.txt
|
||||
npc: npc/re/instances/EclageInterior.txt
|
||||
@ -81,6 +84,7 @@ npc: npc/re/instances/HeartHunterWarBase.txt
|
||||
npc: npc/re/instances/HiddenGarden.txt
|
||||
npc: npc/re/instances/InfiniteSpace.txt
|
||||
npc: npc/re/instances/IsleOfBios.txt
|
||||
npc: npc/re/instances/IwinPatrol.txt
|
||||
npc: npc/re/instances/LastRoom.txt
|
||||
npc: npc/re/instances/LostFarm.txt
|
||||
npc: npc/re/instances/MalangdoCulvert.txt
|
||||
@ -143,6 +147,7 @@ npc: npc/re/merchants/enchan_rockridge.txt
|
||||
npc: npc/re/merchants/enchan_sage_legacy_17_2.txt
|
||||
npc: npc/re/merchants/enchan_verus.txt
|
||||
npc: npc/re/merchants/enchantgrade.txt
|
||||
npc: npc/re/merchants/episode_19.txt
|
||||
npc: npc/re/merchants/Extended_Ammunition.txt
|
||||
npc: npc/re/merchants/Extended_Stylist.txt
|
||||
npc: npc/re/merchants/flute.txt
|
||||
@ -243,6 +248,7 @@ npc: npc/re/quests/quests_illusion_dungeons.txt
|
||||
npc: npc/re/quests/quests_17_1.txt
|
||||
npc: npc/re/quests/quests_17_2.txt
|
||||
npc: npc/re/quests/quests_18_1.txt
|
||||
npc: npc/re/quests/quests_19.txt
|
||||
npc: npc/re/quests/quests_aldebaran.txt
|
||||
npc: npc/re/quests/quests_dewata.txt
|
||||
npc: npc/re/quests/quests_dicastes.txt
|
||||
|
@ -39,6 +39,8 @@ npc: npc/re/mobs/dungeons/gon_dun.txt
|
||||
npc: npc/re/mobs/dungeons/ice_dun.txt
|
||||
npc: npc/re/mobs/dungeons/in_sphinx.txt
|
||||
npc: npc/re/mobs/dungeons/iz_dun.txt
|
||||
npc: npc/re/mobs/dungeons/jor_ab.txt
|
||||
npc: npc/re/mobs/dungeons/jor_dun.txt
|
||||
npc: npc/re/mobs/dungeons/juperos.txt
|
||||
npc: npc/re/mobs/dungeons/kh_dun.txt
|
||||
npc: npc/re/mobs/dungeons/lhz_dun.txt
|
||||
@ -89,6 +91,7 @@ npc: npc/re/mobs/fields/geffen.txt
|
||||
npc: npc/re/mobs/fields/gonryun.txt
|
||||
npc: npc/re/mobs/fields/gw_fild.txt
|
||||
npc: npc/re/mobs/fields/hugel.txt
|
||||
npc: npc/re/mobs/fields/jor_back.txt
|
||||
npc: npc/re/mobs/fields/lighthalzen.txt
|
||||
npc: npc/re/mobs/fields/louyang.txt
|
||||
npc: npc/re/mobs/fields/lutie.txt
|
||||
|
@ -2843,6 +2843,7 @@ enum e_random_item_group {
|
||||
IG_COSTUMEMILEPACK_35_1,
|
||||
IG_COSTUMEMILEPACK_35_2,
|
||||
IG_COSTUMEMILEPACK_35_3,
|
||||
IG_D_GW_EXTRACTOR,
|
||||
|
||||
IG_MAX,
|
||||
};
|
||||
|
@ -676,6 +676,8 @@ enum e_mapflag : int16 {
|
||||
MF_NOBUYINGSTORE,
|
||||
MF_NODYNAMICNPC,
|
||||
MF_NOBANK,
|
||||
MF_NOLOOTNORMALMOB,
|
||||
MF_NO_NPC_SELFDESTRUCTION_ON_ALL,
|
||||
MF_MAX
|
||||
};
|
||||
|
||||
|
@ -2889,7 +2889,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
|
||||
}
|
||||
}
|
||||
|
||||
if( !(type&1) && !map_getmapflag(m, MF_NOMOBLOOT) && !md->state.rebirth && (
|
||||
if( !(type&1) && !map_getmapflag(m, MF_NOMOBLOOT) && !(md->get_bosstype() == BOSSTYPE_NONE && map_getmapflag(m, MF_NOLOOTNORMALMOB)) && !md->state.rebirth && (
|
||||
!md->special_state.ai || //Non special mob
|
||||
battle_config.alchemist_summon_reward == 2 || //All summoned give drops
|
||||
(md->special_state.ai==AI_SPHERE && battle_config.alchemist_summon_reward == 1) //Marine Sphere Drops items.
|
||||
|
@ -6690,7 +6690,7 @@ bool pc_steal_item(map_session_data *sd,struct block_list *bl, uint16 skill_lv)
|
||||
md_status= status_get_status_data(bl);
|
||||
|
||||
if (md->master_id || status_has_mode(md_status, MD_STATUSIMMUNE) || util::vector_exists(status_get_race2(&md->bl), RC2_TREASURE) ||
|
||||
map_getmapflag(bl->m, MF_NOMOBLOOT) || // check noloot map flag [Lorky]
|
||||
map_getmapflag(bl->m, MF_NOMOBLOOT) || md->get_bosstype() == BOSSTYPE_NONE && map_getmapflag(bl->m, MF_NOLOOTNORMALMOB) || // check noloot map flag [Lorky]
|
||||
(battle_config.skill_steal_max_tries && //Reached limit of steal attempts. [Lupus]
|
||||
md->state.steal_flag++ >= battle_config.skill_steal_max_tries)
|
||||
) { //Can't steal from
|
||||
|
@ -27384,6 +27384,27 @@ BUILDIN_FUNC(permission_add)
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
|
||||
BUILDIN_FUNC(unitisforcewalk)
|
||||
{
|
||||
block_list *bl = nullptr;
|
||||
bool force_walk = false;
|
||||
|
||||
if (script_getnum(st, 2))
|
||||
bl = map_id2bl(script_getnum(st,2));
|
||||
else
|
||||
bl = map_id2bl(st->rid);
|
||||
|
||||
if (bl != nullptr) {
|
||||
struct unit_data *ud = unit_bl2ud(bl);
|
||||
|
||||
if (ud != nullptr)
|
||||
force_walk = (ud->walktimer == INVALID_TIMER && ud->state.force_walk);
|
||||
}
|
||||
script_pushint(st, force_walk);
|
||||
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
|
||||
#include <custom/script.inc>
|
||||
|
||||
// declarations that were supposed to be exported from npc_chat.cpp
|
||||
@ -28153,6 +28174,8 @@ struct script_function buildin_func[] = {
|
||||
BUILDIN_DEF(permission_add, "i?"),
|
||||
BUILDIN_DEF2(permission_add, "permission_remove", "i?"),
|
||||
|
||||
BUILDIN_DEF(unitisforcewalk, "i"),
|
||||
|
||||
#include <custom/script_def.inc>
|
||||
|
||||
{nullptr,nullptr,nullptr},
|
||||
|
@ -538,6 +538,8 @@
|
||||
export_constant(MF_NOBUYINGSTORE);
|
||||
export_constant(MF_NODYNAMICNPC);
|
||||
export_constant(MF_NOBANK);
|
||||
export_constant(MF_NOLOOTNORMALMOB);
|
||||
export_constant(MF_NO_NPC_SELFDESTRUCTION_ON_ALL);
|
||||
|
||||
/* setcell types */
|
||||
export_constant(CELL_WALKABLE);
|
||||
@ -7808,6 +7810,7 @@
|
||||
export_constant(IG_COSTUMEMILEPACK_35_1);
|
||||
export_constant(IG_COSTUMEMILEPACK_35_2);
|
||||
export_constant(IG_COSTUMEMILEPACK_35_3);
|
||||
export_constant(IG_D_GW_EXTRACTOR);
|
||||
|
||||
/* unit stop walking */
|
||||
export_constant(USW_NONE);
|
||||
|
@ -8820,7 +8820,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
|
||||
case NPC_SELFDESTRUCTION:
|
||||
//Self Destruction hits everyone in range (allies+enemies)
|
||||
//Except for Summoned Marine spheres on non-versus maps, where it's just enemy.
|
||||
i = ((!md || md->special_state.ai == AI_SPHERE) && !map_flag_vs(src->m))?
|
||||
i = ((!md || md->special_state.ai == AI_SPHERE) && !map_flag_vs(src->m) || md && map_getmapflag(src->m, MF_NO_NPC_SELFDESTRUCTION_ON_ALL))?
|
||||
BCT_ENEMY:BCT_ALL;
|
||||
clif_skill_nodamage(src, src, skill_id, -1, 1);
|
||||
map_delblock(src); //Required to prevent chain-self-destructions hitting back.
|
||||
@ -12987,6 +12987,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
|
||||
clif_skill_nodamage(src, src, skill_id, skill_lv, 1);
|
||||
break;
|
||||
|
||||
case DE_BERSERKAIZER:
|
||||
clif_skill_nodamage(src, bl, skill_id, skill_lv, 1);
|
||||
break;
|
||||
|
||||
default: {
|
||||
std::shared_ptr<s_skill_db> skill = skill_db.find(skill_id);
|
||||
ShowWarning("skill_castend_nodamage_id: missing code case for skill %s(%d)\n", skill ? skill->name : "UNKNOWN", skill_id);
|
||||
|
@ -5913,9 +5913,12 @@ void status_calc_bl_main(struct block_list *bl, std::bitset<SCB_MAX> flag)
|
||||
* No status changes alter these yet.
|
||||
* if(flag[SCB_SIZE])
|
||||
* if(flag[SCB_RACE])
|
||||
* if(flag[SCB_RANGE])
|
||||
**/
|
||||
|
||||
if (flag[SCB_RANGE]) {
|
||||
status->rhw.range = b_status->rhw.range;
|
||||
}
|
||||
|
||||
if(flag[SCB_MAXHP]) {
|
||||
if( bl->type&BL_PC ) {
|
||||
status->max_hp = status_calc_maxhpsp_pc(sd,status->vit,true);
|
||||
|
Loading…
x
Reference in New Issue
Block a user