Fixed bugreport:6864 where casting WM_GLOOMYDAY to mobs causes map crash.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16865 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
9a2080f787
commit
7bb8c706d2
@ -8085,7 +8085,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
|
||||
case SC_GLOOMYDAY:
|
||||
val2 = 20 + 5 * val1; // Flee reduction.
|
||||
val3 = 15 + 5 * val1; // ASPD reduction.
|
||||
if( rand()%100 < val1 ){ // (Skill Lv) %
|
||||
if( sd && rand()%100 < val1 ){ // (Skill Lv) %
|
||||
val4 = 1; // reduce walk speed by half.
|
||||
if( pc_isriding(sd) ) pc_setriding(sd, 0);
|
||||
if( pc_isridingdragon(sd) ) pc_setoption(sd, sd->sc.option&~OPTION_DRAGON);
|
||||
|
Loading…
x
Reference in New Issue
Block a user