From 7cfdd9ddef5bc76ea78d0cc4b09402a0e9bba624 Mon Sep 17 00:00:00 2001 From: Playtester Date: Thu, 25 Feb 2016 19:06:58 +0100 Subject: [PATCH] Pre-renewal Impressive Riff (fixes #111) * Fixed the pre-renewal ASPD bonus being almost double as high as officially * Follow-up to 13d1c2d --- src/map/skill.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/map/skill.c b/src/map/skill.c index a6613fc7dc..0fad4c751f 100755 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -12502,10 +12502,9 @@ struct skill_unit_group *skill_unitsetting(struct block_list *src, uint16 skill_ } break; case BA_ASSASSINCROSS: -#ifdef RENEWAL val1 = skill_lv + (status->agi/20); // ASPD increase -#else - val1 = 10 + skill_lv + (status->agi/10); // ASPD increase +#ifndef RENEWAL + val1 += 5; // Pre-renewal has a 5% base ASPD increase #endif if(sd) val1 += pc_checkskill(sd,BA_MUSICALLESSON)/2;