- Fixed null-pointer crash on Evolving a homunculus.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8319 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/08/16
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* Fixed null-pointer crash on Evolving a homunculus. [Skotlex]
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* @produce now can make any kind of equipment [Skotlex]
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* Made HLIF_AVOID and HAMI_DEFENCE cause the status change on both caster
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and target. [Skotlex]
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@ -353,7 +353,7 @@ int merc_hom_evolution(struct homun_data *hd)
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y = hd->bl.y;
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merc_hom_vaporize(sd, 0);
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unit_free(&hd->bl);
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merc_call_homunculus(hd->master, x, y);
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merc_call_homunculus(sd, x, y);
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clif_emotion(&sd->bl, 21) ; //no1
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clif_misceffect2(&hd->bl,568);
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return 1 ;
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