- Fixed "skill_sp_override_grffile: yes" causing crashes when parsing Homuncuus/Guild skills.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9069 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-10-25 16:15:28 +00:00
parent 71601f58b3
commit 7d2bc900c7
2 changed files with 10 additions and 2 deletions

View File

@ -4,7 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/10/25 2006/10/25
- Made the exp bonus settings be adjustable: [Skotlex] * Fixed "skill_sp_override_grffile: yes" causing crashes when parsing
Homuncuus/Guild skills. [Skotlex]
* Made the exp bonus settings be adjustable: [Skotlex]
- exp_bonus_attacker: Indicates how much additional exp a mob gives per - exp_bonus_attacker: Indicates how much additional exp a mob gives per
additional attacker (eg: 10 -> +10%*attacker) additional attacker (eg: 10 -> +10%*attacker)
- exp_bonus_max_attacker: Indicates at which number of attackers the bonus - exp_bonus_max_attacker: Indicates at which number of attackers the bonus

View File

@ -11466,7 +11466,13 @@ static int skill_read_skillspamount (void)
} else if (new_flag && sscanf(p,"%[^#]#",buf2) == 1) { } else if (new_flag && sscanf(p,"%[^#]#",buf2) == 1) {
for (idx=0; skill_names[idx].id != 0; idx++) { for (idx=0; skill_names[idx].id != 0; idx++) {
if (strstr(buf2, skill_names[idx].name) != NULL) { if (strstr(buf2, skill_names[idx].name) != NULL) {
skill = &skill_db[ skill_names[idx].id ]; //Apply Guild/Homunc adjustment.
sp = skill_names[idx].id;
if (sp >= GD_SKILLBASE) sp = GD_SKILLRANGEMIN + sp - GD_SKILLBASE;
if (sp >= HM_SKILLBASE) sp = HM_SKILLRANGEMIN + sp - HM_SKILLBASE;
if (sp < 1 || sp >= MAX_SKILL_DB)
continue;
skill = &skill_db[sp];
new_flag = 0; new_flag = 0;
break; break;
} }