From 7d36341087e1160267ea68761127c688c66bb314 Mon Sep 17 00:00:00 2001 From: toms Date: Sun, 30 Jul 2006 13:31:04 +0000 Subject: [PATCH] Force all players offline in sql when char-server starts git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7977 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 2 ++ src/char_sql/char.c | 4 ++++ 2 files changed, 6 insertions(+) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index f4af775e23..2ecfbcae46 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2006/07/30 + * Force all users offline in sql when char-server starts [Toms] 2006/07/29 * Removed ugly struct cast in login.c [Toms] * New version of buildin_query_sql which accept more than one column and diff --git a/src/char_sql/char.c b/src/char_sql/char.c index 098736caf7..1a0945695b 100644 --- a/src/char_sql/char.c +++ b/src/char_sql/char.c @@ -1249,6 +1249,10 @@ int mmo_char_sql_init(void) { //it will dc all off players //and send the loginserver the new state.... + // Force all users offline in sql when starting char-server + // (useful when servers crashs and don't clean the database) + set_all_offline_sql(); + ShowInfo("Finished initilizing.......\n"); return 0;