Item Database Update - Lava set and Glast Heim Castle F3 weapon (#4285)

This commit is contained in:
Joam 2019-08-03 14:52:55 +07:00 committed by Jittapan Pluemsumran
parent 51b78e9d22
commit 7d3d952f40
2 changed files with 49 additions and 0 deletions

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@ -344,6 +344,16 @@
2733:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; }
2733:2773,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; }
2733:2774,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; }
27347:27028,{ bonus2 bMagicAddEle,Ele_Earth,8; }
27351:4582,{ bonus bMaxHPrate,5; }
27352:4127,{ bonus bMaxSPrate,10; }
27352:4166,{ bonus2 bAddClass,Class_All,10; }
27354:4133,{ bonus2 bAddClass,Class_All,5; bonus2 bSubEle,Ele_Neutral,10; }
27355:4633,{ bonus bLongAtkRate,5; }
27357:4226,{ bonus bDef,150; bonus bMdef,20; }
27359:27122,{ bonus2 bMagicAddEle,Ele_Water,8; }
27360:4670,{ bonus2 bMagicAddEle,Ele_Fire,8; }
27363:4168,{ bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bSkillAtk,"WZ_METEOR",15; }
2747:13061,{ bonus bHit,5; bonus bMatk,5; bonus2 bSkillUseSP,"SC_ENERVATION",20; bonus2 bSkillUseSP,"SC_GROOMY",20; }
2751:2888,{ bonus bAspdRate,3; bonus bVariableCastrate,-3; }
2777:2778:5479,{ bonus bMaxHP,10*getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxSP,2*getequiprefinerycnt(EQI_ACC_L); bonus bNoCastCancel; bonus bCastrate,15; }
@ -856,6 +866,12 @@
20933:22197,{ bonus bVariableCastrate,-10; }
20934:22196,{ bonus bLongAtkRate,10; }
20934:22197,{ bonus2 bMagicAtkEle,Ele_All,10; }
20935:22199,{ bonus bHit,5; }
20935:22199:15378,{ bonus2 bAddClass,Class_All,2; .@a = getequiprefinerycnt(EQI_GARMENT); .@b = getequiprefinerycnt(EQI_SHOES); .@c = getequiprefinerycnt(EQI_ARMOR); if (.@a>=7 && .@b>=7 &&.@c>=7) bonus2 bAddClass,Class_All,3; if (.@a+.@b+.@c >= 27) bonus bDelayrate,-20; }
20936:22200,{ bonus bCritAtkRate,5; }
20936:22200:15379,{ bonus2 bAddClass,Class_All,2; .@a = getequiprefinerycnt(EQI_GARMENT); .@b = getequiprefinerycnt(EQI_SHOES); .@c = getequiprefinerycnt(EQI_ARMOR); if (.@a>=7 && .@b>=7 &&.@c>=7) bonus2 bAddClass,Class_All,3; if (.@a+.@b+.@c >= 27) bonus bCritAtkRate,20; }
20937:22201,{ bonus bVariableCastrate,-5; }
20937:22201:15380,{ bonus bMatkRate,2; .@a = getequiprefinerycnt(EQI_GARMENT); .@b = getequiprefinerycnt(EQI_SHOES); .@c = getequiprefinerycnt(EQI_ARMOR); if (.@a>=7 && .@b>=7 &&.@c>=7) bonus bMatkRate,3; if (.@a+.@b+.@c >= 27) bonus2 bMagicAtkEle,Ele_Fire,15; }
20941:4197,{ bonus bFlee,20; bonus bMaxHPrate,10; bonus bMdef,10; }
20969:1752,{ bonus2 bSubEle,Ele_Fire,75; }
20969:1754,{ bonus2 bSubEle,Ele_Water,75; }

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@ -1308,6 +1308,7 @@
2030,Unity_Two-Handed_Staff,Unity Two-Handed Staff,5,20,,500,95:135,,1,1,0x800200,63,2,34,3,1,1,23,{ bonus bMatk,pow(getrefine(),2)*125/100; },{},{}
2032,Requiem_Wizardry_Staff,Requiem Wizardry Staff,5,20,,500,100:230,,1,,0xFFFFFFFF,63,2,2,4,100,1,10,{ .@r = getrefine(); .@b = 40; .@c = 5; if(.@r>=5){ .@b += (.@r-5)*15+20; .@c += .@r-5; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10; },{},{}
2039,Illusion_Wizardry_Staff,Illusion Wizardry Staff,5,0,,2400,150:250,,1,2,0x00810204,58,2,34,4,100,1,23,{ .@val = min(getrefine(),10)/2; bonus bInt,(6+.@val); bonus bDex,(2+.@val); },{},{}
2049,Blue_Flame_Cane,Blue Flame Cane,5,20,,800,110:300,,1,2,0x00818314,63,2,34,4,175,1,23,{ .@r = getrefine; bonus bInt,7; bonus bMatkRate,.@r/2; bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; if (.@r>=11) bonus2 bSubSize,Size_All,20; if (.@r>=13) bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val; },{},{}
2051,Illusion_Survivor's_Staff,Illusion Survivor's Staff,5,0,,1200,100:240,,1,2,0x00818314,63,2,34,4,120,1,23,{ .@r = getrefine(); bonus bDex,2; bonus bInt,2; bonus bMaxHP,600; bonus bUnbreakableWeapon; bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Medium,15; if (.@r >= 9) { bonus2 bSubSize,Size_Small,15; bonus2 bSubSize,Size_Medium,15; if (.@r >= 11) { bonus2 bSubDefEle,Ele_Water,15; bonus2 bSubDefEle,Ele_Wind,15; bonus2 bSubDefEle,Ele_Earth,15; bonus2 bSubDefEle,Ele_Fire,15; } } } },{},{}
//===================================================================
// Shields
@ -8846,6 +8847,9 @@
15352,Nature_Dress,Nature Dress,4,10,,400,,120,,0,0xFFFFFFFF,63,2,16,,90,1,0,{ .@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Earth; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Earth,.@a; bonus2 bAddEle,Ele_Wind,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Wind,.@a; bonus2 bAddRace,RC_Demihuman,.@a; bonus2 bAddRace,RC_Brute,.@a; bonus2 bMagicAddRace,RC_Demihuman,.@a; bonus2 bMagicAddRace,RC_Brute,.@a; bonus2 bAddRace,RC_Player,.@a; bonus2 bMagicAddRace,RC_Player,.@a; },{},{}
15376,Illusion_Armor_A-type,Illusion Armor A-type,4,0,,1000,,105,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ .@r = getrefine(); bonus bBaseAtk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,10; } },{},{}
15377,Illusion_Armor_B-type,Illusion Armor B-type,4,0,,1000,,105,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ .@r = getrefine(); bonus bMatk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-10; } },{},{}
15378,Lava_Leather_Armor,Lava Leather Armor,4,20,,1500,,85,,1,0xFFFFFFFF,63,2,16,,175,1,0,{ .@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bDef,100; if (.@r>=9) bonus bDef,50; },{},{}
15379,Lava_Leather_Suit,Lava Leather Suit,4,20,,1000,,70,,1,0xFFFFFFFF,63,2,16,,175,1,0,{ .@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bBaseAtk,50; if (.@r>=9) bonus bCritAtkRate,10; },{},{}
15380,Lava_Leather_Robe,Lava Leather Robe,4,20,,750,,55,,1,0xFFFFFFFF,63,2,16,,175,1,0,{ .@r = getrefine(); bonus bMatk,100; if (.@r>=7) bonus bMatk,50; if (.@r>=9) bonus bMatk,25; },{},{}
15384,Ritual_Robes,Ritual Robes,4,10,,400,,0,,1,0xFFFFFFFF,63,2,16,,100,1,0,{ .@r = getrefine(); bonus bHealPower,5; bonus bDelayrate,-10; bonus bMaxHPrate,5; if (.@r>=7) { bonus bMaxHPrate,5; bonus bHealPower,5; } if (.@r>=8) { bonus bMaxHPrate,5; bonus bHealPower,10; bonus bUseSPrate,-10; bonus2 bResEff,Eff_Sleep,10000; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bHealPower,10; } },{},{}
15405,Fafnir_Scale,Fafnir Scale,4,20,,1500,,120,,0,0xFFFFFFFF,63,2,16,,100,1,0,{ .@r = getrefine(); bonus bMdef,15; bonus bUnbreakableArmor; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSkillAtk,"RK_DRAGONBREATH",50; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; bonus bDelayrate,-2*getskilllv("RK_DRAGONBREATH_WATER"); bonus bLongAtkRate,2*getskilllv("RK_DRAGONBREATH"); if (.@r>=5) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; } if (.@r>=7) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; } },{},{}
15409,Bloody_Doll's_Dress,Bloody Doll's Dress,4,10,,500,,40,,1,0xFFFFFFFF,63,2,16,,90,1,0,{ .@r = getrefine(); bonus bMdef,5; bonus bMatk,10; bonus bDex,3; bonus2 bSubRace,RC_Player,7; if (.@r>=7) { bonus bAspdRate,10; bonus bDelayrate,-10; } if (.@r>=8) bonus bUnbreakableArmor; },{},{}
@ -11134,6 +11138,9 @@
20932,Old_Morroc_Shawl,Old Morroc Shawl,4,20,,300,,10,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r= getrefine(); bonus bMaxHPrate,5; bonus bFlee,10; if (.@r>=7) bonus bFlee,20; if (.@r>=8) { bonus bFlee,30; bonus bRestartFullRecover; } if (.@r>=9) bonus bFlee,40; if (.@r>=10) bonus bFlee2,25; },{},{}
20933,Illusion_Engine_wing_A-type,Illusion Engine wing A-type,4,0,,900,,50,,1,0xFFFFFFFF,63,2,4,,130,1,,{ .@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,5; } },{},{}
20934,Illusion_Engine_wing_B-type,Illusion Engine wing B-type,4,0,,900,,50,,1,0xFFFFFFFF,63,2,4,,130,1,,{ .@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-5; } },{},{}
20935,Lava_Leather_Manteau,Lava Leather Manteau,4,20,,400,,50,,1,0xFFFFFFFF,63,2,4,,175,1,0,{ bonus bHit,10; .@r = getrefine(); if (.@r>=7) bonus bHit,5; if (.@r>=9) bonus bHit,5; if (.@r>=11) bonus bDelayrate,-3; },{},{}
20936,Lava_Leather_Muffler,Lava Leather Muffler,4,20,,350,,35,,1,0xFFFFFFFF,63,2,4,,175,1,0,{ bonus bCritical,5; .@r = getrefine(); if (.@r>=7) bonus bCritical,5; if (.@r>=9) bonus bCritAtkRate,5; if (.@r>=11) bonus2 bAddClass,Class_All,3; },{},{}
20937,Lava_Leather_Hood,Lava Leather Hood,4,20,,300,,25,,1,0xFFFFFFFF,63,2,4,,175,1,0,{ bonus bVariableCastrate,-10; .@r = getrefine(); if (.@r>=7) bonus bVariableCastrate,-10; if (.@r>=9) bonus bVariableCastrate,-10; if (.@r>=11) bonus2 bMagicAtkEle,Ele_Fire,5; },{},{}
20941,Phoenix_Muffler,Phoenix Muffler,4,20,,200,,18,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bMdef,5; bonus2 bAddEle,Ele_Fire,15+.@r; bonus2 bMagicAddEle,Ele_Fire,15+.@r; bonus2 bSubRace,RC_Player,5; bonus bAspdRate,.@r; if (.@r>=10) bonus2 bSubEle,Ele_Fire,100; },{},{}
20942,Manteau_Of_Guardsman,Manteau Of Guardsman,4,20,,500,,15,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bMdef,15; bonus bMaxHPrate,5+3*(.@r/3); bonus bMaxSPrate,5+3*(.@r/3); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{}
20943,Geffen_Magic_Muffler,Geffen Magic Muffler,4,20,,550,,20,,1,0xFFFFFFFE,63,2,4,,99,1,0,{ .@r = getrefine(); .@val = -10; bonus bMatk,(10*(.@r/2)); bonus bMatkRate,(.@r/3); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_All,5; } if (.@r >= 9) { .@val -= 10; } bonus bVariableCastrate,.@val; },{},{}
@ -11165,6 +11172,7 @@
21016,Two_Handed_Sword_of_Vicious_Mind,Two-Handed Sword of Vicious Mind,5,20,,2200,220,,1,1,0x00004082,63,2,34,4,160,1,3,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{}
21018,Lindy_Hop,Lindy Hop,5,20,,3400,340,,1,2,0x00004082,56,2,34,4,170,1,3,{ .@r = getrefine(); bonus2 bAddClass,Class_All,.@r/2; bonus bAspdRate,.@r; bonus bUnbreakableWeapon; },{},{}
21019,Onimaru,Onimaru,5,0,,4200,75,,1,2,0x00000080,56,2,34,4,130,1,3,{ .@bStr = readparam(bStr); .@r = getrefine(); bonus bBaseAtk,(min(120,.@bStr)); if (.@bStr > 119) bonus bBaseAtk,160; else if (.@bStr > 107) bonus bBaseAtk,80; else if (.@bStr > 94) bonus bBaseAtk,40; if (.@r > 6) bonus bUnbreakableWeapon; bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0; if (.@r > 8) bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100; },{},{}
21039,Royal_Knight's_Broadsword,Royal Knight's Broadsword,5,20,,4000,280,,1,2,0x00004082,56,2,34,4,175,1,3,{ .@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) bonus bCritAtkRate,10; if (.@r>=9) bonus bUnbreakableWeapon; },{},{}
21047,Beam_Claymor-OS,Beam Claymor-OS,5,20,,1800,250,,1,2,0x00004082,56,2,34,4,130,1,3,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bCritical,5; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus bCritAtkRate,15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } } },{},{}
21050,Illusion_Tae_Goo_Lyeon,Illusion Tae Goo Lyeon,5,20,,2000,250,,1,2,0x00004082,56,2,34,4,120,1,3,{ .@r = getrefine(); bonus bFlee2,10; bonus bLongAtkRate,.@r*2; if (.@r >= 7) { bonus bUseSPrate,-20; if (.@r >= 9) { bonus bDelayrate,-20; if (.@r >= 11) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } } },{},{}
//===================================================================
@ -11255,6 +11263,9 @@
22196,Illusion_Leg_A-type,Illusion Leg A-type,4,20,,500,,20,,1,0xFFFFFFFF,63,2,64,,130,1,,{ .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus bLongAtkRate,5; } },{},{}
22197,Illusion_Leg_B-type,Illusion Leg B-type,4,20,,500,,20,,1,0xFFFFFFFF,63,2,64,,130,1,,{ .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_All,5; } },{},{}
22198,Traveler_Shoes,Traveler Shoes,4,20,,500,,15,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ bonus bMdef,15; bonus bMaxHPrate,3+(2*getskilllv("WM_FRIGG_SONG")); bonus bMaxSPrate,3; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus bAllStats,getskilllv("WA_SWING_DANCE"); bonus bAspdRate,4*getskilllv("MI_HARMONIZE"); bonus2 bSkillAtk,"WM_METALICSOUND",10*getskilllv("WM_GLOOMYDAY"); bonus2 bVariableCastrate,"WM_METALICSOUND",-10*getskilllv("WM_GLOOMYDAY"); bonus3 bAddEff,Eff_Sleep,2*getskilllv("WM_LULLABY_DEEPSLEEP"),ATF_MAGIC; .@r = getrefine(); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Neutral,5; } },{},{}
22199,Lava_Leather_Boots,Lava Leather Boots,4,20,,600,,50,,1,0xFFFFFFFF,63,2,64,,175,1,0,{ .@r = getrefine(); bonus2 bAddClass,Class_All,2; if (.@r>=7) bonus bBaseAtk,25; if (.@r>=9) bonus bBaseAtk,15; },{},{}
22200,Lava_Leather_Shoes,Lava Leather Shoes,4,20,,600,,50,,1,0xFFFFFFFF,63,2,64,,175,1,0,{ .@r = getrefine(); bonus bCritical,5; if (.@r>=7) bonus2 bAddSize,Size_All,5; if (.@r>=9) bonus bCritAtkRate,5; },{},{}
22201,Lava_Leather_Sandals,Lava Leather Sandals,4,20,,500,,25,,1,0xFFFFFFFF,63,2,64,,175,1,0,{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,3; if (.@r>=7) bonus bMatk,25; if (.@r>=9) bonus bMatk,15; },{},{}
22207,Imperial_Boots,Imperial Boots,4,20,,400,,12,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AL_INCAGI",1; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10*getskilllv("LG_CANNONSPEAR"); bonus2 bAddClass,Class_All,4*getskilllv("CR_DEVOTION"); if (getskilllv("LG_INSPIRATION")>=5) bonus2 bSkillCooldown,"LG_SHIELDSPELL",-2000; bonus2 bIgnoreDefClassRate,Class_All,20*getskilllv("LG_PINPOINTATTACK"); if (.@r>=5) { bonus bMaxSPrate,7; bonus bMaxHPrate,7; bonus bLongAtkRate,5; } if (.@r>=7) { bonus bMaxSPrate,10; bonus bMaxHPrate,10; bonus bLongAtkRate,5; } },{},{}
22210,Fluffy_Fish_Shoes,Fluffy Fish Shoes,4,20,,100,,12,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); .@hpsp = 3; .@val = -10 * getskilllv("SU_SHRIMPARTY"); if (.@r>=5) { .@hpsp += 7; .@delay = -10; if (.@r>=7) { .@hpsp += 10; .@delay -= 10; } bonus bDelayrate,.@delay; } if (getskilllv("SU_SPIRITOFSEA") == 1) { autobonus3 "{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,EFF_Stone,10000; }",1000,30000,"SU_GROOMING"; } if (getskilllv("SU_GROOMING") == 5) { bonus bFixedCastrate,-50; bonus bNoKnockback; } bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMdef,10; bonus2 bVariableCastrate,"SU_FRESHSHRIMP",.@val; bonus2 bVariableCastrate,"SU_BUNCHOFSHRIMP",.@val; bonus2 bVariableCastrate,"SU_TUNABELLY",.@val; bonus2 bVariableCastrate,"SU_TUNAPARTY",.@val; bonus2 bVariableCastrate,"SU_SHRIMPARTY",.@val; bonus bHealPower,10*getskilllv("SU_PURRING"); },{},{}
22214,Authority_Sandals,Authority Sandals,4,20,,500,,10,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bMdef,10; bonus bAllStats,10; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; if (.@r>=7) bonus bAllStats,10; if (.@r>=9) bonus bAllStats,10; },{},{}
@ -12076,6 +12087,7 @@
// New Spears
//===================================================================
26007,Illusion_Spectral_Spear,Illusion Spectral Spear,5,20,,2000,240,,3,1,0x00004082,63,2,34,4,99,1,5,{ .@r = getrefine(); .@val = 3*(.@r/2); bonus2 bAddEle,Ele_Dark,(20+.@val); bonus2 bAddRace,RC_Demon,(20+.@val); bonus2 bAddRace,RC_Undead,(20+.@val); bonus2 bSubRace,RC_Demon,(10+.@val); bonus2 bSubEle,Ele_Undead,(10+.@val); bonus2 bSubEle,Ele_Dark,(10+.@val); bonus bHPGainValue,50; bonus bSPGainValue,(.@r/2); bonus2 bAddEff2,Eff_Confusion,1000; },{},{}
26016,Royal_Knight's_Lance,Royal Knight's Lance,5,20,,1000,205,,1,2,0x00004082,63,2,34,3,175,1,5,{ .@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); if (.@r>=7) bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bAddRace,RC_All,15; },{},{}
//===================================================================
// New Staves
//===================================================================
@ -12084,6 +12096,8 @@
26107,Elder_Staff,Elder Staff,5,0,,500,60:150,,1,3,0x00008110,63,2,2,3,100,1,10,{ .@r = getrefine(); .@bonus = 10; if (.@r>=7) { .@bonus += 5; } if (.@r>=9) { .@bonus += 10; } bonus bHealPower,.@bonus; },{},{}
26109,Illusion_Staff_of_Bordeaux,Illusion Staff of Bordeaux,5,20,,500,60:180,,1,2,0x00010200,58,2,2,4,99,1,10,{ bonus bInt,3; bonus bDex,2; if (getskilllv("SA_DRAGONOLOGY") == 5) { .@val = getrefine()/3; bonus bMatkRate,(5+.@val); bonus bUseSPrate,(-15-(5*.@val)); } },{},{}
26110,CandyCaneRod,Candy Cane Rod,5,20,,500,10:140,,1,2,0x00818315,63,2,2,4,99,1,10,{ bonus bInt,2; bonus bFlee,2*getrefine(); if(getrefine()>= 10) { bonus bFlee2,10; } },{},{}
26138,Hellfire_Staff,Hellfire Staff,5,20,,800,110:180,,1,2,0x00818314,63,2,2,4,175,1,23,{ .@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; },{},{}
26139,Icicle_Staff,Icicle Staff,5,20,,800,110:180,,1,2,0x00818314,63,2,2,4,175,1,23,{ .@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val; },{},{}
26151,Rutilus_Stick-OS,Rutilus Stick-OS,5,20,,900,80:175,,1,2,0x00818315,63,2,2,4,130,1,10,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bMagicAddEle,Ele_Neutral,5; bonus2 bMagicAddEle,Ele_Earth,5; if (.@r >= 7) { bonus bVariableCastrate,-7; if (.@r >= 9) { autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,30; }",5,10000,BF_MAGIC; /* unknown rate */ if (.@r >= 11) { bonus bDelayrate,-10; } } } },{},{}
// 26154,Spirit_Plumb,Spirit Plumb,5,20,,1100,70:160,,1,2,0x00000000,63,2,2,4,100,1,10,{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SP_SPA",15; if (.@r >= 9) { bonus bVariableCastrate,-10; if (.@r >= 11) { bonus2 bSkillAtk,"SP_SWHOO",20; } } } },{},{}
26155,Meowmeow_Foxtail,Meowmeow Foxtail,5,20,,1100,300:300,,1,2,0x80000000,7,2,2,4,100,1,10,{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bAddClass,Class_All,2*(.@r/3); bonus bMatkRate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; if (.@r >= 9) { bonus bVariableCastrate,-10; bonus bAspdRate,10; if (.@r >= 11) { bonus2 bSkillAtk,"SU_PICKYPECK",15; bonus2 bSkillAtk,"SU_CN_METEOR",15; } } } },{},{}
@ -12248,6 +12262,24 @@
27341,Chaotic_Poporing_Card,Chaotic Poporing Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Water,15; bonus2 bSubRace,RC_Fish,15; },{},{}
27342,Chaotic_Stem_Worm_Card,Chaotic Stem Worm Card,6,20,,10,,,,,,,,4,,,,,{ bonus bHit,10; bonus2 bSubDefEle,Ele_Earth,20; bonus2 bSubDefEle,Ele_Neutral,10; },{},{}
27343,Chaotic_Acolyte_Card,Chaotic Acolyte Card,6,20,,10,,,,,,,,128,,,,,{ bonus bDelayrate,-4; },{},{}
27346,Rigid_Muspellskoll_Card,Rigid Muspellskoll Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Dragon,30; bonus2 bSubRace,RC_Demon,30; bonus2 bSubRace,RC_Brute,30; },{},{}
27347,Rigid_Kaho_Card,Rigid Kaho Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddEle,Ele_Earth,10; },{},{}
27348,Rigid_Lava_Golem_Card,Rigid Lava Golem Card,6,20,,10,,,,,,63,2,2,,,,,{ .@r = getrefine(); bonus2 bMagicAddEle,Ele_Neutral,3+((.@r>=7)*5)+((.@r>=9)*7); },{},{}
27349,Rigid_Explosion_Card,Rigid Explosion Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Dragon,15; bonus2 bSubDefEle,Ele_Fire,15; },{},{}
27350,Rigid_Earth_Deleter_Card,Rigid Earth Deleter Card,6,20,,10,,,,,,,,768,,,,,{ .@r = getrefine(); bonus bMaxSPrate,2+(.@r/2); },{},{}
27351,Rigid_Sky_Deleter_Card,Rigid Sky Deleter Card,6,20,,10,,,,,,,,768,,,,,{ bonus bMaxHPrate,5; },{},{}
27352,Rigid_Nightmare_Terror_Card,Rigid Nightmare Terror Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxSPrate,5; },{},{}
27353,Rigid_Blazer_Card,Rigid Blazer Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,15; bonus2 bSubDefEle,Ele_Neutral,15; },{},{}
27354,Contaminated_Raydric_Card,Contaminated Raydric Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddClass,Class_All,5; },{},{}
27355,Contaminated_Raydric_Archer_Card,Contaminated Raydric Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bLongAtkRate,10; },{},{}
27356,Frozen_Gargoyle_Card,Frozen Gargoyle Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25; bonus2 bSubSize,Size_Small,-5; bonus bDef,20; },{},{}
27357,Contaminated_Sting_Card,Contaminated Sting Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,100+25*(getrefine()/3); },{},{}
27358,Prison_Breaker_Card,Prison Breaker Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Wind,30; bonus2 bSubEle,Ele_Poison,30; bonus2 bSubEle,Ele_Dark,30; bonus2 bSubEle,Ele_Earth,30; bonus2 bSubEle,Ele_Undead,30; bonus2 bSubEle,Ele_Holy,-100; bonus2 bSubEle,Ele_Ghost,-100; bonus2 bSubEle,Ele_Fire,-100; },{},{}
27359,Ice_Ghost_Card,Ice Ghost Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddEle,Ele_Water,15; },{},{}
27360,Flame_Ghost_Card,Flame Ghost Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddEle,Ele_Fire,15; },{},{}
27361,Contaminated_Wanderer_Card,Contaminated Wanderer Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddSize,Size_Large,30; bonus2 bAddSize,Size_Medium,30; },{},{}
27362,Contaminated_Spider_Queen_Card,Contaminated Spider Queen Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_All,-30; bonus2 bMagicAtkEle,Ele_Earth,100; bonus2 bMagicAtkEle,Ele_Water,100; },{},{}
27363,Contaminated_Dark_Lord_Card,Contaminated Dark Lord Card,6,20,,10,,,,,,,,8,,,,,{ bonus bAspd,1; },{},{}
//===================================================================
// New Katars
//===================================================================
@ -12436,6 +12468,7 @@
28608,Elemental_Origin,Elemental Origin,5,0,,800,120:150,,1,2,0x00010000,56,2,2,3,100,1,15,{ .@r = getrefine(); bonus bInt,4; .@bonus = 10; if (.@r>=7) { .@bonus += 10; } if (.@r>=9) { .@bonus += 10; } bonus2 bSkillAtk,"MG_FIREBOLT",.@bonus; bonus2 bSkillAtk,"MG_COLDBOLT",.@bonus; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@bonus; },{},{}
28612,Illusion_Apocalypse,Illusion Apocalypse,5,0,,800,170,,1,2,0x00410100,63,2,2,4,100,1,15,{ .@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Earth,.@val; bonus2 bAddEle,Ele_Fire,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bSubDefEle,Ele_Holy,-30; },{},{}
28618,Book_of_the_Sun_God,Book of the Sun God,5,10,,500,180:170,,1,4,0x00010100,63,2,2,3,100,1,15,{ .@r = getrefine(); bonus bMaxHP,200*.@r; bonus bMaxSP,50*.@r; bonus bAspdRate,.@r; if (.@r>=10) bonus3 bAutoSpell,"WZ_METEOR",5,200; else if (.@r>=8) bonus3 bAutoSpell,"WZ_METEOR",4,150; else bonus3 bAutoSpell,"WZ_METEOR",3,100; },{},{}
28619,Prisoner_Diary,Prisoner's Diary,5,20,,800,210,,1,2,0x00410100,63,2,2,3,175,1,15,{ .@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,20*(.@r/2); if (.@r>=9) .@val = 25; else if (.@r>=7) .@val = 10; if (.@r>=11) { bonus2 bAddEle,Ele_Dark,15; bonus2 bMagicAddEle,Ele_Dark,15; bonus2 bAddEle,Ele_Undead,15; bonus2 bMagicAddEle,Ele_Undead,15; } bonus2 bAddRace,RC_Demon,.@val; bonus2 bAddRace,RC_Undead,.@val; bonus2 bMagicAddRace,RC_Demon,.@val; bonus2 bMagicAddRace,RC_Undead,.@val; },{},{}
28626,Illusion_Tablet,Illusion Tablet,5,0,,800,170,,1,2,0x00410100,63,2,2,4,100,1,15,{ .@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bAddEle,Ele_Poison,.@val; bonus2 bAddEle,Ele_Ghost,.@val; bonus2 bSubDefEle,Ele_Dark,-30; },{},{}
28629,Circuit_Board-OS,Circuit Board-OS,5,20,,1200,180,,1,2,0x00410100,63,2,2,4,130,1,15,{ .@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; if (.@r >= 11) { bonus bCritAtkRate,20; } } } },{},{}
// 28631,Thousand_Sun,Thousand Sun,5,20,,900,160,,1,2,0x00000000,63,2,2,4,100,1,15,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; if (.@r >= 9) { bonus bAspdRate,10; if (.@r >= 11) { bonus2 bSkillAtk,"SJ_SOLARBURST",20; } } } },{},{}