From 7e4c23322b4e9bd6be1e2df0d71f662f537f1bca Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sat, 17 Mar 2012 19:47:43 +0000 Subject: [PATCH] Fixed baphomet card bonus not working when used by ammunition (required by a new kunai), bugreport:506 WHOS YOUR DADDY? IND HENNET! git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15696 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/map/pc.c b/src/map/pc.c index 915537bc20..276ccf73a4 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -2377,12 +2377,11 @@ int pc_bonus(struct map_session_data *sd,int type,int val) sd->special_state.no_knockback = 1; break; case SP_SPLASH_RANGE: - if(sd->state.lr_flag != 2 && sd->splash_range < val) + if(sd->splash_range < val) sd->splash_range = val; break; case SP_SPLASH_ADD_RANGE: - if(sd->state.lr_flag != 2) - sd->splash_add_range += val; + sd->splash_add_range += val; break; case SP_SHORT_WEAPON_DAMAGE_RETURN: if(sd->state.lr_flag != 2)