Added a few more events in..
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6776 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -708,6 +708,8 @@ AI_ACTION_TAR_TYPE_PET 4
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AI_ACTION_TAR_TYPE_HOMUN 8
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AI_ACTION_TYPE_ATTACK 1
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AI_ACTION_TYPE_DETECT 2
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AI_ACTION_TYPE_DEAD 3
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AI_ACTION_TYPE_ASSIST 4
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ALL_CLIENT 0
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ALL_SAMEMAP 1
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@ -68,11 +68,17 @@ prontera.gat,180,200,4 script Monster Controller 123,{
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set .@action_name$, ""+.ai_action[AI_ACTION_TAR];
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break;
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}
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if(.ai_action[AI_ACTION_TYPE] == AI_ACTION_TYPE_ATTACK)
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set .@action_type$, "attacked by";
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set .@action_type$, "Attacked by";
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else if(.ai_action[AI_ACTION_TYPE] == AI_ACTION_TYPE_DETECT)
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set .@action_type$, "Detected";
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else if (.ai_action[AI_ACTION_TYPE] == AI_ACTION_TYPE_ASSIST)
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set .@action_type$, "Killed by";
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else
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set .@action_type$, "detected";
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announce "Action " + .@action_type$ + " [" + .@action_from$ + "] " + .@action_name$ + "!", bc_all;
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set .@action_type$, "Assisting";
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announce "Details - " + .@action_type$ + " [" + .@action_from$ + "] " + .@action_name$ + "!", bc_all;
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deletearray .ai_action, 4;
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end;
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}
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@ -972,6 +972,13 @@ static int mob_ai_sub_hard_slavemob(struct mob_data *md,unsigned int tick)
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tbl = NULL;
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}
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if (tbl && status_check_skilluse(&md->bl, tbl, 0, 0)) {
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if(md->nd){
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setd_sub(NULL, NULL, ".ai_action", 0, (void *)(int)4, &md->nd->u.scr.script->script_vars);
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setd_sub(NULL, NULL, ".ai_action", 1, (void *)(int)tbl->type, &md->nd->u.scr.script->script_vars);
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setd_sub(NULL, NULL, ".ai_action", 2, (void *)tbl->id, &md->nd->u.scr.script->script_vars);
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setd_sub(NULL, NULL, ".ai_action", 3, (void *)md->bl.id, &md->nd->u.scr.script->script_vars);
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run_script(md->nd->u.scr.script, 0, 0, md->nd->bl.id);
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}
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md->target_id=tbl->id;
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md->min_chase=md->db->range3+distance_bl(&md->bl, tbl);
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if(md->min_chase>MAX_MINCHASE)
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@ -2153,10 +2160,15 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
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guild_agit_break(md);
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}
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// SCRIPTŽÀ<C5BD>s
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if(md->npc_event[0]){
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// if(battle_config.battle_log)
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// printf("mob_damage : run event : %s\n",md->npc_event);
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if(md->nd){
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setd_sub(NULL, NULL, ".ai_action", 0, (void *)(int)3, &md->nd->u.scr.script->script_vars);
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setd_sub(NULL, NULL, ".ai_action", 1, (void *)(int)src->type, &md->nd->u.scr.script->script_vars);
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setd_sub(NULL, NULL, ".ai_action", 2, (void *)src->id, &md->nd->u.scr.script->script_vars);
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setd_sub(NULL, NULL, ".ai_action", 3, (void *)md->bl.id, &md->nd->u.scr.script->script_vars);
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run_script(md->nd->u.scr.script, 0, 0, md->nd->bl.id);
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} else if(md->npc_event[0]){
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// if(battle_config.battle_log)
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// printf("mob_damage : run event : %s\n",md->npc_event);
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if(src && src->type == BL_PET)
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sd = ((struct pet_data *)src)->msd;
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if(sd && battle_config.mob_npc_event_type)
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@ -10322,20 +10322,25 @@ int buildin_rid2name(struct script_state *st){
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}
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int buildin_pcwalkxy(struct script_state *st){
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int id, x, y;
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int id, x, y = 0;
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struct map_session_data *sd = NULL;
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id = conv_num(st, & (st->stack->stack_data[st->start + 2]));
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x = conv_num(st, & (st->stack->stack_data[st->start + 3]));
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y = conv_num(st, & (st->stack->stack_data[st->start + 4]));
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if(st->end > st->start + 4)
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y = conv_num(st, & (st->stack->stack_data[st->start + 4]));
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if(id)
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sd = map_id2sd(id);
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else
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sd = script_rid2sd(st);
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if(sd)
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unit_walktoxy(&sd->bl, x, y, 0);
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if(sd){
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if(y)
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unit_walktoxy(&sd->bl, x, y, 0);
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else
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unit_walktobl(&sd->bl, map_id2bl(x), 65535, 1);
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}
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return 0;
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}
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