- Fixed ladmin's linux compilation and moved some platform specific defines to cbasetypes.h
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9435 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,7 +3,9 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2004/12/07
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2006/12/07
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* Fixed ladmin's linux compilation and moved some platform specific
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defines to cbasetypes.h [FlavioJS]
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* Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the
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emotion, val1 sets the mode, val2 adds to the mode, val3 removes from the
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mode. val4 asks to remove the previous mode change, otherwise it will stack
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@ -29,9 +29,10 @@ ifeq ($(findstring /,$(HAVESVN)), /)
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svnversion.h:
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@printf "#define SVNVERSION " > svnversion.h
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@svnversion . >> svnversion.h
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@printf "\n" >> svnversion.h
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else
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svnversion.h:
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@printf "" > svnversion.h
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@printf "\n" > svnversion.h
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endif
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obj/minicore.o: core.c core.h
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@ -54,3 +55,6 @@ obj/plugins.o: plugins.c plugins.h plugin.h
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obj/showmsg.o: showmsg.c showmsg.h
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obj/strlib.o: strlib.c strlib.h utils.h
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obj/mapindex.o: mapindex.c mapindex.h
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obj/utils.o: utils.c utils.h malloc.h showmsg.h mmo.h
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mmo.h: cbasetypes.h
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@touch mmo.h
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@ -243,6 +243,9 @@ typedef int bool;
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#endif // not cplusplus
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//////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// macro tools
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#ifdef swap // just to be sure
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#undef swap
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#endif
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@ -271,4 +274,45 @@ typedef int bool;
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#define NBBY 8
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#endif
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//////////////////////////////////////////////////////////////////////////
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// path separator
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#if defined(WIN32)
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#define PATHSEP '\\'
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#elif defined(__APPLE__)
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#define PATHSEP ':'
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#else
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#define PATHSEP '/'
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#endif
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//////////////////////////////////////////////////////////////////////////
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// EOL separator
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#if defined(WIN32) || defined(CYGWIN)
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#define RETCODE "\r\n" // CR/LF : Windows systems
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#elif defined(__APPLE__)
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#define RETCODE "\r" // CR : Macintosh systems
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#else
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#define RETCODE "\n" // LF : Unix systems
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#endif
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#define RET RETCODE
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//////////////////////////////////////////////////////////////////////////
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// Assert
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#if ! defined(Assert)
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#if defined(RELEASE)
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#define Assert(EX)
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#else
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// extern "C" {
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#include <assert.h>
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// }
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#if !defined(DEFCPP) && defined(WIN32) && !defined(MINGW)
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#include <crtdbg.h>
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#endif
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#define Assert(EX) assert(EX)
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#endif
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#endif /* ! defined(Assert) */
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#endif /* _CBASETYPES_H_ */
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@ -5,33 +5,9 @@
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#define _MMO_H_
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#include <time.h>
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#include "cbasetypes.h"
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#include "utils.h" // _WIN32
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#if ! defined(Assert)
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#if defined(RELEASE)
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#define Assert(EX)
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#else
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// extern "C" {
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#include <assert.h>
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// }
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#ifndef DEFCPP
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#if defined(_WIN32) && !defined(MINGW)
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#include <crtdbg.h>
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#endif
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#endif
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#define Assert(EX) assert(EX)
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#endif
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#endif /* ! defined(Assert) */
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#ifdef CYGWIN
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// txtやlogなどの書き出すファイルの改行コード
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#define RETCODE "\r\n" // (CR/LF:Windows系)
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#else
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#define RETCODE "\n" // (LF:Unix系)
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#endif
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#define RET RETCODE
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#define FIFOSIZE_SERVERLINK 256*1024
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// set to 0 to not check IP of player between each server.
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@ -8,12 +8,10 @@
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#ifdef WIN32
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#include <windows.h>
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#define PATHSEP '\\'
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#else
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#include <unistd.h>
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#include <dirent.h>
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#include <sys/stat.h>
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#define PATHSEP '/'
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#endif
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#include "utils.h"
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