- Added a missing map_quit in clif_parse which was the real reason for the crashes.

- Therefore, removed the session valid checks from intif.c
- Thanks for Flavio for figuring out how to reproduce the crash. And unthanks to me for introducing it on the first place D:
- Note: Every connection before being closed and free'd will set eof to 1 and invoke the parse function (clif_parse for players), and since this is the last invocation, it is clif_parse's job to do any cleanup necessary. The missing map_quit what did was to leave the player pointer reference in different db's, which lead to a dangling pointer! Which obviously leads to no good. The map server's code should always ensure that session[sd->fd]->session_data == sd ALL the time (except when sd->fd is 0).
- Finally, not writing any of this on the txt changelog file so Flavio can have the glory of the bugfix :B


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9368 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-11-29 20:54:55 +00:00
parent b421d38216
commit 7f67461a49
2 changed files with 7 additions and 11 deletions

View File

@ -11826,13 +11826,14 @@ int clif_parse(int fd) {
(pc_isGM(sd))?"GM ":"",sd->status.name);
} else
if (sd->state.auth) {
clif_quitsave(fd, sd); // the function doesn't send to inter-server/char-server if it is not connected [Yor]
// Player logout display [Valaris]
ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off.\n",
(pc_isGM(sd))?"GM ":"",sd->status.name);
clif_quitsave(fd, sd);
} else {
ShowInfo("Player AID:%d/CID:%d (not authenticated) logged off.\n",
sd->bl.id, sd->char_id);
map_quit(sd);
}
} else {
unsigned char *ip = (unsigned char *) &session[fd]->client_addr.sin_addr;

View File

@ -934,8 +934,7 @@ int intif_parse_Registers(int fd) {
int *qty;
RFIFOHEAD(fd);
if( (sd=map_id2sd(RFIFOL(fd,4)))==NULL ||
!session_isValid(sd->fd)) // Invalid session
if( (sd=map_id2sd(RFIFOL(fd,4)))==NULL)
return 1;
if (RFIFOB(fd,12) == 3 && sd->status.char_id != RFIFOL(fd,8))
@ -992,9 +991,8 @@ int intif_parse_LoadStorage(int fd) {
return 1;
}
if (sd->state.finalsave || //Player is already scheduled to leave the server.
!session_isValid(sd->fd)) // Invalid session
return 1;
if (sd->state.finalsave)
return 1; //Player is already scheduled to leave the server.
stor = account2storage( RFIFOL(fd,4));
@ -1049,9 +1047,7 @@ int intif_parse_LoadGuildStorage(int fd)
if(battle_config.error_log)
ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4));
return 1;
} else if(!session_isValid(sd->fd))
return 1; // Invalid session
}
gstor=guild2storage(guild_id);
if(!gstor) {
if(battle_config.error_log)
@ -1424,8 +1420,7 @@ int intif_parse_RenamePetOk(int fd)
struct map_session_data *sd = NULL;
RFIFOHEAD(fd);
if((sd=map_id2sd(RFIFOL(fd,2)))==NULL ||
sd->status.char_id != RFIFOL(fd,6) ||
!session_isValid(sd->fd)) // Invalid session
sd->status.char_id != RFIFOL(fd,6))
return 0;
if (RFIFOB(fd,10) == 0) {
clif_displaymessage(sd->fd, msg_txt(280)); // You cannot use this name for your pet.