git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7791 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -40,6 +40,7 @@ Playtester
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Date Added
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Date Added
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======
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======
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07/20
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07/20
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* Split quest from cities/izlude.txt to quests/quests_izlude.txt [Evera]
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* Split quest from cities/alberta.txt to quests/quests_alberta.txt [Evera]
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* Split quest from cities/alberta.txt to quests/quests_alberta.txt [Evera]
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* Split quests from cities/amatsu.txt to quests/quests_amatsu.txt [Evera]
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* Split quests from cities/amatsu.txt to quests/quests_amatsu.txt [Evera]
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* Split quests from cities/ayothaya.txt to quests/quests_ayothaya.txt [Evera]
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* Split quests from cities/ayothaya.txt to quests/quests_ayothaya.txt [Evera]
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= kobra_k88
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//= kobra_k88
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.6
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//= 1.7
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena 7.15 +
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//= eAthena 7.15 +
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//===== Description: =========================================
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//===== Description: =========================================
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@ -17,6 +17,7 @@
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//= the Jawaii warper, thanks to reddozen and Silent [MasterOfMuppets]
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//= the Jawaii warper, thanks to reddozen and Silent [MasterOfMuppets]
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//= 1.5 Replaced iz_move_alberta with MISC_QUEST & 16 [Lupus]
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//= 1.5 Replaced iz_move_alberta with MISC_QUEST & 16 [Lupus]
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//= 1.6 Removed Duplicates [Silent]
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//= 1.6 Removed Duplicates [Silent]
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//= 1.7 Split quest to quests/quests_izlude.txt [Evera]
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//============================================================
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//============================================================
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@ -784,120 +785,6 @@ izlude_in.gat,125,164,5 script Aaron 65,{
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close;
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close;
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}
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}
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//Edgar-------------------------------------------------------------------------------------
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izlude.gat,182,186,6 script Edgar 709,{
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mes "[Edgar]";
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mes "My town, Izlude is connected to";
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mes "Alberta by the harbor in the West.";
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mes "There is so much traffic between";
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mes "us, I almost become an Albertian.";
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mes "Hehehe~";
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next;
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mes "[Edgar]";
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mes "There's this guy I know pretty";
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mes "well, Phelix, who lives in Alberta.";
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mes "That guy is really stingy... He";
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mes "charges for everything!";
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next;
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mes "[Edgar]";
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mes "But he's a really nice guy and";
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mes "likes helping other people. He has";
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mes "a good heart and will give you his";
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mes "support if you meet his price.";
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next;
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mes "[Edgar]";
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mes "Lately, people in Alberta say that";
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mes "he is really trying to help folks";
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mes "and that his demand for Jellopies";
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mes "is just a cover-up. Well, you";
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mes "should take a look at what he has";
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mes "to offer.";
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M_Menu:
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next;
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menu "Can you tell me the way to Alberta?",-,"End Conversation",M_End;
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mes "[Edgar]";
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mes "Huh? Well, you can use your feet";
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mes "and just walk. But if you have";
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mes "money, I'd like to suggest that you";
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mes "take a ship.";
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next;
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menu "Ok, gotcha.",-,"But I'm sick of walking and I'm broke!",sM_1;
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mes "[Edgar]";
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mes "Alright, Take Care~";
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close;
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sM_1:
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if (MISC_QUEST & 16) goto sM_2;
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mes "[Edgar]";
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mes "Okay...";
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mes "You don't want to walk AND you've";
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mes "got no cash, but you still want to";
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mes "go there? Oh geez.";
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next;
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mes "[Edgar]";
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mes "Fine fine. Me, being the captain of";
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mes "a ship, can afford to bring you";
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mes "there at a lower price. How does";
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mes "250 Zeny sound?";
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next;
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menu "Alrighty~?",-,"Bah, what a rip off!!",sm_1b;
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set MISC_QUEST,MISC_QUEST | 16;
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if(Zeny < 250) goto sl_NoZeny;
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set Zeny, Zeny - 250;
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warp "alberta.gat",195,164;
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sm_1b:
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mes "[Edgar]";
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mes "Boy oh boy,";
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mes "if you think";
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mes "that's a rip off...";
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close;
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sM_2:
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mes "[Edgar]";
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mes "So are you heading to Alberta";
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mes "again? Let me give you the same";
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mes "discount and only charge 250 Zeny,";
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mes "just like the last time.";
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mes "How's that sound?";
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next;
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menu "Alrighty~!",-,"Why are you being so nice to me?!",sM_2b;
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if(Zeny < 250) goto sl_NoZeny;
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set Zeny, Zeny - 250;
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warp "alberta.gat",195,164;
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sM_2b:
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mes "[Edgar]";
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mes "It's just the way I am. That, and";
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mes "your devilish smile reminds me of";
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mes "my beloved blond haired son who";
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mes "left home years ago to become a";
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mes "Sailor on his own ship. Bless his";
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mes "soul, wherever he is.";
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close;
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sl_NoZeny:
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mes "[Edgar]";
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mes "Um...";
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mes "This isn't";
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mes "enough money.";
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mes "Go and get";
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mes "some more.";
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close;
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M_End:
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mes "[Edgar]";
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mes "Yeah, alright.";
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mes "See you later~";
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close;
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}
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//Sailor-------------------------------------------------------------------------------------
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//Sailor-------------------------------------------------------------------------------------
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izlude.gat,201,181,2 script Sailor#06 100,{
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izlude.gat,201,181,2 script Sailor#06 100,{
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mes "[Sailor]";
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mes "[Sailor]";
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128
npc/quests/quests_izlude.txt
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128
npc/quests/quests_izlude.txt
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@ -0,0 +1,128 @@
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//===== eAthena Script =======================================
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//= Quest NPCs related to Izlude
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//===== By: ==================================================
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//= Evera and The eAthena Dev Team
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//===== Current Version: =====================================
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//= 1.0
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//===== Compatible With: =====================================
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//= eAthena 7.15 +
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//===== Description: =========================================
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//= Edgar's Offer
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//===== Additional Comments: =================================
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//= 1.0 Initial release [Evera]
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//============================================================
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//==================================================== Edgar's
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//====================================================== Offer
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izlude.gat,182,186,6 script Edgar 709,{
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mes "[Edgar]";
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mes "My town, Izlude is connected to";
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mes "Alberta by the harbor in the West.";
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mes "There is so much traffic between";
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mes "us, I almost become an Albertian.";
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mes "Hehehe~";
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next;
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mes "[Edgar]";
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mes "There's this guy I know pretty";
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mes "well, Phelix, who lives in Alberta.";
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mes "That guy is really stingy... He";
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mes "charges for everything!";
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next;
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mes "[Edgar]";
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mes "But he's a really nice guy and";
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mes "likes helping other people. He has";
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mes "a good heart and will give you his";
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mes "support if you meet his price.";
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next;
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mes "[Edgar]";
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mes "Lately, people in Alberta say that";
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mes "he is really trying to help folks";
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mes "and that his demand for Jellopies";
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mes "is just a cover-up. Well, you";
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mes "should take a look at what he has";
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mes "to offer.";
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M_Menu:
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next;
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menu "Can you tell me the way to Alberta?",-,"End Conversation",M_End;
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mes "[Edgar]";
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mes "Huh? Well, you can use your feet";
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mes "and just walk. But if you have";
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mes "money, I'd like to suggest that you";
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mes "take a ship.";
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next;
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menu "Ok, gotcha.",-,"But I'm sick of walking and I'm broke!",sM_1;
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mes "[Edgar]";
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mes "Alright, Take Care~";
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close;
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sM_1:
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if (MISC_QUEST & 16) goto sM_2;
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mes "[Edgar]";
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mes "Okay...";
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mes "You don't want to walk AND you've";
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mes "got no cash, but you still want to";
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mes "go there? Oh geez.";
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next;
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mes "[Edgar]";
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mes "Fine fine. Me, being the captain of";
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mes "a ship, can afford to bring you";
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mes "there at a lower price. How does";
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mes "250 Zeny sound?";
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next;
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menu "Alrighty~?",-,"Bah, what a rip off!!",sm_1b;
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set MISC_QUEST,MISC_QUEST | 16;
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if(Zeny < 250) goto sl_NoZeny;
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set Zeny, Zeny - 250;
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warp "alberta.gat",195,164;
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sm_1b:
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mes "[Edgar]";
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mes "Boy oh boy,";
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mes "if you think";
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mes "that's a rip off...";
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close;
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sM_2:
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mes "[Edgar]";
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mes "So are you heading to Alberta";
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mes "again? Let me give you the same";
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mes "discount and only charge 250 Zeny,";
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mes "just like the last time.";
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mes "How's that sound?";
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next;
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menu "Alrighty~!",-,"Why are you being so nice to me?!",sM_2b;
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if(Zeny < 250) goto sl_NoZeny;
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set Zeny, Zeny - 250;
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warp "alberta.gat",195,164;
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sM_2b:
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mes "[Edgar]";
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mes "It's just the way I am. That, and";
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mes "your devilish smile reminds me of";
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mes "my beloved blond haired son who";
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mes "left home years ago to become a";
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mes "Sailor on his own ship. Bless his";
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mes "soul, wherever he is.";
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close;
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sl_NoZeny:
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mes "[Edgar]";
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mes "Um...";
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mes "This isn't";
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mes "enough money.";
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mes "Go and get";
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mes "some more.";
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close;
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M_End:
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mes "[Edgar]";
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mes "Yeah, alright.";
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mes "See you later~";
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close;
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}
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@ -72,6 +72,7 @@ npc: npc/quests/quests_ayothaya.txt
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npc: npc/quests/quests_comodo.txt
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npc: npc/quests/quests_comodo.txt
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npc: npc/quests/quests_ein.txt
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npc: npc/quests/quests_ein.txt
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npc: npc/quests/quests_geffen.txt
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npc: npc/quests/quests_geffen.txt
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npc: npc/quests/quests_izlude.txt
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npc: npc/quests/quests_lighthalzen.txt
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npc: npc/quests/quests_lighthalzen.txt
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npc: npc/quests/quests_louyang.txt
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npc: npc/quests/quests_louyang.txt
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npc: npc/quests/quests_lutie.txt
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npc: npc/quests/quests_lutie.txt
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