Corrected script for some item #7 (#6863)

* Fix Item 1435 & Combo 1631
* Added a bunch of new items
This commit is contained in:
idk-whoami 2022-06-09 00:30:31 +07:00 committed by GitHub
parent 9be8b5e591
commit 7fd27a6c27
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GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 2462 additions and 50 deletions

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@ -580,8 +580,11 @@ Body:
}
- Combos:
- Combo:
- Rafini_Staff
- Lapine_Shield
- Rafini_Staff # 1649
- Lapine_Shield # 2198
- Combo:
- Rafini_Staff_S # 1679
- Lapine_Shield # 2198
Script: |
.@r_2198 = getequiprefinerycnt(EQI_HAND_L);
.@r_1649 = getequiprefinerycnt(EQI_HAND_R);
@ -7721,8 +7724,11 @@ Body:
bonus bHealPower,2*.@r;
- Combos:
- Combo:
- Kardui_Robe
- Rafini_Staff
- Kardui_Robe # 15169
- Rafini_Staff # 1649
- Combo:
- Kardui_Robe # 15169
- Rafini_Staff_S # 1679
Script: |
.@r = getequiprefinerycnt(EQI_HAND_R);
.@b = getequiprefinerycnt(EQI_ARMOR);
@ -10403,9 +10409,6 @@ Body:
- Combo:
- Shoes_Of_Punishment # 22120
- Holy_Stick # 1631
- Combo:
- Shoes_Of_Punishment_BR # 22182
- Holy_Stick # 1631
Script: |
.@r = getequiprefinerycnt(EQI_HAND_R);
.@cast = -5*getskilllv("AB_ORATIO");
@ -10423,6 +10426,27 @@ Body:
bonus2 bMagicAddEle,Ele_Dark,.@magic;
}
bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg + 10*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")+getskilllv("AB_CLEARANCE"));
- Combos:
- Combo:
- Shoes_Of_Punishment_BR # 22182
- Holy_Stick # 1631
Script: |
.@r = getequiprefinerycnt(EQI_HAND_R);
.@cast = -5*getskilllv("AB_ORATIO");
bonus2 bVariableCastrate,"AB_JUDEX",.@cast;
bonus2 bVariableCastrate,"AB_ADORAMUS",.@cast;
if (.@r >= 8) {
.@magic = 30;
if (.@r >= 12) {
.@magic += 20;
.@dmg = 20;
}
bonus2 bMagicAddRace,RC_Demon,.@magic;
bonus2 bMagicAddRace,RC_Undead,.@magic;
bonus2 bMagicAddEle,Ele_Undead,.@magic;
bonus2 bMagicAddEle,Ele_Dark,.@magic;
}
bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg + 10*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")+getskilllv("AB_CLEARANCE"));
- Combos:
- Combo:
- Para_Team_Boots100
@ -13833,27 +13857,27 @@ Body:
}
- Combos:
- Combo:
- R_Knuckle
- King_Schmidt_Suit
- King_Schmidt_Manteau
- R_Knuckle # 1870
- King_Schmidt_Suit # 15388
- King_Schmidt_Manteau # 15389
- Combo:
- R_Huuma_Shuriken
- King_Schmidt_Suit
- King_Schmidt_Manteau
- R_Huuma_Shuriken # 13347
- King_Schmidt_Suit # 15388
- King_Schmidt_Manteau # 15389
- Combo:
- G_Knight_Archer_Bow
- King_Schmidt_Suit
- King_Schmidt_Manteau
- G_Knight_Archer_Bow # 18198
- King_Schmidt_Suit # 15388
- King_Schmidt_Manteau # 15389
- Combo:
- R_Revolver
- King_Schmidt_Suit
- King_Schmidt_Manteau
- R_Revolver # 32304
- King_Schmidt_Suit # 15388
- King_Schmidt_Manteau # 15389
Script: |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT);
autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON;
bonus bBaseAtk,30;
if (.@sum >= 30) {
bonus2 bAddRace,RC_Undead,20;
bonus2 bAddEle,Ele_Undead,20;
bonus2 bAddEle,Ele_Holy,20;
}
- Combos:
@ -25598,13 +25622,13 @@ Body:
Script: |
bonus2 bSubEle,Ele_Fire,100;
bonus2 bSubSkill,"NPC_CRITICALSLASH",100;
# - Combos:
# - Combo:
# - Arabian_Manteau # 480023
# - aegis_300331 # 300331
# Script: |
# bonus2 bSubEle,Ele_Fire,30;
# bonus2 bSubSkill,"NPC_CRITICALSLASH",30;
- Combos:
- Combo:
- Arabian_Manteau # 480023
- Sealed_Ifrit_Card_J # 300331
Script: |
bonus2 bSubEle,Ele_Fire,30;
bonus2 bSubSkill,"NPC_CRITICALSLASH",30;
- Combos:
- Combo:
- Pendant_of_Solomon # 490035
@ -25866,3 +25890,400 @@ Body:
bonus2 bSkillAtk,"NC_AXETORNADO",20;
if (.@r >= 9)
bonus2 bSkillAtk,"NC_AXETORNADO",40;
- Combos:
- Combo:
- Isabella_Blue_Ear # 18910
- aegis_420000 # 420000
Script: |
if (getequiprefinerycnt(EQI_HEAD_TOP) >= 9)
bonus2 bAddSize,Size_Medium,6;
- Combos:
- Combo:
- Isabella_Red_Ear # 18908
- aegis_420000 # 420000
Script: |
if (getequiprefinerycnt(EQI_HEAD_TOP) >= 9)
bonus bAspdRate,6;
- Combos:
- Combo:
- Isabella_Brown_Ear # 18909
- aegis_420000 # 420000
Script: |
if (getequiprefinerycnt(EQI_HEAD_TOP) >= 9) {
bonus2 bSubRace,RC_DemiHuman,6;
bonus2 bSubRace,RC_Player_Human,6;
}
- Combos:
- Combo:
- aegis_400101 # 400101
- Fenrir_Card # 4556
Script: |
bonus bInt,30;
bonus bDex,30;
bonus2 bFixedCastrate,"WL_TETRAVORTEX",-100;
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Atroce_Card # 4425
Script: |
bonus2 bAddClass,Class_All,25;
autobonus "{ bonus bAspdRate,100; }",5,30000,0,"{}";
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Ifrit_Card # 4430
Script: |
bonus bBaseAtk,JobLevel;
bonus bCritical,JobLevel;
bonus bHit,JobLevel;
bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",6,10;
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Berzebub_Card # 4145
Script: |
bonus bMatkRate,readparam(bLuk)/10;
if (readparam(bLuk)>=130) {
bonus bMatkRate,15;
skill "PF_HPCONVERSION",3;
}
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Fallen_Bishop_Card # 4441
Script: |
bonus2 bMagicAddRace,RC_DemiHuman,50;
bonus2 bMagicAddRace,RC_Player_Human,50;
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Fallen_Bishop_Card # 4441
- Runaway_Magic # 4876
Script: |
bonus2 bMagicAddRace,RC_DemiHuman,-50;
bonus2 bMagicAddRace,RC_Player_Human,-50;
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Ktullanux_Card # 4419
Script: |
bonus bMaxHPrate,50;
skill "SA_FROSTWEAPON",5;
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Gloom_Under_Night_Card # 4408
Script: |
bonus bMaxHPrate,50;
skill "LG_PIETY",1;
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Sealed_Atroce_Card_J # 300330
Script: |
bonus2 bAddClass,Class_All,15;
autobonus "{ bonus bAspdRate,30; }",5,30000,0,"{}";
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Sealed_Ifrit_Card_J # 300331
Script: |
bonus bBaseAtk,JobLevel/2;
bonus bCritical,JobLevel/2;
bonus bHit,JobLevel/2;
- Combos:
- Combo:
- Sealed_Berz_Card_J # 311071
- Hollow_Shoes # 22212
Script: |
.@eq = getequiprefinerycnt(EQI_SHOES);
bonus2 bMagicAddEle,Ele_Dark,10;
bonus2 bMagicAddEle,Ele_Ghost,10;
bonus2 bMagicAddEle,Ele_Undead,10;
if (BaseLevel <= 99) {
bonus bMatk,2*.@eq;
bonus bVariableCastrate,-.@eq;
} else {
bonus bMatk,5*.@eq;
bonus bVariableCastrate,-(2*.@eq);
}
- Combos:
- Combo:
- Sealed_Berz_Card_J # 311071
- Hollow_Shoes_ # 470113
Script: |
.@eq = getequiprefinerycnt(EQI_SHOES);
skill "PR_MAGNUS",10;
bonus2 bMagicAddEle,Ele_Dark,30;
bonus2 bMagicAddEle,Ele_Ghost,30;
bonus2 bMagicAddEle,Ele_Undead,30;
if (BaseLevel <= 99) {
bonus bMatk,5*.@eq;
bonus bVariableCastrate,-(2*.@eq);
} else {
bonus bMatk,15*.@eq;
bonus bVariableCastrate,-(7*.@eq);
}
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Sealed_Berz_Card_J # 311071
Script: |
bonus bMatkRate,readparam(bLuk)/20;
if (readparam(bLuk)>=130)
bonus bMatkRate,10;
- Combos:
- Combo:
- Sealed_Berz_Card_J # 311071
- VesperHeadGear # 19436
Script: |
bonus bVariableCastrate,10;
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Sealed_Berz_Card_J # 311071
- Hollow_Shoes # 22212
Script: |
.@eq = getequiprefinerycnt(EQI_SHOES);
bonus2 bMagicAddEle,Ele_Dark,-10;
bonus2 bMagicAddEle,Ele_Ghost,-10;
bonus2 bMagicAddEle,Ele_Undead,-10;
if (BaseLevel <= 99) {
bonus bMatk,-2*.@eq;
bonus bVariableCastrate,.@eq;
} else {
bonus bMatk,-5*.@eq;
bonus bVariableCastrate,2*.@eq;
}
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Sealed_Berz_Card_J # 311071
- Hollow_Shoes_ # 470113
Script: |
.@eq = getequiprefinerycnt(EQI_SHOES);
skill "PR_MAGNUS",10;
bonus2 bMagicAddEle,Ele_Dark,-30;
bonus2 bMagicAddEle,Ele_Ghost,-30;
bonus2 bMagicAddEle,Ele_Undead,-30;
if (BaseLevel <= 99) {
bonus bMatk,-5*.@eq;
bonus bVariableCastrate,2*.@eq;
} else {
bonus bMatk,-15*.@eq;
bonus bVariableCastrate,7*.@eq;
}
- Combos:
- Combo:
- Fallen_Bishop_Card # 4441
- Moaning_of_EvilSpirits # 470112
Script: |
bonus bMatkRate,10;
bonus2 bMagicAddRace,RC_Angel,50;
bonus2 bMagicAddRace,RC_DemiHuman,50;
- Combos:
- Combo:
- Fallen_Bishop_Card # 4441
- Moaning_of_EvilSpirits # 470112
- Goddess_of_Abundance # 311073
Script: |
bonus2 bMagicAddRace,RC_Player_Human,50;
- Combos:
- Combo:
- Sealed_F_Bishop_Card_J # 300334
- Moaning_of_EvilSpirits # 470112
Script: |
bonus2 bMagicAddRace,RC_Angel,20;
bonus2 bMagicAddRace,RC_DemiHuman,20;
- Combos:
- Combo:
- Sealed_F_Bishop_Card_J # 300334
- Moaning_of_EvilSpirits # 470112
- Goddess_of_Abundance # 311073
Script: |
bonus2 bMagicAddRace,RC_Player_Human,20;
- Combos:
- Combo:
- Moaning_of_EvilSpirits # 470112
- Runaway_Magic # 4876
Script: |
bonus bInt,40;
bonus bDelayrate,-40;
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Sealed_F_Bishop_Card_J # 300334
Script: |
bonus2 bMagicAddRace,RC_Angel,20;
bonus2 bMagicAddRace,RC_DemiHuman,20;
bonus2 bMagicAddRace,RC_Player_Human,20;
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Sealed_F_Bishop_Card_J # 300334
- Runaway_Magic # 4876
Script: |
bonus2 bMagicAddRace,RC_Angel,-20;
bonus2 bMagicAddRace,RC_DemiHuman,-20;
bonus2 bMagicAddRace,RC_Player_Human,-20;
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Sealed_Ktullanux_Card # 4481
Script: |
bonus bMaxHPrate,25;
bonus5 bAutoSpellWhenHit,"SA_FROSTWEAPON",1,10,BF_WEAPON,0;
- Combos:
- Combo:
- Goddess_of_Abundance # 311073
- Sealed_Gloom_Card_J # 300332
Script: |
bonus bMaxHPrate,25;
bonus2 bAddEle,Ele_Holy,10;
bonus2 bAddEle,Ele_Dark,10;
bonus2 bAddRace,RC_Angel,10;
bonus2 bAddRace,RC_Demon,10;
- Combos:
- Combo:
- Thornbush_Hairband # 18804
- Thorn_Staff # 1636
- Combo:
- Thornbush_Hairband # 18804
- Thorn_Staff_ # 1664
Script: |
bonus bMatk,10*min(getequiprefinerycnt(EQI_HAND_R),10);
- Combos:
- Combo:
- Phantom_Of_Masquerade # 19497
- Thanatos_Card # 4399
Script: |
bonus bBaseAtk,pow(getrefine(),2)*4;
- Combos:
- Combo:
- Phantom_Of_Masquerade # 19497
- SLD_Thanatos_Card_J # 300338
Script: |
bonus bBaseAtk,pow(getrefine(),2)*2;
- Combos:
- Combo:
- Walking_Stick_ # 1675
- Magician_Hat # 5045
Script: |
bonus bDex,2;
bonus bInt,2;
bonus bSPrecovRate,5;
bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R);
- Combos:
- Combo:
- Owlduke_Silk_Hat # 18866
- Walking_Stick_ # 1675
Script: |
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus5 bAutoSpell,"HW_MAGICPOWER",2,(.@r*4),BF_MAGIC,0;
if (.@r>= 10)
bonus bVariableCastrate,-20;
- Combos:
- Combo:
- Owlduke_Silk_Hat # 18866
- One_Eyed_Glass # 2239
Script: |
bonus5 bAutoSpell,"HW_MAGICPOWER",2,(getequiprefinerycnt(EQI_HEAD_TOP)-5),BF_MAGIC,0;
- Combos:
- Combo:
- Owlduke_Silk_Hat # 18866
- Owl_Duke_Card # 4237
- Owl_Baron_Card # 4238
Script: |
bonus5 bAutoSpell,"HW_MAGICPOWER",6,2,BF_MAGIC,0;
- Combos:
- Combo:
- Owlduke_Silk_Hat # 18866
- Owl_Baron_Card # 4238
Script: |
bonus5 bAutoSpell,"HW_MAGICPOWER",4,3,BF_MAGIC,0;
- Combos:
- Combo:
- Jirant_Dress # 15387
- Jirant_Staff_BR # 2047
- Combo:
- Jirant_Dress # 15387
- Jirant_Staff # 2041
Script: |
.@r = getequiprefinerycnt(EQI_HAND_R);
.@a = min(4,.@r-6);
skill "AL_INCAGI",1;
bonus2 bSkillAtk,"SO_ELECTRICWALK",30*.@r;
bonus2 bSkillAtk,"SO_FIREWALK",30*.@r;
bonus bMagicHPGainValue,50*.@r;
if (.@r>=7)
skill "AL_INCAGI",.@a;
- Combos:
- Combo:
- Jirant_Dress # 15387
- Jirant_Cloak_BR # 20908
- Combo:
- Jirant_Dress # 15387
- Jirant_Cloak # 20852
Script: |
.@r = getequiprefinerycnt(EQI_GARMENT);
bonus bMatkRate,2*.@r;
bonus bVariableCastrate,-2*.@r;
- Combos:
- Combo:
- Jirant_Dress # 15387
- Professor_Card # 4561
Script: |
bonus2 bResEff,Eff_Freeze,100;
bonus2 bVariableCastrate,"SO_PSYCHIC_WAVE",-100;
bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,-100,BF_MAGIC,0;
- Combos:
- Combo:
- Staff_170_J # 2038
- Immortal_Dog_Tag # 32204
Script: |
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bInt,2*.@r;
bonus2 bSkillAtk,"WL_CRIMSONROCK",.@r;
if (.@r >= 9) {
bonus bMagicHPGainValue,500;
autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,50; }",10,10000,BF_MAGIC,"{ specialeffect2 255; }";
}
- Combos:
- Combo:
- Jirant_Staff # 2041
- Jirant_Cloak # 20852
Script: |
bonus bMatkRate,5;
bonus2 bSubEle,Ele_Fire,20;
bonus2 bSubEle,Ele_Wind,20;
- Combos:
- Combo:
- Jirant_Staff_BR # 2047
- Jirant_Cloak_BR # 20908
Script: |
bonus bMatkRate,5;
bonus2 bSubEle,Ele_Fire,10;
bonus2 bSubEle,Ele_Wind,10;
- Combos:
- Combo:
- Jirant_Mirror # 28956
- Jirant_Dress # 15387
Script: |
bonus bMatkRate,5;
bonus2 bIgnoreDefClassRate,Class_Boss,25;
if (getequiprefinerycnt(EQI_HAND_L)>=8) {
bonus bMatkRate,5;
bonus2 bIgnoreDefClassRate,Class_Boss,25;
}
- Combos:
- Combo:
- Jirant_Mirror # 28956
- Jirant_Cloak # 20852
Script: |
bonus bMatkRate,5;
bonus bVariableCastrate,-5;
if (getequiprefinerycnt(EQI_HAND_L)>=8) {
bonus bFlee2,20;
bonus bMatkRate,5;
bonus bVariableCastrate,-5;
}

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@ -35856,6 +35856,7 @@ Body:
AegisName: Luxurious_Pet_Food
Name: Luxurious Pet Food
Type: Etc
Buy: 10000
Weight: 10
- Id: 25378
AegisName: Hardly_Sealed_Letter
@ -47475,6 +47476,77 @@ Body:
Script: |
bonus bVariableCastrate,-10;
bonus bDelayrate,-10;
- Id: 300330
AegisName: Sealed_Atroce_Card_J
Name: Sealed Atroce Card
Type: Card
Weight: 10
Locations:
Right_Hand: true
Flags:
BuyingStore: true
DropEffect: CLIENT
Script: |
bonus bBaseAtk,25;
autobonus "{ bonus bAspdRate,30; }",5,10000,0,"{}";
- Id: 300331
AegisName: Sealed_Ifrit_Card_J
Name: Sealed Ifrit Card
Type: Card
Weight: 10
Locations:
Both_Accessory: true
Flags:
BuyingStore: true
DropEffect: CLIENT
Script: |
bonus bBaseAtk,(JobLevel/20);
bonus bCritical,(JobLevel/20);
bonus bHit,(JobLevel/20);
bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",1,1;
- Id: 300332
AegisName: Sealed_Gloom_Card_J
Name: Sealed Gloom Under Night Card
Type: Card
Weight: 10
Locations:
Armor: true
Flags:
BuyingStore: true
DropEffect: CLIENT
Script: |
bonus2 bAddEle,Ele_Holy,5;
bonus2 bAddEle,Ele_Dark,5;
bonus2 bAddRace,RC_Angel,5;
bonus2 bAddRace,RC_Demon,5;
- Id: 300334
AegisName: Sealed_F_Bishop_Card_J
Name: Sealed Fallen Bishop Hibram Card
Type: Card
Weight: 10
Locations:
Shoes: true
Flags:
BuyingStore: true
DropEffect: CLIENT
Script: |
bonus bMatkRate,10;
bonus bMaxSPrate,-50;
- Id: 300338
AegisName: SLD_Thanatos_Card_J
Name: Sealed Memory of Thanatos Card
Type: Card
Buy: 20
Weight: 10
Locations:
Right_Hand: true
Flags:
DropEffect: CLIENT
Script: |
bonus2 bIgnoreDefRaceRate,RC_All,100;
bonus bDef,-30;
bonus bFlee,-30;
bonus bSPDrainValue,-1;
- Id: 300348
AegisName: SLD_G_Amon_Ra_Card_J
Name: Sealed Nightmare Amon Ra Card
@ -56010,6 +56082,26 @@ Body:
}
}
}
- Id: 311071
AegisName: Sealed_Berz_Card_J
Name: Sealed Berzebub Card
Type: Card
Weight: 10
Locations:
Both_Accessory: true
Flags:
BuyingStore: true
DropEffect: CLIENT
Script: |
bonus bVariableCastrate,-10;
- Id: 311073
AegisName: Goddess_of_Abundance
Name: Goddess of Abundance # !todo check english name
Type: Card
SubType: Enchant
Script: |
bonus bHealpower2,15;
bonus bAddItemHealRate,15;
- Id: 311076
AegisName: POW_1Lv
Name: POW Lv1
@ -63461,6 +63553,28 @@ Body:
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1000895
AegisName: aegis_1000895
Name: Special Young Seed Exchange
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1000956
AegisName: aegis_1000956
Name: Special Kunnam Exchange
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1220001
AegisName: Kunai
Name: Kunai

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@ -12977,6 +12977,7 @@ Body:
NoAuction: true
Script: |
itemskill "AC_CONCENTRATION",max(getskilllv("AC_CONCENTRATION"),3);
/*bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus5 bAutoSpell,\"AC_CONCENTRATION\",max(getskilllv(\"AC_CONCENTRATION\"),3),10,BF_WEAPON|BF_MAGIC,0; }",600,1,1,EFST_2011RWC_SCROLL; TODO implement new staus*/
specialeffect2 EF_POTION_BERSERK;
showscript "Oh My GOODNESS!!! I FEEL AWESOMELY STRONG!!! WOWOW";
- Id: 12797
@ -32934,7 +32935,7 @@ Body:
NoAuction: true
Script: |
specialeffect2 EF_SPELLBREAKER;
bonus_script "{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; }",1800;
bonus_script "{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; }",1800,1,1,EFST_TARGET_ASPD;
- Id: 14601
AegisName: Tyr's_Blessing
Name: Tyr's Blessing
@ -32949,10 +32950,7 @@ Body:
NoMail: true
NoAuction: true
Script: |
sc_start SC_FLEEFOOD,300000,30;
sc_start SC_HITFOOD,300000,30;
sc_start SC_ATKPOTION,300000,20;
sc_start SC_MATKPOTION,300000,20;
bonus_script "{ bonus bBaseAtk,20; bonus bMatk,20; bonus bHit,30; bonus bFlee,30; }",300,3,1;
- Id: 14602
AegisName: TaogunkaS
Name: Tao Gunka Scroll
@ -33925,7 +33923,8 @@ Body:
NoMail: true
NoAuction: true
Script: |
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1;
specialeffect2 EF_POTION_BERSERK;
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1,EFST_LIMIT_POWER_BOOSTER;
- Id: 14805
AegisName: July_Lucky_Scroll
Name: Almighty Lucky Egg
@ -34245,7 +34244,7 @@ Body:
NoMail: true
NoAuction: true
Script: |
itemskill "AC_CONCENTRATION",max(getskilllv("AC_CONCENTRATION"),3);
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus5 bAutoSpell,\"AC_CONCENTRATION\",max(getskilllv(\"AC_CONCENTRATION\"),3),10,BF_WEAPON|BF_MAGIC,0; }",600,1,1,EFST_2011RWC_SCROLL;
specialeffect2 EF_POTION_BERSERK;
showscript "Oh My GOODNESS!!! I FEEL AWESOMELY STRONG!!! WOWOW";
- Id: 14875
@ -45377,6 +45376,63 @@ Body:
Trade:
Script: |
callfunc "F_CashStore";
- Id: 22816
AegisName: G_Mysterious_Water
Name: True Mysterious Life Potion # !todo check english name
Type: Usable
Weight: 10
NoUse:
Sitting: true
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
specialeffect2 EF_HEAL3;
sc_start2 SC_M_LIFEPOTION,3600000,-4,3;
sc_start SC_SPEEDUP0,600000,25;
- Id: 22817
AegisName: G_Small_Life_Potion
Name: True Small Life Potion # !todo check english name
Type: Usable
Weight: 10
NoUse:
Sitting: true
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
specialeffect2 EF_HEAL3;
sc_start2 SC_S_LIFEPOTION,3600000,-5,5;
sc_start SC_SPEEDUP0,600000,25;
- Id: 22818
AegisName: G_Med_Life_Potion
Name: True Medium Life potion # !todo check english name
Type: Usable
Weight: 10
NoUse:
Sitting: true
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
specialeffect2 EF_HEAL3;
sc_start2 SC_L_LIFEPOTION,3600000,-7,4;
sc_start SC_SPEEDUP0,600000,25;
- Id: 22819
AegisName: G_Almighty
Name: True Almighty
@ -45392,6 +45448,46 @@ Body:
Script: |
bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",3600;
sc_start SC_SPEEDUP0,600000,25;
- Id: 22820
AegisName: G_ASPD_Potion
Name: True EnhancedASPD Potion # !todo check english name
Type: Usable
Weight: 10
NoUse:
Sitting: true
Delay:
Duration: 3600000
Status: Reuse_Limit_Aspd_Potion
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
sc_start SC_ATTHASTE_CASH,3600000,3;
sc_start SC_SPEEDUP0,600000,25;
- Id: 22821
AegisName: G_Red_Booster
Name: True Red Booster # !todo check english name
Type: Usable
Weight: 10
NoUse:
Sitting: true
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
specialeffect2 EF_POTION_BERSERK;
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus5 bAutoSpell,\"AC_CONCENTRATION\",max(getskilllv(\"AC_CONCENTRATION\"),3),10,BF_WEAPON|BF_MAGIC,0; }",3600,1,1,EFST_2011RWC_SCROLL;
sc_start SC_SPEEDUP0,600000,25;
- Id: 22822
AegisName: Summer_Vacation_Costumes
Name: Summer Vacation Costumes
@ -46126,6 +46222,42 @@ Body:
Container: true
Script: |
getgroupitem(IG_Enchant_Stone_Box7);
- Id: 22973
AegisName: Shadow_Cube_Weapon
Name: Shadow Cube (Weapon)
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
getgroupitem(IG_SHADOW_CUBE_WEAPON);
- Id: 22974
AegisName: Shadow_Cube_Armor
Name: Shadow Cube (Armor)
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
getgroupitem(IG_SHADOW_CUBE_ARMOR);
- Id: 22975
AegisName: Shadow_Cube_Shield
Name: Shadow Cube (Shield)
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
getgroupitem(IG_SHADOW_CUBE_SHIELD);
- Id: 22976
AegisName: Shadow_Cube_Shoes
Name: Shadow Cube (Shoes)
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
getgroupitem(IG_SHADOW_CUBE_SHOES);
- Id: 22977
AegisName: Shadow_Cube_Pendant
Name: Shadow Cube (Pendant)
@ -46598,6 +46730,13 @@ Body:
getitem 12508,3;
getitem 12509,3;
getitem 12510,3;
- Id: 23150
AegisName: Lapine_DdukddakBox
Name: Lapine Big Box
Type: Delayconsume
Weight: 10
Script: |
/* TODO Update Description */
- Id: 23151
AegisName: EnchantStone_Recipe
Name: Enchant Stone Recipe
@ -47239,6 +47378,37 @@ Body:
Script: |
input .@megaphone$;
announce strcharinfo(0) + ": " + .@megaphone$,bc_all,0xFF0000;
- Id: 23360
AegisName: Psychotropic
Name: Psychotropic
Type: Delayconsume
Weight: 10
EquipLevelMin: 100
NoUse:
Sitting: true
Flags:
BuyingStore: true
Script: |
itemskill "WM_GLOOMYDAY",5;
- Id: 23361
AegisName: Serum
Name: Serum
Type: Healing
Weight: 100
EquipLevelMin: 100
Flags:
BuyingStore: true
Delay:
Duration: 60000
Script: |
sc_end SC_PARALYSE;
sc_end SC_PYREXIA;
sc_end SC_DEATHHURT;
sc_end SC_LEECHESEND;
sc_end SC_VENOMBLEED;
sc_end SC_TOXIN;
sc_end SC_MAGICMUSHROOM;
sc_end SC_OBLIVIONCURSE;
- Id: 23374
AegisName: Fire_Armor_S
Name: Fire Armor Scroll
@ -47510,6 +47680,15 @@ Body:
Container: true
Script: |
getgroupitem(IG_Enchant_Stone_Box14);
- Id: 23660
AegisName: Dogly_Bottle_Z
Name: Dogly Bottle Z
Type: Healing
Weight: 180
Flags:
BuyingStore: true
Script: |
percentheal 18,18;
- Id: 23665
AegisName: PhysicalMagical_Mix
Name: PhysicalMagical Mix
@ -47703,6 +47882,15 @@ Body:
Container: true
Script: |
getitem callfunc("F_Rand",15278,15279,15346,15347,15353,15354),1;
- Id: 23767
AegisName: Powerful_Helm_Box
Name: Powerful Helm Box # !todo check english name
Type: Usable
Flags:
Container: true
Weight: 800
Script: |
getitem callfunc("F_Rand",19300,19249,19263,19296,19308),1;
- Id: 23770
AegisName: Enchant_Stone_Box16
Name: Costume Enchant Stone Box 16
@ -47982,6 +48170,13 @@ Body:
Weight: 50
Script: |
laphine_upgrade();
- Id: 23817
AegisName: Bs_Making_S
Name: Mysterious Combination Bundle
Type: Delayconsume
Weight: 10
Script: |
/* TODO Update Description */
- Id: 23818
AegisName: Bs_Item_M_S_2
Name: Giant Orc Helm Combination SynthesisBox
@ -48593,6 +48788,50 @@ Body:
Type: Delayconsume
Script: |
laphine_upgrade();
- Id: 100005
AegisName: G_Small_Mana_Potion
Name: True Small Mana Potion # !todo check english name
Type: Usable
Weight: 10
NoUse:
Sitting: true
Script: |
specialeffect2 EF_HEAL3;
sc_start2 SC_S_MANAPOTION,3600000,-5,5;
sc_start SC_SPEEDUP0,600000,25;
- Id: 100006
AegisName: G_M_DEFScroll
Name: True Brilliant Protection Scroll # !todo check english name
Type: Usable
Weight: 10
NoUse:
Sitting: true
Script: |
specialeffect2 EF_HEAL3;
bonus_script "{ bonus bDef,500; bonus bMdef,200; }",3600,0,1,EFST_M_DEFSCROLL;
sc_start SC_SPEEDUP0,600000,25;
- Id: 100007
AegisName: G_Limit_Power_Booster
Name: Gin Limited Power Booster # !todo check english name
Type: Usable
Weight: 10
NoUse:
Sitting: true
Script: |
specialeffect2 EF_POTION_BERSERK;
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",3600,1,1,EFST_LIMIT_POWER_BOOSTER;
sc_start SC_SPEEDUP0,600000,25;
- Id: 100008
AegisName: G_Infinity_Drink
Name: Gin Infinity Drink # !todo check english name
Type: Usable
Weight: 10
NoUse:
Sitting: true
Script: |
specialeffect2 EF_POTION_BERSERK;
bonus_script "{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bCritAtkRate,5; bonus bLongAtkRate,5; bonus bMatkRate,5; bonus bNoCastCancel; }",3600,1,1,EFST_INFINITY_DRINK;
sc_start SC_SPEEDUP0,600000,25;
- Id: 100009
AegisName: Joy_Of_Victory
Name: Victorious Happiness
@ -48759,6 +48998,96 @@ Body:
NoConsume: true
Script: |
itemskill "WL_READING_SB_READING",10;
- Id: 100075
AegisName: DishSet05
Name: Level 5 Dishes
Type: Usable
Weight: 50
NoUse:
Sitting: true
Script: |
sc_start SC_STRFOOD,600000,5;
sc_start SC_AGIFOOD,600000,5;
sc_start SC_VITFOOD,600000,5;
sc_start SC_INTFOOD,600000,5;
sc_start SC_DEXFOOD,600000,5;
sc_start SC_LUKFOOD,600000,5;
percentheal 5,5;
- Id: 100076
AegisName: DishSet06
Name: Level 6 Dishes
Type: Usable
Weight: 50
NoUse:
Sitting: true
Script: |
sc_start SC_STRFOOD,600000,6;
sc_start SC_AGIFOOD,600000,6;
sc_start SC_VITFOOD,600000,6;
sc_start SC_INTFOOD,600000,6;
sc_start SC_DEXFOOD,600000,6;
sc_start SC_LUKFOOD,600000,6;
percentheal 6,6;
- Id: 100077
AegisName: DishSet07
Name: Level 7 Dishes
Type: Usable
Weight: 50
NoUse:
Sitting: true
Script: |
sc_start SC_STRFOOD,600000,7;
sc_start SC_AGIFOOD,600000,7;
sc_start SC_VITFOOD,600000,7;
sc_start SC_INTFOOD,600000,7;
sc_start SC_DEXFOOD,600000,7;
sc_start SC_LUKFOOD,600000,7;
percentheal 7,7;
- Id: 100078
AegisName: DishSet08
Name: Level 8 Dishes
Type: Usable
Weight: 50
NoUse:
Sitting: true
Script: |
sc_start SC_STRFOOD,600000,8;
sc_start SC_AGIFOOD,600000,8;
sc_start SC_VITFOOD,600000,8;
sc_start SC_INTFOOD,600000,8;
sc_start SC_DEXFOOD,600000,8;
sc_start SC_LUKFOOD,600000,8;
percentheal 8,8;
- Id: 100079
AegisName: DishSet09
Name: Level 9 Dishes
Type: Usable
Weight: 50
NoUse:
Sitting: true
Script: |
sc_start SC_STRFOOD,600000,9;
sc_start SC_AGIFOOD,600000,9;
sc_start SC_VITFOOD,600000,9;
sc_start SC_INTFOOD,600000,9;
sc_start SC_DEXFOOD,600000,9;
sc_start SC_LUKFOOD,600000,9;
percentheal 9,9;
- Id: 100080
AegisName: DishSet10
Name: Level 10 Dishes
Type: Usable
Weight: 50
NoUse:
Sitting: true
Script: |
sc_start SC_STRFOOD,600000,10;
sc_start SC_AGIFOOD,600000,10;
sc_start SC_VITFOOD,600000,10;
sc_start SC_INTFOOD,600000,10;
sc_start SC_DEXFOOD,600000,10;
sc_start SC_LUKFOOD,600000,10;
percentheal 10,10;
- Id: 100081
AegisName: Kr_B_Special01
Name: "[Not for Sale] Advanced Combat Manual"
@ -48782,6 +49111,27 @@ Body:
Container: true
Script: |
getitem callfunc("F_Rand",31754,31755,31756,31757,31758,31759,31760,31761),1;
- Id: 100316
AegisName: G_Tyrs_Blessing
Name: Gin Tyr's Blessing # !todo check english name
Type: Usable
Weight: 10
NoUse:
Sitting: true
Script: |
bonus_script "{ bonus bBaseAtk,20; bonus bMatk,20; bonus bHit,30; bonus bFlee,30; }",3600,3,1;
sc_start SC_SPEEDUP0,600000,25;
- Id: 100317
AegisName: G_Mental_Potion
Name: Gin Mental Potion # !todo check english name
Type: Usable
Weight: 10
NoUse:
Sitting: true
Script: |
specialeffect2 EF_SPELLBREAKER;
bonus_script "{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; }",3600,1,1,EFST_TARGET_ASPD;
sc_start SC_SPEEDUP0,600000,25;
- Id: 101097
AegisName: aegis_101097
Name: "[Scroll] Unlimited Drink"

View File

@ -29368,3 +29368,529 @@ Body:
- Item: Up_Demon_Slayer_Shot
RefineMinimum: 7
RefineMaximum: 7
- Group: RUNE_CRAFT_MATERIALS
SubGroups:
- SubGroup: 1
List:
- Item: Emperium
Rate: 1
- Item: Ogre_Tooth
Rate: 1
- Item: Cobold_Hair
Rate: 1
- Item: Broken_Armor_Piece
Rate: 1
- Item: Claw_Of_Desert_Wolf
Rate: 1
- Item: Tangled_Chain
Rate: 1
- Item: Dullahan_Armor
Rate: 1
- Item: Dragon's_Skin
Rate: 1
- Item: Dragon_Canine
Rate: 1
- Item: Honey
Rate: 1
- Item: Light_Granule
Rate: 1
- Item: Old_Magic_Circle
Rate: 1
- Item: Slender_Snake
Rate: 1
- Item: Round_Shell
Rate: 1
- Item: Burning_Heart
Rate: 1
- Item: Red_Gemstone
Rate: 1
- Group: ELEMENTAL_CONVERTER
SubGroups:
- SubGroup: 1
List:
- Item: Scorpion's_Tail
Rate: 1
- Item: Snail's_Shell
Rate: 1
- Item: Horn
Rate: 1
- Item: Colorful_Shell
Rate: 1
- Group: POISONS
SubGroups:
- SubGroup: 1
List:
- Item: Anolian_Skin
Rate: 1
- Item: Izidor
Rate: 1
- Item: Poison_Toad's_Skin
Rate: 1
- Item: Poison_Spore
Rate: 1
- Item: Poison_Herb_Amoena
Rate: 1
- Item: Poison_Herb_Scopolia
Rate: 1
- Item: Poison_Herb_Seratum
Rate: 1
- Item: Poison_Herb_Makulata
Rate: 1
- Item: Poison_Herb_Rantana
Rate: 1
- Item: Poison_Herb_Nerium
Rate: 1
- Item: Heart_Of_Mermaid
Rate: 1
- Item: Sticky_Poison
Rate: 1
- Item: Decayed_Nail
Rate: 1
- Group: BLACKSMITH
SubGroups:
- SubGroup: 1
List:
- Item: Steel
Rate: 1
- Item: Iron
Rate: 1
- Item: Brigan
Rate: 1
- Group: POTION_CRAFT_MATERIALS
SubGroups:
- SubGroup: 1
List:
- Item: Red_Herb
Rate: 1
- Item: Yellow_Herb
Rate: 1
- Item: White_Herb
Rate: 1
- Item: Blue_Herb
Rate: 1
- Item: Green_Herb
Rate: 1
- Item: Cactus_Needle
Rate: 1
- Item: Starsand_Of_Witch
Rate: 1
- Item: Moustache_Of_Mole
Rate: 1
- Group: KUNAI_BOX
SubGroups:
- SubGroup: 1
List:
- Item: Dried_Squid_Box
Rate: 1
- Item: Flying_Fish_Box
Rate: 1
- Item: Starfish_Box
Rate: 1
- Group: BULLET_CASE
SubGroups:
- SubGroup: 1
List:
- Item: Bullet_Case
Rate: 1
- Item: Bullet_Case_Silver
Rate: 1
- Item: Bullet_Case_Blood
Rate: 1
- Group: SOUL_LINKER
SubGroups:
- SubGroup: 1
List:
- Item: Witherless_Rose
Rate: 1
- Item: Crystal_Jewel__
Rate: 1
- Item: Immortal_Heart
Rate: 1
- Group: ELEMENTAL_STONES
SubGroups:
- SubGroup: 1
List:
- Item: Flame_Heart
Rate: 1
- Item: Mistic_Frozen
Rate: 1
- Item: Rough_Wind
Rate: 1
- Item: Great_Nature
Rate: 1
- Item: Star_Crumb
Rate: 1
- Item: Sparkling_Dust
Rate: 1
- Group: SHADOW_CUBE_ARMOR
SubGroups:
- SubGroup: 1
List:
- Item: S_Breezy_Armor
Rate: 227
- Item: S_Immune_Armor
Rate: 227
- Item: S_Hard_Armor
Rate: 227
- Item: S_Ancient_Armor
Rate: 227
- Item: S_Critical_Armor
Rate: 227
- Item: S_Dexterous_Armor
Rate: 227
- Item: S_Lucky_Armor
Rate: 227
- Item: S_Big_Armor
Rate: 227
- Item: S_Medium_Armor
Rate: 227
- Item: S_Small_Armor
Rate: 227
- Item: S_Malicious_Armor
Rate: 227
- Item: S_Gemstone_Armor
Rate: 227
- Item: S_Plasterer's_Armor
Rate: 227
- Item: S_Insomniac_Armor
Rate: 227
- Item: S_Peerless_Armor
Rate: 227
- Item: S_Adurate_Armor
Rate: 227
- Item: S_Spell_Flow_Armor
Rate: 227
- Item: S_Greed_Armor
Rate: 227
- Item: S_Heal_Armor
Rate: 227
- Item: S_Hiding_Armor
Rate: 227
- Item: S_Cloaking_Armor
Rate: 227
- Item: S_Teleport_Armor
Rate: 227
- Item: S_Steal_Armor
Rate: 227
- Item: S_Immortal_Armor
Rate: 227
- Item: S_Bearers_Armor
Rate: 227
- Item: S_Basis_Armor
Rate: 227
- Item: S_Hallowed_Armor
Rate: 227
- Item: S_Saharic_Armor
Rate: 227
- Item: S_Underneath_Armor
Rate: 227
- Item: S_Flam_Armor
Rate: 227
- Item: S_Windy_Armor
Rate: 227
- Item: S_Envenom_Armor
Rate: 227
- Item: S_Damned_Armor
Rate: 227
- Item: S_Geist_Armor
Rate: 227
- Item: S_Divine_Armor
Rate: 227
- Item: S_Hasty_Armor
Rate: 227
- Item: S_Attack_Armor
Rate: 227
- Item: S_ColdBolt_Armor
Rate: 227
- Item: S_FireBolt_Armor
Rate: 227
- Item: S_LightingBolt_Armor
Rate: 227
- Item: S_EarthSpike_Armor
Rate: 227
- Item: S_Caster_Armor
Rate: 227
- Item: S_Reload_Armor
Rate: 227
- Item: S_Blitz_Armor
Rate: 227
- Group: SHADOW_CUBE_SHIELD
SubGroups:
- SubGroup: 1
List:
- Item: S_Athena_Shield
Rate: 233
- Item: S_Athletic_Shield
Rate: 233
- Item: S_Vital_Shield
Rate: 233
- Item: S_Cranial_Shield
Rate: 233
- Item: S_Safeguard_Shield
Rate: 233
- Item: S_Brutal_Shield
Rate: 233
- Item: S_Gargantua_Shield
Rate: 233
- Item: S_Homers_Shield
Rate: 233
- Item: S_Dragoon_Shield
Rate: 233
- Item: S_Satanic_Shield
Rate: 233
- Item: S_Flameguard_Shield
Rate: 233
- Item: S_Requiem_Shield
Rate: 233
- Item: S_Cadi_Shield
Rate: 233
- Item: S_Malicious_Shield
Rate: 233
- Item: S_Gemstone_Shield
Rate: 233
- Item: S_Stability_Shield
Rate: 233
- Item: S_Spell_Flow_Shield
Rate: 233
- Item: S_Greed_Shield
Rate: 233
- Item: S_Heal_Shield
Rate: 233
- Item: S_Hiding_Shield
Rate: 233
- Item: S_Cloaking_Shield
Rate: 233
- Item: S_Teleport_Shield
Rate: 233
- Item: S_Steal_Shield
Rate: 233
- Item: S_Bearers_Shield
Rate: 233
- Item: S_Basis_Shield
Rate: 233
- Item: S_Hallowed_Shield
Rate: 233
- Item: S_Saharic_Shield
Rate: 233
- Item: S_Underneath_Shield
Rate: 233
- Item: S_Flam_Shield
Rate: 233
- Item: S_Windy_Shield
Rate: 233
- Item: S_Envenom_Shield
Rate: 233
- Item: S_Damned_Shield
Rate: 233
- Item: S_Geist_Shield
Rate: 233
- Item: S_Divine_Shield
Rate: 233
- Item: S_Expert_Shield
Rate: 233
- Item: S_Beginner_Shield
Rate: 233
- Item: S_Rookie_Shield
Rate: 233
- Item: S_Advanced_Shield
Rate: 233
- Item: S_Blitz_Shield
Rate: 233
- Item: S_Caster_Shield
Rate: 233
- Item: S_Reload_Shield
Rate: 233
- Item: S_Critical_Shield
Rate: 233
- Item: S_Healing_Shield
Rate: 233
- Group: SHADOW_CUBE_SHOES
SubGroups:
- SubGroup: 1
List:
- Item: S_Champion_Shoes
Rate: 270
- Item: S_Vital_Shoes
Rate: 270
- Item: S_Athletic_Shoes
Rate: 270
- Item: S_Bloody_Shoes
Rate: 270
- Item: S_Liberation_Shoes
Rate: 270
- Item: S_Chemical_Shoes
Rate: 270
- Item: S_Clamorous_Shoes
Rate: 270
- Item: S_Insecticide_Shoes
Rate: 270
- Item: S_Fisher_Shoes
Rate: 270
- Item: S_Seraphim_Shoes
Rate: 270
- Item: S_Beholder_Shoes
Rate: 270
- Item: S_Divine_Shoes
Rate: 270
- Item: S_Dragoon_Shoes
Rate: 270
- Item: S_Malicious_Shoes
Rate: 270
- Item: S_Gemstone_Shoes
Rate: 270
- Item: S_Plasterer's_Shoes
Rate: 270
- Item: S_Insomniac_Shoes
Rate: 270
- Item: S_Peerless_Shoes
Rate: 270
- Item: S_Adurate_Shoes
Rate: 270
- Item: S_Spell_Flow_Shoes
Rate: 270
- Item: S_Greed_Shoes
Rate: 270
- Item: S_Heal_Shoes
Rate: 270
- Item: S_Hiding_Shoes
Rate: 270
- Item: S_Cloaking_Shoes
Rate: 270
- Item: S_Teleport_Shoes
Rate: 270
- Item: S_Steal_Shoes
Rate: 270
- Item: S_Bearers_Shoes
Rate: 270
- Item: S_Hasty_Shoes
Rate: 270
- Item: S_Expert_Shoes
Rate: 270
- Item: S_Beginner_Shoes
Rate: 270
- Item: S_Rookie_Shoes
Rate: 270
- Item: S_Advanced_Shoes
Rate: 270
- Item: S_Blitz_Shoes
Rate: 270
- Item: S_Caster_Shoes
Rate: 270
- Item: S_Reload_Shoes
Rate: 270
- Item: S_Critical_Shoes
Rate: 270
- Item: S_Healing_Shoes
Rate: 270
- Group: SHADOW_CUBE_WEAPON
SubGroups:
- SubGroup: 1
List:
- Item: S_Physical_Weapon
Rate: 185
- Item: S_Magical_Weapon
Rate: 185
- Item: S_Kingbird_Weapon
Rate: 185
- Item: S_Cri_Hit_Weapon
Rate: 185
- Item: S_Healing_Weapon
Rate: 185
- Item: S_Lucky_Weapon
Rate: 185
- Item: S_Dexterous_Weapon
Rate: 185
- Item: S_Big_Weapon
Rate: 185
- Item: S_Medium_Weapon
Rate: 185
- Item: S_Small_Weapon
Rate: 185
- Item: S_Spiritual_Weapon
Rate: 185
- Item: S_Gemstone_Weapon
Rate: 185
- Item: Unfreez_Weapon_S
Rate: 185
- Item: S_Neutral_Weapon
Rate: 185
- Item: S_Caster_Weapon
Rate: 185
- Item: S_Greed_Weapon
Rate: 185
- Item: S_Heal_Weapon
Rate: 185
- Item: S_Hiding_Weapon
Rate: 185
- Item: S_Cloaking_Weapon
Rate: 185
- Item: S_Teleport_Weapon
Rate: 185
- Item: S_Steal_Weapon
Rate: 185
- Item: S_Solid_Weapon
Rate: 185
- Item: S_Executioner_Weapon
Rate: 185
- Item: S_Exorcist_Weapon
Rate: 185
- Item: S_Hunting_Weapon
Rate: 185
- Item: S_Insect_Net_Weapon
Rate: 185
- Item: S_Fishing_Weapon
Rate: 185
- Item: S_Dragon_Killer_Weapon
Rate: 185
- Item: S_Corrupt_Weapon
Rate: 185
- Item: S_Vibration_Weapon
Rate: 185
- Item: S_Holy_Water_Weapon
Rate: 185
- Item: S_Scissors_Weapon
Rate: 185
- Item: S_M_Executioner_Weapon
Rate: 185
- Item: S_M_Exorcist_Weapon
Rate: 185
- Item: S_M_Hunting_Weapon
Rate: 185
- Item: S_M_Insect_Net_Weapon
Rate: 185
- Item: S_M_Fishing_Weapon
Rate: 185
- Item: S_M_Dragon_K_Weapon
Rate: 185
- Item: S_M_Corrupt_Weapon
Rate: 185
- Item: S_M_Vibration_Weapon
Rate: 185
- Item: S_M_Holy_Water_Weapon
Rate: 185
- Item: S_M_Scissors_Weapon
Rate: 185
- Item: S_Bearers_Weapon
Rate: 185
- Item: S_Enhance_Force_Weapon
Rate: 185
- Item: S_Force_Weapon
Rate: 185
- Item: S_Enhance_Spirit_Weapon
Rate: 185
- Item: S_Spirit_Weapon
Rate: 185
- Item: S_Exceed_Weapon
Rate: 185
- Item: S_Blitz_Weapon
Rate: 185
- Item: S_Tension_Weapon
Rate: 185
- Item: S_Elegant_Weapon
Rate: 185
- Item: S_Mortal_Blow_Weapon
Rate: 185
- Item: Sentimental_Weapone_S
Rate: 185
- Item: Enchanting_Weapone_S
Rate: 185

View File

@ -2781,6 +2781,9 @@ Body:
NoDispell: true
NoBanishingBuster: true
NoClearance: true
End:
L_Lifepotion: true
M_Lifepotion: true
Fail:
S_Lifepotion: true
- Status: L_Lifepotion
@ -2789,6 +2792,9 @@ Body:
NoDispell: true
NoBanishingBuster: true
NoClearance: true
End:
S_Lifepotion: true
M_Lifepotion: true
Fail:
L_Lifepotion: true
- Status: Jexpboost
@ -8131,3 +8137,22 @@ Body:
All: true
Flags:
RemoveElementalOption: true
- Status: M_Lifepotion
Icon: EFST_M_LIFEPOTION
Flags:
NoDispell: true
NoBanishingBuster: true
NoClearance: true
End:
S_Lifepotion: true
L_Lifepotion: true
Fail:
M_Lifepotion: true
- Status: S_Manapotion
Icon: EFST_S_MANAPOTION
Flags:
NoDispell: true
NoBanishingBuster: true
NoClearance: true
Fail:
S_Manapotion: true

View File

@ -955,6 +955,19 @@ enum e_random_item_group {
IG_GOLDEN_LORD_LAUNCHER_CUBE,
IG_THE_BLACK_CUBE,
IG_DEMON_SLAYER_SHOT_CUBE,
IG_RUNE_CRAFT_MATERIALS,
IG_ELEMENTAL_CONVERTER,
IG_POISONS,
IG_BLACKSMITH,
IG_POTION_CRAFT_MATERIALS,
IG_KUNAI_BOX,
IG_BULLET_CASE,
IG_SOUL_LINKER,
IG_ELEMENTAL_STONES,
IG_SHADOW_CUBE_ARMOR,
IG_SHADOW_CUBE_SHIELD,
IG_SHADOW_CUBE_SHOES,
IG_SHADOW_CUBE_WEAPON,
IG_MAX,
};

View File

@ -1840,6 +1840,8 @@
export_constant(SC_DEEP_POISONING_OPTION);
export_constant(SC_POISON_SHIELD);
export_constant(SC_POISON_SHIELD_OPTION);
export_constant(SC_M_LIFEPOTION);
export_constant(SC_S_MANAPOTION);
#ifdef RENEWAL
export_constant(SC_EXTREMITYFIST2);
@ -5718,6 +5720,19 @@
export_constant(IG_GOLDEN_LORD_LAUNCHER_CUBE);
export_constant(IG_THE_BLACK_CUBE);
export_constant(IG_DEMON_SLAYER_SHOT_CUBE);
export_constant(IG_RUNE_CRAFT_MATERIALS);
export_constant(IG_ELEMENTAL_CONVERTER);
export_constant(IG_POISONS);
export_constant(IG_BLACKSMITH);
export_constant(IG_POTION_CRAFT_MATERIALS);
export_constant(IG_KUNAI_BOX);
export_constant(IG_BULLET_CASE);
export_constant(IG_SOUL_LINKER);
export_constant(IG_ELEMENTAL_STONES);
export_constant(IG_SHADOW_CUBE_ARMOR);
export_constant(IG_SHADOW_CUBE_SHIELD);
export_constant(IG_SHADOW_CUBE_SHOES);
export_constant(IG_SHADOW_CUBE_WEAPON);
/* unit stop walking */
export_constant(USW_NONE);

View File

@ -10596,6 +10596,8 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty
break;
case SC_S_LIFEPOTION:
case SC_L_LIFEPOTION:
case SC_M_LIFEPOTION:
case SC_S_MANAPOTION:
if( val1 == 0 ) return 0;
// val1 = heal percent/amout
// val2 = seconds between heals
@ -13685,6 +13687,7 @@ TIMER_FUNC(status_change_timer){
case SC_S_LIFEPOTION:
case SC_L_LIFEPOTION:
case SC_M_LIFEPOTION:
if( --(sce->val4) >= 0 ) {
// val1 < 0 = per max% | val1 > 0 = exact amount
int hp = 0;
@ -13696,6 +13699,18 @@ TIMER_FUNC(status_change_timer){
}
break;
case SC_S_MANAPOTION:
if( --(sce->val4) >= 0 ) {
// val1 < 0 = per max% | val1 > 0 = exact amount
int sp = 0;
if( status->sp < status->max_sp )
sp = (sce->val1 < 0) ? (int)(status->max_sp * -1 * sce->val1 / 100.) : sce->val1;
status_heal(bl, 0, sp, 2);
sc_timer_next((sce->val2 * 1000) + tick);
return 0;
}
break;
case SC_BOSSMAPINFO:
if( sd && --(sce->val4) >= 0 ) {
struct mob_data *boss_md = map_id2boss(sce->val1);

View File

@ -1226,6 +1226,8 @@ enum sc_type : int16 {
SC_DEEP_POISONING_OPTION,
SC_POISON_SHIELD,
SC_POISON_SHIELD_OPTION,
SC_M_LIFEPOTION,
SC_S_MANAPOTION,
#ifdef RENEWAL
SC_EXTREMITYFIST2, //! NOTE: This SC should be right before SC_MAX, so it doesn't disturb if RENEWAL is disabled