2-2 job quest update. Although completable, further testing (and optimizing) required.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11278 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
L0ne_W0lf 2007-09-23 00:36:51 +00:00
parent 37c339c94b
commit 7fd5c0f918
10 changed files with 10688 additions and 7037 deletions

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@ -1,6 +1,7 @@
Date Added
======
2007/09/22
* Rev. 11278 2-2 job quest update. Although completable, further testing (and optimizing) required. [L0ne_W0lf]
* Rev. 11276 Added more warps between Juno Satellite and Castle Interiors. [L0ne_W0lf]
- castle 1, 4 and 5 entrances are questionable, and will be updated as I get more information.
* Fixed a small bug in Einbroch Pollution quest. [SinSloth]

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@ -5,21 +5,11 @@
//===== Current Version: =====================================
//= 2.3
//===== Compatible With: =====================================
//= eAthena Final
//= eAthena SVN
//===== Description: =========================================
//= Bard job quest based on ASB 4.0.
//= Updated to Aegis 10.3 standard.
//= [Aegis Conversion]
//= Job quest for Bard class
//===== Additional Comments: =================================
//= 07/06/05 : Added 1st Version. [Muad_Dib]
//= Converted to eAthena format by Dr.Evil
//= Info about gifts and other info --> http://www.ragnainfo.net/forums/viewtopic.php?t=51467&start=0
//= 1.1 Optimized, changed some stuff, fixed some bugs [Lupus]
//= 1.1a minor song test fix [Lupus]
//= 1.2 Fixed wrong item ID, added missing commands [Lupus]
//= 1.3 Updated flower sub-quest according to official [Lupus]
//= 1.4 Changed priority for the gifts. Now you can win the 1st
//= prize, too. Added Izidor flower [Lupus]
//= 2.0 Changed numbers to constants. [Vicious]
//= 2.1b Updated to the Official One. [Samuray22]
//= 2.2 Fixed BUG when baby classes weren't able to get a job,
//= - fixed bug with final prize [Lupus] HAVE TO CHANE ALL ITEMS to numeric IDs
@ -945,4 +935,18 @@ S_ChangeJob:
close2;
cutin "job_bard_aiolo01",255;
end;
}
}
//============================================================
// Old changelog
//============================================================
//= 07/06/05 : Added 1st Version. [Muad_Dib]
//= Converted to eAthena format by Dr.Evil
//= Info about gifts and other info --> http://www.ragnainfo.net/forums/viewtopic.php?t=51467&start=0
//= 1.1 Optimized, changed some stuff, fixed some bugs [Lupus]
//= 1.1a minor song test fix [Lupus]
//= 1.2 Fixed wrong item ID, added missing commands [Lupus]
//= 1.3 Updated flower sub-quest according to official [Lupus]
//= 1.4 Changed priority for the gifts. Now you can win the 1st
//= prize, too. Added Izidor flower [Lupus]
//= 2.0 Changed numbers to constants. [Vicious]

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@ -6,28 +6,11 @@
//===== Current Version: =====================================
//= 2.8
//===== Compatible With: =====================================
//= eAthena 0.5.2 +
//= eAthena SVN
//===== Description: =========================================
//=
//= [Aegis Conversion]
//= Job quest for Crusader classes
//===== Additional Comments: =================================
//= Need optimalization and fixing
//= thanks to Komurka, KiLLaLeN, Lupus (fixing error)
//= just a temp Job Quest
//= 1.2 minor fix of announcement by Freya people
//= 1.3 Added Baby Class Support, fixed 40/50 lvl item reward
//= also fixed too common script names [Lupus]
//= 1.3a fixed "dead lock" bugs [Lupus]
//= 1.3b changed monsters ID in patience test [Komurka]
//= 1.4 Fixed Job Level parameters mix-up. [massdriller] (Thanks to Komurka)
//= 1.5 Fixed possible EXP abuse [Lupus]
//= 1.6 Added a func which prevent advanced classes passing
//= 2nd Job Quests again. It also guides adv classes where
//= to go. [Lupus]
//= 1.7 Updated names and required items, Chivalry Emblem +
//= Hand of God allow to skip item gathering [DracoRPG]
//= 2.0 Changed numbers to constants. [Vicious]
//= 2.1 Fixed endless loop, wrong condition check [Lupus]
//= also changed all job numbers to constants, fixed logic
//= 2.2 Updated All NPCs to the officials one [Samuray22]
//= -Based on the ASB 4.0 Package.
//= -Maybe need be checked the monsters in the test 2 and 4.
@ -40,7 +23,7 @@
//= - Fixed some indentation.
//= 2.5 Fixed some spelling and grammar in crusader quest. [L0ne_W0lf]
//= 2.6 Fixed bug (about totally blocked baby class), optimized,
//= made some NPC more unique names: Monster Summon#cr1 [Lupus]
//= made some NPC more unique names: Monster Summon#cr1 [Lupus]
//= 2.7 Fixed Some variables like ".@item", and changed to "@item". [Samuray22]
//= 2.8 Fixed a little minor bug. [Samuray22]
//============================================================
@ -1491,13 +1474,35 @@ OnEnd:
}
//==============================================================================
//============================================================
// mapflag
//==============================================================================
//============================================================
job_cru mapflag nomemo
job_cru mapflag noteleport
job_cru mapflag nosave SavePoint
job_cru mapflag nopenalty
job_cru mapflag nobranch
job_cru mapflag noexp
job_cru mapflag noloot
job_cru mapflag noloot
//============================================================
// Old changelog
//============================================================
//= Need optimalization and fixing
//= thanks to Komurka, KiLLaLeN, Lupus (fixing error)
//= just a temp Job Quest
//= 1.2 minor fix of announcement by Freya people
//= 1.3 Added Baby Class Support, fixed 40/50 lvl item reward
//= also fixed too common script names [Lupus]
//= 1.3a fixed "dead lock" bugs [Lupus]
//= 1.3b changed monsters ID in patience test [Komurka]
//= 1.4 Fixed Job Level parameters mix-up. [massdriller] (Thanks to Komurka)
//= 1.5 Fixed possible EXP abuse [Lupus]
//= 1.6 Added a func which prevent advanced classes passing
//= 2nd Job Quests again. It also guides adv classes where
//= to go. [Lupus]
//= 1.7 Updated names and required items, Chivalry Emblem +
//= Hand of God allow to skip item gathering [DracoRPG]
//= 2.0 Changed numbers to constants. [Vicious]
//= 2.1 Fixed endless loop, wrong condition check [Lupus]
//= also changed all job numbers to constants, fixed logic

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= eAthena Dev Team; L0ne_W0lf
//===== Current Version: =====================================
//= 1.6
//= 1.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -28,6 +28,7 @@
//= Merged metto_quest.txt into Juno quest file.
//= Added the Juno portion of the Doomed Swords quest.
//= 1.6 Fixed various errors in the Bajin NPC. [L0ne_W0lf]
//= 1.7 Changed ALCH_Q check and set to corrispond to new alchemist job quest. [L0ne_W0lf]
//============================================================
// Metto Quest
@ -467,7 +468,7 @@ yuno_in01,103,157,3 script Bain#juno 98,{
// close;
//}
if (countitem(974) > 0 && countitem(612) > 4 && countitem(1003) > 4 && countitem(7068) > 4 && countitem(7043) > 4 && countitem(757) > 2 && countitem(756) > 2 && Zeny > 2000) {
if (ALCH_Q == 6) set ALCH_Q2,2;
if (ALCH_Q == 23) set ALCH_Q,24;
set .@kyulkwa,rand(1,10);
mes "[Bain]";
mes "Oh ho ho... These are the parts that I needed. Thank you so much.";
@ -599,7 +600,7 @@ yuno_in01,100,153,7 script Bajin 47,0,0,{
// close;
//}
if (countitem(974) > 0 && countitem(612) > 4 && countitem(1003) > 4 && countitem(7068) > 4 && countitem(7043) > 4 && countitem(757) > 2 && countitem(756) > 2 && Zeny > 2000) {
if (ALCH_Q == 6) set ALCH_Q2,2;
if (ALCH_Q == 23) set ALCH_Q,24;
set .@kyulkwa,rand(1,10);
mes "[Bajin]";
mes "Oh ho ho... These are the parts";

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.6
//= 1.7
//===== Compatible With: =====================================
//= Any Athena Version; RO Version Ep4+
//===== Description: =========================================
@ -19,6 +19,7 @@
//= 1.4 Imported damn noobie warps from jAthena (because it's broken since last year)
//= 1.5 Replaced clone maps with the real ones [Lupus]
//= 1.6 removed swordman quest map warps. They are now contained in the swordman quest. [L0ne_W0lf]
//= 1.7 Updated some 2-2 job quest related warps. [L0ne_W0lf]
//============================================================
@ -49,8 +50,6 @@ moc_fild16,205,296,0 warp 16_to_guild 2,2,in_moc_16,18,11
//==============================================================================
in_hunter,100,15,0 warp jhun01 0,0,pay_fild10,143,250
//==============================================================================
// Monk (St. Capitolina Abbey)
//==============================================================================
@ -64,46 +63,40 @@ monk_test,298,127,0 warp monk20 1,1,monk_test,268,125
//==============================================================================
//Alchemist
//==============================================================================
//Town - Alchemist , Alchemist - Town
aldebaran,54,66,0 warp alche01 1,1,alde_alche,41,174
alde_alche,41,171,0 warp alche02 1,1,aldebaran,56,68
//Alchemist Hall 1st Floor Top Rooms
alde_alche,129,104,0 warp alche03 1,1,alde_alche,163,163
alde_alche,159,163,0 warp alche04 1,1,alde_alche,126,104
alde_alche,131,77,0 warp alche05 1,1,alde_alche,162,107
alde_alche,159,107,0 warp alche06 1,1,alde_alche,128,77
//Alchemist Hall 1st Floor Bottom Rooms
alde_alche,47,103,0 warp alche07 1,1,alde_alche,88,18
alde_alche,92,18,0 warp alche08 1,1,alde_alche,50,103
alde_alche,47,77,0 warp alche09 1,1,alde_alche,155,18
alde_alche,159,18,0 warp alche10 1,1,alde_alche,50,77
//Alchemist Hall 2nd Floor - 1st Floor Link
alde_alche,14,184,0 warp alche11 1,1,alde_alche,88,113
alde_alche,88,117,0 warp alche12 1,1,alde_alche,14,180
//Alchemist Hall 2nd Floor Rooms
alde_alche,19,171,0 warp alche13 1,1,aldebaran,68,56
aldebaran,66,54,0 warp alche14 1,1,alde_alche,19,175
alde_alche,18,28,0 warp alche15 1,1,alde_alche,89,66
alde_alche,89,63,0 warp alche16 1,1,alde_alche,18,24
//Alchemist Hall 3rd Floor
alde_alche,41,187,0 warp alche17 1,1,alde_alche,114,178
alde_alche,114,182,0 warp alche18 1,1,alde_alche,41,183
aldebaran,65,53,0 warp alche#1 1,1,alde_alche,20,175
aldebaran,53,65,0 warp alche#2 1,1,alde_alche,42,175
alde_alche,19,171,0 warp alche#1 1,1,aldebaran,68,56
alde_alche,42,171,0 warp alche#1 1,1,aldebaran,56,68
alde_alche,41,186,0 warp alche#1F_2F 1,1,alde_alche,113,178
alde_alche,114,183,0 warp alche#2F_1F 1,1,alde_alche,42,182
alde_alche,13,184,0 warp alche#1F_B1 1,1,alde_alche,88,113
alde_alche,88,117,0 warp alche#B1_1F 1,1,alde_alche,13,181
alde_alche,46,104,0 warp alche#B1_r1 1,1,alde_alche,157,17
alde_alche,160,17,0 warp alche#r1_b1 1,1,alde_alche,50,103
alde_alche,46,77,0 warp alche#B1_r2 1,1,alde_alche,88,17
alde_alche,93,17,0 warp alche#r2_b1 1,1,alde_alche,50,77
alde_alche,89,62,0 warp alche#B1_r3 1,1,alde_alche,17,23
alde_alche,17,29,0 warp alche#r3_b1 1,1,alde_alche,89,67
alde_alche,133,77,0 warp alche#B1_r4 1,1,alde_alche,162,107
alde_alche,158,107,0 warp alche#r4_b1 1,1,alde_alche,129,77
alde_alche,133,103,0 warp alche#B1_r5 1,1,alde_alche,164,164
alde_alche,158,163,0 warp alche#r5_b1 1,1,alde_alche,129,103
//==============================================================================
//Rogue
//==============================================================================
cmd_fild07,193,117,0 warp fild07-rogue00 1,1,in_rogue,378,46
in_rogue,375,46,0 warp rogue00-fild07 1,1,cmd_fild07,195,116
in_rogue,376,34,0 warp rogue01-02 1,1,in_rogue,378,125
in_rogue,375,125,0 warp rogue02-01 1,1,in_rogue,379,34
cmd_fild07,352,275,0 warp fild07-rogue03 1,1,in_rogue,265,122
in_rogue,265,118,0 warp rogue03-fild07 1,1,cmd_fild07,349,275
in_rogue,244,20,0 warp rogue04-fild09 1,1,cmd_fild09,106,192
in_rogue,172,34,0 warp rogue05-fild09 1,1,cmd_fild09,339,143
in_rogue,160,103,0 warp rogue06-fild04 1,1,cmd_fild04,301,177
cmd_fild07,193,117,0 warp fild07-rogue00 1,1,in_rogue,379,46
in_rogue,375,46,0 warp rogue00-fild07 1,1,cmd_fild07,196,117
in_rogue,375,34,0 warp rogue01-02 1,1,in_rogue,380,125
in_rogue,375,125,0 warp rogue02-01 1,1,in_rogue,379,33
cmd_fild07,355,286,0 warp fild07-rogue03 1,1,in_rogue,247,126
in_rogue,247,122,0 warp rogue03-fild07 1,1,cmd_fild07,349,285
in_rogue,244,21,0 warp rogue04-fild09 1,1,cmd_fild09,106,191
in_rogue,172,34,0 warp rogue05-fild09 1,1,cmd_fild09,341,143
in_rogue,161,103,0 warp rogue06-fild04 1,1,cmd_fild04,302,177
in_rogue,8,9,0 warp stair_to_ro 1,1,in_rogue,389,389
//==============================================================================
//Dancer
//==============================================================================
//job_duncer,69,43,0 warp duncer1 1,1,comodo,185,156
job_duncer,70,45,0 warp duncer1 2,2,comodo,193,149
job_duncer,69,43,0 warp duncer1 1,1,comodo,185,156