2-2 job quest update. Although completable, further testing (and optimizing) required.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11278 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
37c339c94b
commit
7fd5c0f918
@ -1,6 +1,7 @@
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Date Added
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Date Added
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======
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======
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2007/09/22
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2007/09/22
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* Rev. 11278 2-2 job quest update. Although completable, further testing (and optimizing) required. [L0ne_W0lf]
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* Rev. 11276 Added more warps between Juno Satellite and Castle Interiors. [L0ne_W0lf]
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* Rev. 11276 Added more warps between Juno Satellite and Castle Interiors. [L0ne_W0lf]
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- castle 1, 4 and 5 entrances are questionable, and will be updated as I get more information.
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- castle 1, 4 and 5 entrances are questionable, and will be updated as I get more information.
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* Fixed a small bug in Einbroch Pollution quest. [SinSloth]
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* Fixed a small bug in Einbroch Pollution quest. [SinSloth]
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File diff suppressed because it is too large
Load Diff
@ -5,21 +5,11 @@
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 2.3
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//= 2.3
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena Final
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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//= Bard job quest based on ASB 4.0.
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//= [Aegis Conversion]
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//= Updated to Aegis 10.3 standard.
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//= Job quest for Bard class
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//===== Additional Comments: =================================
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//===== Additional Comments: =================================
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//= 07/06/05 : Added 1st Version. [Muad_Dib]
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//= Converted to eAthena format by Dr.Evil
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//= Info about gifts and other info --> http://www.ragnainfo.net/forums/viewtopic.php?t=51467&start=0
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//= 1.1 Optimized, changed some stuff, fixed some bugs [Lupus]
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//= 1.1a minor song test fix [Lupus]
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//= 1.2 Fixed wrong item ID, added missing commands [Lupus]
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//= 1.3 Updated flower sub-quest according to official [Lupus]
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//= 1.4 Changed priority for the gifts. Now you can win the 1st
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//= prize, too. Added Izidor flower [Lupus]
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//= 2.0 Changed numbers to constants. [Vicious]
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//= 2.1b Updated to the Official One. [Samuray22]
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//= 2.1b Updated to the Official One. [Samuray22]
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//= 2.2 Fixed BUG when baby classes weren't able to get a job,
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//= 2.2 Fixed BUG when baby classes weren't able to get a job,
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//= - fixed bug with final prize [Lupus] HAVE TO CHANE ALL ITEMS to numeric IDs
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//= - fixed bug with final prize [Lupus] HAVE TO CHANE ALL ITEMS to numeric IDs
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@ -946,3 +936,17 @@ S_ChangeJob:
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cutin "job_bard_aiolo01",255;
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cutin "job_bard_aiolo01",255;
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end;
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end;
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}
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}
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//============================================================
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// Old changelog
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//============================================================
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//= 07/06/05 : Added 1st Version. [Muad_Dib]
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//= Converted to eAthena format by Dr.Evil
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//= Info about gifts and other info --> http://www.ragnainfo.net/forums/viewtopic.php?t=51467&start=0
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//= 1.1 Optimized, changed some stuff, fixed some bugs [Lupus]
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//= 1.1a minor song test fix [Lupus]
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//= 1.2 Fixed wrong item ID, added missing commands [Lupus]
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//= 1.3 Updated flower sub-quest according to official [Lupus]
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//= 1.4 Changed priority for the gifts. Now you can win the 1st
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//= prize, too. Added Izidor flower [Lupus]
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//= 2.0 Changed numbers to constants. [Vicious]
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@ -6,28 +6,11 @@
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 2.8
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//= 2.8
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena 0.5.2 +
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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//=
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//= [Aegis Conversion]
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//= Job quest for Crusader classes
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//===== Additional Comments: =================================
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//===== Additional Comments: =================================
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//= Need optimalization and fixing
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//= thanks to Komurka, KiLLaLeN, Lupus (fixing error)
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//= just a temp Job Quest
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//= 1.2 minor fix of announcement by Freya people
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//= 1.3 Added Baby Class Support, fixed 40/50 lvl item reward
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//= also fixed too common script names [Lupus]
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//= 1.3a fixed "dead lock" bugs [Lupus]
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//= 1.3b changed monsters ID in patience test [Komurka]
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//= 1.4 Fixed Job Level parameters mix-up. [massdriller] (Thanks to Komurka)
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//= 1.5 Fixed possible EXP abuse [Lupus]
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//= 1.6 Added a func which prevent advanced classes passing
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//= 2nd Job Quests again. It also guides adv classes where
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//= to go. [Lupus]
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//= 1.7 Updated names and required items, Chivalry Emblem +
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//= Hand of God allow to skip item gathering [DracoRPG]
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//= 2.0 Changed numbers to constants. [Vicious]
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//= 2.1 Fixed endless loop, wrong condition check [Lupus]
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//= also changed all job numbers to constants, fixed logic
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//= 2.2 Updated All NPCs to the officials one [Samuray22]
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//= 2.2 Updated All NPCs to the officials one [Samuray22]
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//= -Based on the ASB 4.0 Package.
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//= -Based on the ASB 4.0 Package.
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//= -Maybe need be checked the monsters in the test 2 and 4.
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//= -Maybe need be checked the monsters in the test 2 and 4.
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@ -40,7 +23,7 @@
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//= - Fixed some indentation.
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//= - Fixed some indentation.
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//= 2.5 Fixed some spelling and grammar in crusader quest. [L0ne_W0lf]
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//= 2.5 Fixed some spelling and grammar in crusader quest. [L0ne_W0lf]
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//= 2.6 Fixed bug (about totally blocked baby class), optimized,
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//= 2.6 Fixed bug (about totally blocked baby class), optimized,
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//= made some NPC more unique names: Monster Summon#cr1 [Lupus]
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//= made some NPC more unique names: Monster Summon#cr1 [Lupus]
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//= 2.7 Fixed Some variables like ".@item", and changed to "@item". [Samuray22]
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//= 2.7 Fixed Some variables like ".@item", and changed to "@item". [Samuray22]
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//= 2.8 Fixed a little minor bug. [Samuray22]
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//= 2.8 Fixed a little minor bug. [Samuray22]
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//============================================================
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//============================================================
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@ -1491,9 +1474,9 @@ OnEnd:
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}
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}
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//==============================================================================
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//============================================================
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// mapflag
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// mapflag
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//==============================================================================
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//============================================================
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job_cru mapflag nomemo
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job_cru mapflag nomemo
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job_cru mapflag noteleport
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job_cru mapflag noteleport
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job_cru mapflag nosave SavePoint
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job_cru mapflag nosave SavePoint
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@ -1501,3 +1484,25 @@ job_cru mapflag nopenalty
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job_cru mapflag nobranch
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job_cru mapflag nobranch
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job_cru mapflag noexp
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job_cru mapflag noexp
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job_cru mapflag noloot
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job_cru mapflag noloot
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//============================================================
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// Old changelog
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//============================================================
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//= Need optimalization and fixing
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//= thanks to Komurka, KiLLaLeN, Lupus (fixing error)
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//= just a temp Job Quest
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//= 1.2 minor fix of announcement by Freya people
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//= 1.3 Added Baby Class Support, fixed 40/50 lvl item reward
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//= also fixed too common script names [Lupus]
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//= 1.3a fixed "dead lock" bugs [Lupus]
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//= 1.3b changed monsters ID in patience test [Komurka]
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//= 1.4 Fixed Job Level parameters mix-up. [massdriller] (Thanks to Komurka)
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//= 1.5 Fixed possible EXP abuse [Lupus]
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//= 1.6 Added a func which prevent advanced classes passing
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//= 2nd Job Quests again. It also guides adv classes where
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//= to go. [Lupus]
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//= 1.7 Updated names and required items, Chivalry Emblem +
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//= Hand of God allow to skip item gathering [DracoRPG]
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//= 2.0 Changed numbers to constants. [Vicious]
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//= 2.1 Fixed endless loop, wrong condition check [Lupus]
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//= also changed all job numbers to constants, fixed logic
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= eAthena Dev Team; L0ne_W0lf
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//= eAthena Dev Team; L0ne_W0lf
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.6
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//= 1.7
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -28,6 +28,7 @@
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//= Merged metto_quest.txt into Juno quest file.
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//= Merged metto_quest.txt into Juno quest file.
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//= Added the Juno portion of the Doomed Swords quest.
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//= Added the Juno portion of the Doomed Swords quest.
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//= 1.6 Fixed various errors in the Bajin NPC. [L0ne_W0lf]
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//= 1.6 Fixed various errors in the Bajin NPC. [L0ne_W0lf]
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//= 1.7 Changed ALCH_Q check and set to corrispond to new alchemist job quest. [L0ne_W0lf]
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//============================================================
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//============================================================
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// Metto Quest
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// Metto Quest
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@ -467,7 +468,7 @@ yuno_in01,103,157,3 script Bain#juno 98,{
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// close;
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// close;
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//}
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//}
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if (countitem(974) > 0 && countitem(612) > 4 && countitem(1003) > 4 && countitem(7068) > 4 && countitem(7043) > 4 && countitem(757) > 2 && countitem(756) > 2 && Zeny > 2000) {
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if (countitem(974) > 0 && countitem(612) > 4 && countitem(1003) > 4 && countitem(7068) > 4 && countitem(7043) > 4 && countitem(757) > 2 && countitem(756) > 2 && Zeny > 2000) {
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if (ALCH_Q == 6) set ALCH_Q2,2;
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if (ALCH_Q == 23) set ALCH_Q,24;
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set .@kyulkwa,rand(1,10);
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set .@kyulkwa,rand(1,10);
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mes "[Bain]";
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mes "[Bain]";
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mes "Oh ho ho... These are the parts that I needed. Thank you so much.";
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mes "Oh ho ho... These are the parts that I needed. Thank you so much.";
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@ -599,7 +600,7 @@ yuno_in01,100,153,7 script Bajin 47,0,0,{
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// close;
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// close;
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//}
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//}
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if (countitem(974) > 0 && countitem(612) > 4 && countitem(1003) > 4 && countitem(7068) > 4 && countitem(7043) > 4 && countitem(757) > 2 && countitem(756) > 2 && Zeny > 2000) {
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if (countitem(974) > 0 && countitem(612) > 4 && countitem(1003) > 4 && countitem(7068) > 4 && countitem(7043) > 4 && countitem(757) > 2 && countitem(756) > 2 && Zeny > 2000) {
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if (ALCH_Q == 6) set ALCH_Q2,2;
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if (ALCH_Q == 23) set ALCH_Q,24;
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set .@kyulkwa,rand(1,10);
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set .@kyulkwa,rand(1,10);
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mes "[Bajin]";
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mes "[Bajin]";
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mes "Oh ho ho... These are the parts";
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mes "Oh ho ho... These are the parts";
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= Athena (1.0)
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//= Athena (1.0)
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.6
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//= 1.7
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= Any Athena Version; RO Version Ep4+
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//= Any Athena Version; RO Version Ep4+
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//===== Description: =========================================
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//===== Description: =========================================
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//= 1.4 Imported damn noobie warps from jAthena (because it's broken since last year)
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//= 1.4 Imported damn noobie warps from jAthena (because it's broken since last year)
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//= 1.5 Replaced clone maps with the real ones [Lupus]
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//= 1.5 Replaced clone maps with the real ones [Lupus]
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//= 1.6 removed swordman quest map warps. They are now contained in the swordman quest. [L0ne_W0lf]
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//= 1.6 removed swordman quest map warps. They are now contained in the swordman quest. [L0ne_W0lf]
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//= 1.7 Updated some 2-2 job quest related warps. [L0ne_W0lf]
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//============================================================
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//============================================================
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@ -49,8 +50,6 @@ moc_fild16,205,296,0 warp 16_to_guild 2,2,in_moc_16,18,11
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//==============================================================================
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//==============================================================================
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in_hunter,100,15,0 warp jhun01 0,0,pay_fild10,143,250
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in_hunter,100,15,0 warp jhun01 0,0,pay_fild10,143,250
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//==============================================================================
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//==============================================================================
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// Monk (St. Capitolina Abbey)
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// Monk (St. Capitolina Abbey)
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//==============================================================================
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//==============================================================================
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@ -64,46 +63,40 @@ monk_test,298,127,0 warp monk20 1,1,monk_test,268,125
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//==============================================================================
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//==============================================================================
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//Alchemist
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//Alchemist
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//==============================================================================
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//==============================================================================
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//Town - Alchemist , Alchemist - Town
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aldebaran,65,53,0 warp alche#1 1,1,alde_alche,20,175
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aldebaran,54,66,0 warp alche01 1,1,alde_alche,41,174
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aldebaran,53,65,0 warp alche#2 1,1,alde_alche,42,175
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alde_alche,41,171,0 warp alche02 1,1,aldebaran,56,68
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alde_alche,19,171,0 warp alche#1 1,1,aldebaran,68,56
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//Alchemist Hall 1st Floor Top Rooms
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alde_alche,42,171,0 warp alche#1 1,1,aldebaran,56,68
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alde_alche,129,104,0 warp alche03 1,1,alde_alche,163,163
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alde_alche,41,186,0 warp alche#1F_2F 1,1,alde_alche,113,178
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alde_alche,159,163,0 warp alche04 1,1,alde_alche,126,104
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alde_alche,114,183,0 warp alche#2F_1F 1,1,alde_alche,42,182
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alde_alche,131,77,0 warp alche05 1,1,alde_alche,162,107
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alde_alche,13,184,0 warp alche#1F_B1 1,1,alde_alche,88,113
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alde_alche,159,107,0 warp alche06 1,1,alde_alche,128,77
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alde_alche,88,117,0 warp alche#B1_1F 1,1,alde_alche,13,181
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//Alchemist Hall 1st Floor Bottom Rooms
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alde_alche,46,104,0 warp alche#B1_r1 1,1,alde_alche,157,17
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alde_alche,47,103,0 warp alche07 1,1,alde_alche,88,18
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alde_alche,160,17,0 warp alche#r1_b1 1,1,alde_alche,50,103
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alde_alche,92,18,0 warp alche08 1,1,alde_alche,50,103
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alde_alche,46,77,0 warp alche#B1_r2 1,1,alde_alche,88,17
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alde_alche,47,77,0 warp alche09 1,1,alde_alche,155,18
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alde_alche,93,17,0 warp alche#r2_b1 1,1,alde_alche,50,77
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alde_alche,159,18,0 warp alche10 1,1,alde_alche,50,77
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alde_alche,89,62,0 warp alche#B1_r3 1,1,alde_alche,17,23
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//Alchemist Hall 2nd Floor - 1st Floor Link
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alde_alche,17,29,0 warp alche#r3_b1 1,1,alde_alche,89,67
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alde_alche,14,184,0 warp alche11 1,1,alde_alche,88,113
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alde_alche,133,77,0 warp alche#B1_r4 1,1,alde_alche,162,107
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alde_alche,88,117,0 warp alche12 1,1,alde_alche,14,180
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alde_alche,158,107,0 warp alche#r4_b1 1,1,alde_alche,129,77
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//Alchemist Hall 2nd Floor Rooms
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alde_alche,133,103,0 warp alche#B1_r5 1,1,alde_alche,164,164
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alde_alche,19,171,0 warp alche13 1,1,aldebaran,68,56
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alde_alche,158,163,0 warp alche#r5_b1 1,1,alde_alche,129,103
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aldebaran,66,54,0 warp alche14 1,1,alde_alche,19,175
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alde_alche,18,28,0 warp alche15 1,1,alde_alche,89,66
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alde_alche,89,63,0 warp alche16 1,1,alde_alche,18,24
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//Alchemist Hall 3rd Floor
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alde_alche,41,187,0 warp alche17 1,1,alde_alche,114,178
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alde_alche,114,182,0 warp alche18 1,1,alde_alche,41,183
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//==============================================================================
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//==============================================================================
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//Rogue
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//Rogue
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//==============================================================================
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//==============================================================================
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cmd_fild07,193,117,0 warp fild07-rogue00 1,1,in_rogue,378,46
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cmd_fild07,193,117,0 warp fild07-rogue00 1,1,in_rogue,379,46
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in_rogue,375,46,0 warp rogue00-fild07 1,1,cmd_fild07,195,116
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in_rogue,375,46,0 warp rogue00-fild07 1,1,cmd_fild07,196,117
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in_rogue,376,34,0 warp rogue01-02 1,1,in_rogue,378,125
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in_rogue,375,34,0 warp rogue01-02 1,1,in_rogue,380,125
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in_rogue,375,125,0 warp rogue02-01 1,1,in_rogue,379,34
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in_rogue,375,125,0 warp rogue02-01 1,1,in_rogue,379,33
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cmd_fild07,352,275,0 warp fild07-rogue03 1,1,in_rogue,265,122
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cmd_fild07,355,286,0 warp fild07-rogue03 1,1,in_rogue,247,126
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in_rogue,265,118,0 warp rogue03-fild07 1,1,cmd_fild07,349,275
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in_rogue,247,122,0 warp rogue03-fild07 1,1,cmd_fild07,349,285
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in_rogue,244,20,0 warp rogue04-fild09 1,1,cmd_fild09,106,192
|
in_rogue,244,21,0 warp rogue04-fild09 1,1,cmd_fild09,106,191
|
||||||
in_rogue,172,34,0 warp rogue05-fild09 1,1,cmd_fild09,339,143
|
in_rogue,172,34,0 warp rogue05-fild09 1,1,cmd_fild09,341,143
|
||||||
in_rogue,160,103,0 warp rogue06-fild04 1,1,cmd_fild04,301,177
|
in_rogue,161,103,0 warp rogue06-fild04 1,1,cmd_fild04,302,177
|
||||||
|
in_rogue,8,9,0 warp stair_to_ro 1,1,in_rogue,389,389
|
||||||
|
|
||||||
//==============================================================================
|
//==============================================================================
|
||||||
//Dancer
|
//Dancer
|
||||||
//==============================================================================
|
//==============================================================================
|
||||||
//job_duncer,69,43,0 warp duncer1 1,1,comodo,185,156
|
job_duncer,69,43,0 warp duncer1 1,1,comodo,185,156
|
||||||
job_duncer,70,45,0 warp duncer1 2,2,comodo,193,149
|
|
||||||
|
Loading…
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Reference in New Issue
Block a user