Moved common, config and mapcache to C++ (#3200)
Dropped BETA_THREAD_TEST and everything around it Dropped mt19937 Replaced msinttypes with cinttypes Removed IRC link and updated README name
This commit is contained in:
878
src/common/showmsg.cpp
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878
src/common/showmsg.cpp
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@@ -0,0 +1,878 @@
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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include "cbasetypes.hpp"
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#include "strlib.hpp" // StringBuf
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#include "showmsg.hpp"
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#include "core.hpp" //[Ind] - For SERVER_TYPE
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#include <time.h>
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#include <stdlib.h> // atexit
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#ifdef WIN32
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#include "winapi.hpp"
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#ifdef DEBUGLOGMAP
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#define DEBUGLOGPATH "log\\map-server.log"
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#else
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#ifdef DEBUGLOGCHAR
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#define DEBUGLOGPATH "log\\char-server.log"
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#else
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#ifdef DEBUGLOGLOGIN
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#define DEBUGLOGPATH "log\\login-server.log"
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#endif
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#endif
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#endif
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#else
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#include <unistd.h>
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#ifdef DEBUGLOGMAP
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#define DEBUGLOGPATH "log/map-server.log"
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#else
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#ifdef DEBUGLOGCHAR
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#define DEBUGLOGPATH "log/char-server.log"
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#else
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#ifdef DEBUGLOGLOGIN
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#define DEBUGLOGPATH "log/login-server.log"
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#endif
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#endif
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#endif
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#endif
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///////////////////////////////////////////////////////////////////////////////
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/// behavioral parameter.
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/// when redirecting output:
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/// if true prints escape sequences
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/// if false removes the escape sequences
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int stdout_with_ansisequence = 0;
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int msg_silent = 0; //Specifies how silent the console is.
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int console_msg_log = 0;//[Ind] msg error logging
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char console_log_filepath[32] = "./log/unknown.log";
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///////////////////////////////////////////////////////////////////////////////
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/// static/dynamic buffer for the messages
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#define SBUF_SIZE 2054 // never put less that what's required for the debug message
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#define NEWBUF(buf) \
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struct { \
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char s_[SBUF_SIZE]; \
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StringBuf *d_; \
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char *v_; \
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int l_; \
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} buf ={"",NULL,NULL,0}; \
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//define NEWBUF
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#define BUFVPRINTF(buf,fmt,args) \
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buf.l_ = vsnprintf(buf.s_, SBUF_SIZE, fmt, args); \
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if( buf.l_ >= 0 && buf.l_ < SBUF_SIZE ) \
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{/* static buffer */ \
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buf.v_ = buf.s_; \
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} \
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else \
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{/* dynamic buffer */ \
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buf.d_ = StringBuf_Malloc(); \
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buf.l_ = StringBuf_Vprintf(buf.d_, fmt, args); \
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buf.v_ = StringBuf_Value(buf.d_); \
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ShowDebug("showmsg: dynamic buffer used, increase the static buffer size to %d or more.\n", buf.l_+1);\
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} \
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//define BUFVPRINTF
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#define BUFVAL(buf) buf.v_
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#define BUFLEN(buf) buf.l_
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#define FREEBUF(buf) \
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if( buf.d_ ) \
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{ \
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StringBuf_Free(buf.d_); \
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buf.d_ = NULL; \
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} \
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buf.v_ = NULL; \
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//define FREEBUF
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///////////////////////////////////////////////////////////////////////////////
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#ifdef _WIN32
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// XXX adapted from eApp (comments are left untouched) [flaviojs]
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///////////////////////////////////////////////////////////////////////////////
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// ansi compatible printf with control sequence parser for windows
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// fast hack, handle with care, not everything implemented
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//
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// \033[#;...;#m - Set Graphics Rendition (SGR)
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//
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// printf("\x1b[1;31;40m"); // Bright red on black
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// printf("\x1b[3;33;45m"); // Blinking yellow on magenta (blink not implemented)
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// printf("\x1b[1;30;47m"); // Bright black (grey) on dim white
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//
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// Style Foreground Background
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// 1st Digit 2nd Digit 3rd Digit RGB
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// 0 - Reset 30 - Black 40 - Black 000
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// 1 - FG Bright 31 - Red 41 - Red 100
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// 2 - Unknown 32 - Green 42 - Green 010
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// 3 - Blink 33 - Yellow 43 - Yellow 110
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// 4 - Underline 34 - Blue 44 - Blue 001
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// 5 - BG Bright 35 - Magenta 45 - Magenta 101
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// 6 - Unknown 36 - Cyan 46 - Cyan 011
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// 7 - Reverse 37 - White 47 - White 111
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// 8 - Concealed (invisible)
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//
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// \033[#A - Cursor Up (CUU)
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// Moves the cursor up by the specified number of lines without changing columns.
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// If the cursor is already on the top line, this sequence is ignored. \e[A is equivalent to \e[1A.
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//
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// \033[#B - Cursor Down (CUD)
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// Moves the cursor down by the specified number of lines without changing columns.
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// If the cursor is already on the bottom line, this sequence is ignored. \e[B is equivalent to \e[1B.
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//
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// \033[#C - Cursor Forward (CUF)
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// Moves the cursor forward by the specified number of columns without changing lines.
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// If the cursor is already in the rightmost column, this sequence is ignored. \e[C is equivalent to \e[1C.
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//
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// \033[#D - Cursor Backward (CUB)
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// Moves the cursor back by the specified number of columns without changing lines.
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// If the cursor is already in the leftmost column, this sequence is ignored. \e[D is equivalent to \e[1D.
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//
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// \033[#E - Cursor Next Line (CNL)
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// Moves the cursor down the indicated # of rows, to column 1. \e[E is equivalent to \e[1E.
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//
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// \033[#F - Cursor Preceding Line (CPL)
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// Moves the cursor up the indicated # of rows, to column 1. \e[F is equivalent to \e[1F.
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//
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// \033[#G - Cursor Horizontal Absolute (CHA)
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// Moves the cursor to indicated column in current row. \e[G is equivalent to \e[1G.
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//
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// \033[#;#H - Cursor Position (CUP)
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// Moves the cursor to the specified position. The first # specifies the line number,
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// the second # specifies the column. If you do not specify a position, the cursor moves to the home position:
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// the upper-left corner of the screen (line 1, column 1).
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//
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// \033[#;#f - Horizontal & Vertical Position
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// (same as \033[#;#H)
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//
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// \033[s - Save Cursor Position (SCP)
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// The current cursor position is saved.
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//
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// \033[u - Restore cursor position (RCP)
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// Restores the cursor position saved with the (SCP) sequence \033[s.
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// (addition, restore to 0,0 if nothinh was saved before)
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//
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// \033[#J - Erase Display (ED)
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// Clears the screen and moves to the home position
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// \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged. (default)
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// \033[1J - Clears the screen from start to cursor. The cursor position is unchanged.
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// \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1).
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//
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// \033[#K - Erase Line (EL)
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// Clears the current line from the cursor position
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// \033[0K - Clears all characters from the cursor position to the end of the line (including the character at the cursor position). The cursor position is unchanged. (default)
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// \033[1K - Clears all characters from start of line to the cursor position. (including the character at the cursor position). The cursor position is unchanged.
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// \033[2K - Clears all characters of the whole line. The cursor position is unchanged.
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/*
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not implemented
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\033[#L
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IL: Insert Lines: The cursor line and all lines below it move down # lines, leaving blank space. The cursor position is unchanged. The bottommost # lines are lost. \e[L is equivalent to \e[1L.
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\033[#M
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DL: Delete Line: The block of # lines at and below the cursor are deleted; all lines below them move up # lines to fill in the gap, leaving # blank lines at the bottom of the screen. The cursor position is unchanged. \e[M is equivalent to \e[1M.
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\033[#\@
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ICH: Insert CHaracter: The cursor character and all characters to the right of it move right # columns, leaving behind blank space. The cursor position is unchanged. The rightmost # characters on the line are lost. \e[\@ is equivalent to \e[1\@.
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\033[#P
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DCH: Delete CHaracter: The block of # characters at and to the right of the cursor are deleted; all characters to the right of it move left # columns, leaving behind blank space. The cursor position is unchanged. \e[P is equivalent to \e[1P.
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Escape sequences for Select Character Set
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*/
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#define is_console(handle) (FILE_TYPE_CHAR==GetFileType(handle))
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///////////////////////////////////////////////////////////////////////////////
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int VFPRINTF(HANDLE handle, const char *fmt, va_list argptr)
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{
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/////////////////////////////////////////////////////////////////
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/* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
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static COORD saveposition = {0,0};
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*/
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/////////////////////////////////////////////////////////////////
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DWORD written;
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char *p, *q;
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NEWBUF(tempbuf); // temporary buffer
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if(!fmt || !*fmt)
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return 0;
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// Print everything to the buffer
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BUFVPRINTF(tempbuf,fmt,argptr);
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if( !is_console(handle) && stdout_with_ansisequence )
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{
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WriteFile(handle, BUFVAL(tempbuf), BUFLEN(tempbuf), &written, 0);
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return 0;
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}
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// start with processing
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p = BUFVAL(tempbuf);
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while ((q = strchr(p, 0x1b)) != NULL)
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{ // find the escape character
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if( 0==WriteConsole(handle, p, (DWORD)(q-p), &written, 0) ) // write up to the escape
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WriteFile(handle, p, (DWORD)(q-p), &written, 0);
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if( q[1]!='[' )
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{ // write the escape char (whatever purpose it has)
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if(0==WriteConsole(handle, q, 1, &written, 0) )
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WriteFile(handle,q, 1, &written, 0);
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p=q+1; //and start searching again
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}
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else
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{ // from here, we will skip the '\033['
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// we break at the first unprocessible position
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// assuming regular text is starting there
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uint8 numbers[16], numpoint=0;
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CONSOLE_SCREEN_BUFFER_INFO info;
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// initialize
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GetConsoleScreenBufferInfo(handle, &info);
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memset(numbers,0,sizeof(numbers));
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// skip escape and bracket
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q=q+2;
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for(;;)
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{
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if( ISDIGIT(*q) )
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{ // add number to number array, only accept 2digits, shift out the rest
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// so // \033[123456789m will become \033[89m
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numbers[numpoint] = (numbers[numpoint]<<4) | (*q-'0');
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++q;
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// and next character
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continue;
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}
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else if( *q == ';' )
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{ // delimiter
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if(numpoint<sizeof(numbers)/sizeof(*numbers))
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{ // go to next array position
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numpoint++;
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}
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else
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{ // array is full, so we 'forget' the first value
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memmove(numbers,numbers+1,sizeof(numbers)/sizeof(*numbers)-1);
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numbers[sizeof(numbers)/sizeof(*numbers)-1]=0;
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}
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++q;
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// and next number
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continue;
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}
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else if( *q == 'm' )
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{ // \033[#;...;#m - Set Graphics Rendition (SGR)
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uint8 i;
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for(i=0; i<= numpoint; ++i)
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{
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if( 0x00 == (0xF0 & numbers[i]) )
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{ // upper nibble 0
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if( 0 == numbers[i] )
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{ // reset
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info.wAttributes = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
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}
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else if( 1==numbers[i] )
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{ // set foreground intensity
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info.wAttributes |= FOREGROUND_INTENSITY;
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}
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else if( 5==numbers[i] )
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{ // set background intensity
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info.wAttributes |= BACKGROUND_INTENSITY;
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}
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else if( 7==numbers[i] )
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{ // reverse colors (just xor them)
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info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE |
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BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE;
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}
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//case '2': // not existing
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//case '3': // blinking (not implemented)
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//case '4': // unterline (not implemented)
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//case '6': // not existing
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//case '8': // concealed (not implemented)
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//case '9': // not existing
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}
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else if( 0x20 == (0xF0 & numbers[i]) )
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{ // off
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if( 1==numbers[i] )
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{ // set foreground intensity off
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info.wAttributes &= ~FOREGROUND_INTENSITY;
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}
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else if( 5==numbers[i] )
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{ // set background intensity off
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info.wAttributes &= ~BACKGROUND_INTENSITY;
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}
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else if( 7==numbers[i] )
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{ // reverse colors (just xor them)
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info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE |
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BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE;
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}
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}
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else if( 0x30 == (0xF0 & numbers[i]) )
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{ // foreground
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uint8 num = numbers[i]&0x0F;
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if(num==9) info.wAttributes |= FOREGROUND_INTENSITY;
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if(num>7) num=7; // set white for 37, 38 and 39
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info.wAttributes &= ~(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);
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if( (num & 0x01)>0 ) // lowest bit set = red
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info.wAttributes |= FOREGROUND_RED;
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if( (num & 0x02)>0 ) // second bit set = green
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info.wAttributes |= FOREGROUND_GREEN;
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if( (num & 0x04)>0 ) // third bit set = blue
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info.wAttributes |= FOREGROUND_BLUE;
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}
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else if( 0x40 == (0xF0 & numbers[i]) )
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{ // background
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uint8 num = numbers[i]&0x0F;
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if(num==9) info.wAttributes |= BACKGROUND_INTENSITY;
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if(num>7) num=7; // set white for 47, 48 and 49
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info.wAttributes &= ~(BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE);
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if( (num & 0x01)>0 ) // lowest bit set = red
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info.wAttributes |= BACKGROUND_RED;
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if( (num & 0x02)>0 ) // second bit set = green
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info.wAttributes |= BACKGROUND_GREEN;
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if( (num & 0x04)>0 ) // third bit set = blue
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info.wAttributes |= BACKGROUND_BLUE;
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}
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}
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// set the attributes
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SetConsoleTextAttribute(handle, info.wAttributes);
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}
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else if( *q=='J' )
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{ // \033[#J - Erase Display (ED)
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// \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged.
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// \033[1J - Clears the screen from start to cursor. The cursor position is unchanged.
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// \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1).
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uint8 num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F);
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int cnt;
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DWORD tmp;
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COORD origin = {0,0};
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if(num==1)
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{ // chars from start up to and including cursor
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cnt = info.dwSize.X * info.dwCursorPosition.Y + info.dwCursorPosition.X + 1;
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}
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else if(num==2)
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{ // Number of chars on screen.
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cnt = info.dwSize.X * info.dwSize.Y;
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SetConsoleCursorPosition(handle, origin);
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}
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else// 0 and default
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{ // number of chars from cursor to end
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origin = info.dwCursorPosition;
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cnt = info.dwSize.X * (info.dwSize.Y - info.dwCursorPosition.Y) - info.dwCursorPosition.X;
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||||
}
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FillConsoleOutputAttribute(handle, info.wAttributes, cnt, origin, &tmp);
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||||
FillConsoleOutputCharacter(handle, ' ', cnt, origin, &tmp);
|
||||
}
|
||||
else if( *q=='K' )
|
||||
{ // \033[K : clear line from actual position to end of the line
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||||
// \033[0K - Clears all characters from the cursor position to the end of the line.
|
||||
// \033[1K - Clears all characters from start of line to the cursor position.
|
||||
// \033[2K - Clears all characters of the whole line.
|
||||
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||||
uint8 num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F);
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COORD origin = {0,info.dwCursorPosition.Y}; //warning C4204
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SHORT cnt;
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DWORD tmp;
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if(num==1)
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{
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||||
cnt = info.dwCursorPosition.X + 1;
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}
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else if(num==2)
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{
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||||
cnt = info.dwSize.X;
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||||
}
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else// 0 and default
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{
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origin = info.dwCursorPosition;
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cnt = info.dwSize.X - info.dwCursorPosition.X; // how many spaces until line is full
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||||
}
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FillConsoleOutputAttribute(handle, info.wAttributes, cnt, origin, &tmp);
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||||
FillConsoleOutputCharacter(handle, ' ', cnt, origin, &tmp);
|
||||
}
|
||||
else if( *q == 'H' || *q == 'f' )
|
||||
{ // \033[#;#H - Cursor Position (CUP)
|
||||
// \033[#;#f - Horizontal & Vertical Position
|
||||
// The first # specifies the line number, the second # specifies the column.
|
||||
// The default for both is 1
|
||||
info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+((numbers[numpoint]&0x0F)-1):0;
|
||||
info.dwCursorPosition.Y = (numpoint && numbers[numpoint-1])?(numbers[numpoint-1]>>4)*10+((numbers[numpoint-1]&0x0F)-1):0;
|
||||
|
||||
if( info.dwCursorPosition.X >= info.dwSize.X ) info.dwCursorPosition.Y = info.dwSize.X-1;
|
||||
if( info.dwCursorPosition.Y >= info.dwSize.Y ) info.dwCursorPosition.Y = info.dwSize.Y-1;
|
||||
SetConsoleCursorPosition(handle, info.dwCursorPosition);
|
||||
}
|
||||
else if( *q=='s' )
|
||||
{ // \033[s - Save Cursor Position (SCP)
|
||||
/* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
|
||||
CONSOLE_SCREEN_BUFFER_INFO info;
|
||||
GetConsoleScreenBufferInfo(handle, &info);
|
||||
saveposition = info.dwCursorPosition;
|
||||
*/
|
||||
}
|
||||
else if( *q=='u' )
|
||||
{ // \033[u - Restore cursor position (RCP)
|
||||
/* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
|
||||
SetConsoleCursorPosition(handle, saveposition);
|
||||
*/
|
||||
}
|
||||
else if( *q == 'A' )
|
||||
{ // \033[#A - Cursor Up (CUU)
|
||||
// Moves the cursor UP # number of lines
|
||||
info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
|
||||
|
||||
if( info.dwCursorPosition.Y < 0 )
|
||||
info.dwCursorPosition.Y = 0;
|
||||
SetConsoleCursorPosition(handle, info.dwCursorPosition);
|
||||
}
|
||||
else if( *q == 'B' )
|
||||
{ // \033[#B - Cursor Down (CUD)
|
||||
// Moves the cursor DOWN # number of lines
|
||||
info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
|
||||
|
||||
if( info.dwCursorPosition.Y >= info.dwSize.Y )
|
||||
info.dwCursorPosition.Y = info.dwSize.Y-1;
|
||||
SetConsoleCursorPosition(handle, info.dwCursorPosition);
|
||||
}
|
||||
else if( *q == 'C' )
|
||||
{ // \033[#C - Cursor Forward (CUF)
|
||||
// Moves the cursor RIGHT # number of columns
|
||||
info.dwCursorPosition.X += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
|
||||
|
||||
if( info.dwCursorPosition.X >= info.dwSize.X )
|
||||
info.dwCursorPosition.X = info.dwSize.X-1;
|
||||
SetConsoleCursorPosition(handle, info.dwCursorPosition);
|
||||
}
|
||||
else if( *q == 'D' )
|
||||
{ // \033[#D - Cursor Backward (CUB)
|
||||
// Moves the cursor LEFT # number of columns
|
||||
info.dwCursorPosition.X -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
|
||||
|
||||
if( info.dwCursorPosition.X < 0 )
|
||||
info.dwCursorPosition.X = 0;
|
||||
SetConsoleCursorPosition(handle, info.dwCursorPosition);
|
||||
}
|
||||
else if( *q == 'E' )
|
||||
{ // \033[#E - Cursor Next Line (CNL)
|
||||
// Moves the cursor down the indicated # of rows, to column 1
|
||||
info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
|
||||
info.dwCursorPosition.X = 0;
|
||||
|
||||
if( info.dwCursorPosition.Y >= info.dwSize.Y )
|
||||
info.dwCursorPosition.Y = info.dwSize.Y-1;
|
||||
SetConsoleCursorPosition(handle, info.dwCursorPosition);
|
||||
}
|
||||
else if( *q == 'F' )
|
||||
{ // \033[#F - Cursor Preceding Line (CPL)
|
||||
// Moves the cursor up the indicated # of rows, to column 1.
|
||||
info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
|
||||
info.dwCursorPosition.X = 0;
|
||||
|
||||
if( info.dwCursorPosition.Y < 0 )
|
||||
info.dwCursorPosition.Y = 0;
|
||||
SetConsoleCursorPosition(handle, info.dwCursorPosition);
|
||||
}
|
||||
else if( *q == 'G' )
|
||||
{ // \033[#G - Cursor Horizontal Absolute (CHA)
|
||||
// Moves the cursor to indicated column in current row.
|
||||
info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+((numbers[numpoint]&0x0F)-1):0;
|
||||
|
||||
if( info.dwCursorPosition.X >= info.dwSize.X )
|
||||
info.dwCursorPosition.X = info.dwSize.X-1;
|
||||
SetConsoleCursorPosition(handle, info.dwCursorPosition);
|
||||
}
|
||||
else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P')
|
||||
{ // not implemented, just skip
|
||||
}
|
||||
else
|
||||
{ // no number nor valid sequencer
|
||||
// something is fishy, we break and give the current char free
|
||||
--q;
|
||||
}
|
||||
// skip the sequencer and search again
|
||||
p = q+1;
|
||||
break;
|
||||
}// end while
|
||||
}
|
||||
}
|
||||
if (*p) // write the rest of the buffer
|
||||
if( 0==WriteConsole(handle, p, (DWORD)strlen(p), &written, 0) )
|
||||
WriteFile(handle, p, (DWORD)strlen(p), &written, 0);
|
||||
FREEBUF(tempbuf);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int FPRINTF(HANDLE handle, const char *fmt, ...)
|
||||
{
|
||||
int ret;
|
||||
va_list argptr;
|
||||
va_start(argptr, fmt);
|
||||
ret = VFPRINTF(handle,fmt,argptr);
|
||||
va_end(argptr);
|
||||
return ret;
|
||||
}
|
||||
|
||||
#define FFLUSH(handle)
|
||||
|
||||
#define STDOUT GetStdHandle(STD_OUTPUT_HANDLE)
|
||||
#define STDERR GetStdHandle(STD_ERROR_HANDLE)
|
||||
|
||||
#else // not _WIN32
|
||||
|
||||
|
||||
#define is_console(file) (0!=isatty(fileno(file)))
|
||||
|
||||
//vprintf_without_ansiformats
|
||||
int VFPRINTF(FILE *file, const char *fmt, va_list argptr)
|
||||
{
|
||||
char *p, *q;
|
||||
NEWBUF(tempbuf); // temporary buffer
|
||||
|
||||
if(!fmt || !*fmt)
|
||||
return 0;
|
||||
|
||||
if( is_console(file) || stdout_with_ansisequence )
|
||||
{
|
||||
vfprintf(file, fmt, argptr);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Print everything to the buffer
|
||||
BUFVPRINTF(tempbuf,fmt,argptr);
|
||||
|
||||
// start with processing
|
||||
p = BUFVAL(tempbuf);
|
||||
while ((q = strchr(p, 0x1b)) != NULL)
|
||||
{ // find the escape character
|
||||
fprintf(file, "%.*s", (int)(q-p), p); // write up to the escape
|
||||
if( q[1]!='[' )
|
||||
{ // write the escape char (whatever purpose it has)
|
||||
fprintf(file, "%.*s", 1, q);
|
||||
p=q+1; //and start searching again
|
||||
}
|
||||
else
|
||||
{ // from here, we will skip the '\033['
|
||||
// we break at the first unprocessible position
|
||||
// assuming regular text is starting there
|
||||
|
||||
// skip escape and bracket
|
||||
q=q+2;
|
||||
while(1)
|
||||
{
|
||||
if( ISDIGIT(*q) )
|
||||
{
|
||||
++q;
|
||||
// and next character
|
||||
continue;
|
||||
}
|
||||
else if( *q == ';' )
|
||||
{ // delimiter
|
||||
++q;
|
||||
// and next number
|
||||
continue;
|
||||
}
|
||||
else if( *q == 'm' )
|
||||
{ // \033[#;...;#m - Set Graphics Rendition (SGR)
|
||||
// set the attributes
|
||||
}
|
||||
else if( *q=='J' )
|
||||
{ // \033[#J - Erase Display (ED)
|
||||
}
|
||||
else if( *q=='K' )
|
||||
{ // \033[K : clear line from actual position to end of the line
|
||||
}
|
||||
else if( *q == 'H' || *q == 'f' )
|
||||
{ // \033[#;#H - Cursor Position (CUP)
|
||||
// \033[#;#f - Horizontal & Vertical Position
|
||||
}
|
||||
else if( *q=='s' )
|
||||
{ // \033[s - Save Cursor Position (SCP)
|
||||
}
|
||||
else if( *q=='u' )
|
||||
{ // \033[u - Restore cursor position (RCP)
|
||||
}
|
||||
else if( *q == 'A' )
|
||||
{ // \033[#A - Cursor Up (CUU)
|
||||
// Moves the cursor UP # number of lines
|
||||
}
|
||||
else if( *q == 'B' )
|
||||
{ // \033[#B - Cursor Down (CUD)
|
||||
// Moves the cursor DOWN # number of lines
|
||||
}
|
||||
else if( *q == 'C' )
|
||||
{ // \033[#C - Cursor Forward (CUF)
|
||||
// Moves the cursor RIGHT # number of columns
|
||||
}
|
||||
else if( *q == 'D' )
|
||||
{ // \033[#D - Cursor Backward (CUB)
|
||||
// Moves the cursor LEFT # number of columns
|
||||
}
|
||||
else if( *q == 'E' )
|
||||
{ // \033[#E - Cursor Next Line (CNL)
|
||||
// Moves the cursor down the indicated # of rows, to column 1
|
||||
}
|
||||
else if( *q == 'F' )
|
||||
{ // \033[#F - Cursor Preceding Line (CPL)
|
||||
// Moves the cursor up the indicated # of rows, to column 1.
|
||||
}
|
||||
else if( *q == 'G' )
|
||||
{ // \033[#G - Cursor Horizontal Absolute (CHA)
|
||||
// Moves the cursor to indicated column in current row.
|
||||
}
|
||||
else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P')
|
||||
{ // not implemented, just skip
|
||||
}
|
||||
else
|
||||
{ // no number nor valid sequencer
|
||||
// something is fishy, we break and give the current char free
|
||||
--q;
|
||||
}
|
||||
// skip the sequencer and search again
|
||||
p = q+1;
|
||||
break;
|
||||
}// end while
|
||||
}
|
||||
}
|
||||
if (*p) // write the rest of the buffer
|
||||
fprintf(file, "%s", p);
|
||||
FREEBUF(tempbuf);
|
||||
return 0;
|
||||
}
|
||||
int FPRINTF(FILE *file, const char *fmt, ...)
|
||||
{
|
||||
int ret;
|
||||
va_list argptr;
|
||||
va_start(argptr, fmt);
|
||||
ret = VFPRINTF(file,fmt,argptr);
|
||||
va_end(argptr);
|
||||
return ret;
|
||||
}
|
||||
|
||||
#define FFLUSH fflush
|
||||
|
||||
#define STDOUT stdout
|
||||
#define STDERR stderr
|
||||
|
||||
#endif// not _WIN32
|
||||
|
||||
char timestamp_format[20] = ""; //For displaying Timestamps
|
||||
|
||||
int _vShowMessage(enum msg_type flag, const char *string, va_list ap)
|
||||
{
|
||||
va_list apcopy;
|
||||
char prefix[100];
|
||||
#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN)
|
||||
FILE *fp;
|
||||
#endif
|
||||
|
||||
if (!string || *string == '\0') {
|
||||
ShowError("Empty string passed to _vShowMessage().\n");
|
||||
return 1;
|
||||
}
|
||||
/**
|
||||
* For the buildbot, these result in a EXIT_FAILURE from core.c when done reading the params.
|
||||
**/
|
||||
#if defined(BUILDBOT)
|
||||
if( flag == MSG_WARNING ||
|
||||
flag == MSG_ERROR ||
|
||||
flag == MSG_SQL ) {
|
||||
buildbotflag = 1;
|
||||
}
|
||||
#endif
|
||||
if(
|
||||
( flag == MSG_WARNING && console_msg_log&1 ) ||
|
||||
( ( flag == MSG_ERROR || flag == MSG_SQL ) && console_msg_log&2 ) ||
|
||||
( flag == MSG_DEBUG && console_msg_log&4 ) ) {//[Ind]
|
||||
FILE *log = NULL;
|
||||
if( (log = fopen(console_log_filepath, "a+")) ) {
|
||||
char timestring[255];
|
||||
time_t curtime;
|
||||
time(&curtime);
|
||||
strftime(timestring, 254, "%m/%d/%Y %H:%M:%S", localtime(&curtime));
|
||||
fprintf(log,"(%s) [ %s ] : ",
|
||||
timestring,
|
||||
flag == MSG_WARNING ? "Warning" :
|
||||
flag == MSG_ERROR ? "Error" :
|
||||
flag == MSG_SQL ? "SQL Error" :
|
||||
flag == MSG_DEBUG ? "Debug" :
|
||||
"Unknown");
|
||||
va_copy(apcopy, ap);
|
||||
vfprintf(log,string,apcopy);
|
||||
va_end(apcopy);
|
||||
fclose(log);
|
||||
}
|
||||
}
|
||||
if(
|
||||
(flag == MSG_INFORMATION && msg_silent&1) ||
|
||||
(flag == MSG_STATUS && msg_silent&2) ||
|
||||
(flag == MSG_NOTICE && msg_silent&4) ||
|
||||
(flag == MSG_WARNING && msg_silent&8) ||
|
||||
(flag == MSG_ERROR && msg_silent&16) ||
|
||||
(flag == MSG_SQL && msg_silent&16) ||
|
||||
(flag == MSG_DEBUG && msg_silent&32)
|
||||
)
|
||||
return 0; //Do not print it.
|
||||
|
||||
if (timestamp_format[0] && flag != MSG_NONE)
|
||||
{ //Display time format. [Skotlex]
|
||||
time_t t = time(NULL);
|
||||
strftime(prefix, 80, timestamp_format, localtime(&t));
|
||||
} else prefix[0]='\0';
|
||||
|
||||
switch (flag) {
|
||||
case MSG_NONE: // direct printf replacement
|
||||
break;
|
||||
case MSG_STATUS: //Bright Green (To inform about good things)
|
||||
strcat(prefix,CL_GREEN "[Status]" CL_RESET":");
|
||||
break;
|
||||
case MSG_SQL: //Bright Violet (For dumping out anything related with SQL) <- Actually, this is mostly used for SQL errors with the database, as successes can as well just be anything else... [Skotlex]
|
||||
strcat(prefix,CL_MAGENTA "[SQL]" CL_RESET ":");
|
||||
break;
|
||||
case MSG_INFORMATION: //Bright White (Variable information)
|
||||
strcat(prefix,CL_WHITE "[Info]" CL_RESET ":");
|
||||
break;
|
||||
case MSG_NOTICE: //Bright White (Less than a warning)
|
||||
strcat(prefix,CL_WHITE "[Notice]" CL_RESET ":");
|
||||
break;
|
||||
case MSG_WARNING: //Bright Yellow
|
||||
strcat(prefix,CL_YELLOW "[Warning]" CL_RESET ":");
|
||||
break;
|
||||
case MSG_DEBUG: //Bright Cyan, important stuff!
|
||||
strcat(prefix,CL_CYAN "[Debug]" CL_RESET ":");
|
||||
break;
|
||||
case MSG_ERROR: //Bright Red (Regular errors)
|
||||
strcat(prefix,CL_RED "[Error]" CL_RESET ":");
|
||||
break;
|
||||
case MSG_FATALERROR: //Bright Red (Fatal errors, abort(); if possible)
|
||||
strcat(prefix,CL_RED "[Fatal Error]" CL_RESET ":");
|
||||
break;
|
||||
default:
|
||||
ShowError("In function _vShowMessage() -> Invalid flag passed.\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (flag == MSG_ERROR || flag == MSG_FATALERROR || flag == MSG_SQL)
|
||||
{ //Send Errors to StdErr [Skotlex]
|
||||
FPRINTF(STDERR, "%s ", prefix);
|
||||
va_copy(apcopy, ap);
|
||||
VFPRINTF(STDERR, string, apcopy);
|
||||
va_end(apcopy);
|
||||
FFLUSH(STDERR);
|
||||
} else {
|
||||
if (flag != MSG_NONE)
|
||||
FPRINTF(STDOUT, "%s ", prefix);
|
||||
va_copy(apcopy, ap);
|
||||
VFPRINTF(STDOUT, string, apcopy);
|
||||
va_end(apcopy);
|
||||
FFLUSH(STDOUT);
|
||||
}
|
||||
|
||||
#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN)
|
||||
if(strlen(DEBUGLOGPATH) > 0) {
|
||||
fp=fopen(DEBUGLOGPATH,"a");
|
||||
if (fp == NULL) {
|
||||
FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": Could not open '"CL_WHITE"%s"CL_RESET"', access denied.\n", DEBUGLOGPATH);
|
||||
FFLUSH(STDERR);
|
||||
} else {
|
||||
fprintf(fp,"%s ", prefix);
|
||||
va_copy(apcopy, ap);
|
||||
vfprintf(fp,string,apcopy);
|
||||
va_end(apcopy);
|
||||
fclose(fp);
|
||||
}
|
||||
} else {
|
||||
FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": DEBUGLOGPATH not defined!\n");
|
||||
FFLUSH(STDERR);
|
||||
}
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ClearScreen(void)
|
||||
{
|
||||
#ifndef _WIN32
|
||||
ShowMessage(CL_CLS); // to prevent empty string passed messages
|
||||
#endif
|
||||
}
|
||||
int _ShowMessage(enum msg_type flag, const char *string, ...)
|
||||
{
|
||||
int ret;
|
||||
va_list ap;
|
||||
va_start(ap, string);
|
||||
ret = _vShowMessage(flag, string, ap);
|
||||
va_end(ap);
|
||||
return ret;
|
||||
}
|
||||
|
||||
// direct printf replacement
|
||||
void ShowMessage(const char *string, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, string);
|
||||
_vShowMessage(MSG_NONE, string, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
void ShowStatus(const char *string, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, string);
|
||||
_vShowMessage(MSG_STATUS, string, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
void ShowSQL(const char *string, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, string);
|
||||
_vShowMessage(MSG_SQL, string, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
void ShowInfo(const char *string, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, string);
|
||||
_vShowMessage(MSG_INFORMATION, string, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
void ShowNotice(const char *string, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, string);
|
||||
_vShowMessage(MSG_NOTICE, string, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
void ShowWarning(const char *string, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, string);
|
||||
_vShowMessage(MSG_WARNING, string, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
void ShowConfigWarning(config_setting_t *config, const char *string, ...)
|
||||
{
|
||||
StringBuf buf;
|
||||
va_list ap;
|
||||
StringBuf_Init(&buf);
|
||||
StringBuf_AppendStr(&buf, string);
|
||||
StringBuf_Printf(&buf, " (%s:%d)\n", config_setting_source_file(config), config_setting_source_line(config));
|
||||
va_start(ap, string);
|
||||
_vShowMessage(MSG_WARNING, StringBuf_Value(&buf), ap);
|
||||
va_end(ap);
|
||||
StringBuf_Destroy(&buf);
|
||||
}
|
||||
void ShowDebug(const char *string, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, string);
|
||||
_vShowMessage(MSG_DEBUG, string, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
void ShowError(const char *string, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, string);
|
||||
_vShowMessage(MSG_ERROR, string, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
void ShowFatalError(const char *string, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, string);
|
||||
_vShowMessage(MSG_FATALERROR, string, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
Reference in New Issue
Block a user