From 80e026433f61aaa43b6ef061537c2ef34443662a Mon Sep 17 00:00:00 2001 From: Playtester Date: Sun, 6 Mar 2016 19:46:45 +0100 Subject: [PATCH] Official status change base durations for Stun (fixes #1019) * NPC_LICK now has a base chance of 20%*level and a base duration of 5s * Excruciating Palm now has a base duration 5s * Shield Press now has a base duration of 5s+0.5s*level * Earth Shaker now has a base duration of 2s (level 2-3) and 3s (level 4-5) * Blind follow-up: Sightless Mind now has a base duration of 30s in pre-re and 20s in renewal --- db/pre-re/skill_cast_db.txt | 11 +++++------ db/re/skill_cast_db.txt | 10 +++++----- src/map/skill.c | 2 +- 3 files changed, 11 insertions(+), 12 deletions(-) diff --git a/db/pre-re/skill_cast_db.txt b/db/pre-re/skill_cast_db.txt index 773ad45b4d..d3b58f3fd1 100644 --- a/db/pre-re/skill_cast_db.txt +++ b/db/pre-re/skill_cast_db.txt @@ -317,7 +317,7 @@ //-- NPC_DEFENDER 205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0 //-- NPC_LICK -206,0,0,0,0,3000,0 +206,0,0,0,0,5000,0 //-- NPC_HALLUCINATION 207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0,0 //========================================== @@ -326,9 +326,8 @@ //===== Rogue ============================== //-- RG_BACKSTAB 212,0,500,0,0,0,0 - //-- RG_RAID -214,0,0,0,5000,8000:9000:10000:11000:12000,0 +214,0,0,0,5000,30000,0 //-- RG_STRIPEWEAPON 215,1000,1000,0,75000:90000:105000:120000:135000,0,0 //-- RG_STRIPSHIELD @@ -1056,7 +1055,7 @@ //-- MO_KITRANSLATION 1015,2000,1000,0,600000,0,0 //-- MO_BALKYOUNG -1016,0,2000,0,0,2000,0 +1016,0,2000,0,0,5000,0 //-- SA_ELEMENTGROUND 1017,2000,1000,0,1800000,0,0 //-- SA_ELEMENTFIRE @@ -1372,7 +1371,7 @@ //-- LG_TRAMPLE 2309,0,1000,0,0,0,0 //-- LG_SHIELDPRESS -2310,0,0,0,3500:4000:4500:5000:5500,0,2000 +2310,0,0,0,5500:6000:6500:7000:7500,0,2000 //-- LG_REFLECTDAMAGE 2311,0,0,0,300000,0,0 //-- LG_PINPOINTATTACK @@ -1413,7 +1412,7 @@ //-- SR_SKYNETBLOW 2327,0,500,0,0,0,0 //-- SR_EARTHSHAKER -2328,0,0,0,1000,0,3000 +2328,0,0,0,1000:2000:2000:3000:3000,0,3000 //-- SR_FALLENEMPIRE 2329,0,0,0,500:1000:1500:2000:2500,0,0 //-- SR_TIGERCANNON diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt index 584179583d..6e5e867eb2 100644 --- a/db/re/skill_cast_db.txt +++ b/db/re/skill_cast_db.txt @@ -316,7 +316,7 @@ //-- NPC_DEFENDER 205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0,0 //-- NPC_LICK -206,0,0,0,0,3000,0,0 +206,0,0,0,0,5000,0,0 //-- NPC_HALLUCINATION 207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0,0,0 //========================================== @@ -326,7 +326,7 @@ //-- RG_BACKSTAP 212,0,500,0,5000,0,0,0 //-- RG_RAID -214,0,0,0,5000,8000:9000:10000:11000:12000,0,0 +214,0,0,0,5000,20000,0,0 //-- RG_STRIPWEAPON 215,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300 //-- RG_STRIPSHIELD @@ -1070,7 +1070,7 @@ //-- MO_KITRANSLATION 1015,1000,1000,0,600000,0,0,1000 //-- MO_BALKYOUNG -1016,0,2000,0,0,2000,0,-1 +1016,0,2000,0,0,5000,0,-1 //-- SA_ELEMENTGROUND 1017,0,1000,0,1800000,0,0,2000 @@ -1387,7 +1387,7 @@ //-- LG_TRAMPLE 2309,0,1000,0,0,0,0,-1 //-- LG_SHIELDPRESS -2310,0,0,0,3500:4000:4500:5000:5500,0,2000,-1 +2310,0,0,0,5500:6000:6500:7000:7500,0,2000,-1 //-- LG_REFLECTDAMAGE 2311,0,0,0,300000,0,0,-1 //-- LG_PINPOINTATTACK @@ -1428,7 +1428,7 @@ //-- SR_SKYNETBLOW 2327,0,500,0,0,0,0,-1 //-- SR_EARTHSHAKER -2328,0,0,0,1000,0,3000,-1 +2328,0,0,0,1000:2000:2000:3000:3000,0,3000,-1 //-- SR_FALLENEMPIRE 2329,0,0,0,500:1000:1500:2000:2500,0,0,-1 //-- SR_TIGERCANNON diff --git a/src/map/skill.c b/src/map/skill.c index c91973e328..616df0cb90 100755 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7865,7 +7865,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case NPC_LICK: status_zap(bl, 0, 100); clif_skill_nodamage(src,bl,skill_id,skill_lv, - sc_start(src,bl,type,(skill_lv*5),skill_lv,skill_get_time2(skill_id,skill_lv))); + sc_start(src,bl,type,(skill_lv*20),skill_lv,skill_get_time2(skill_id,skill_lv))); break; case NPC_SUICIDE: