Reverted r14504, the old value is correct due to how the equation works.
Fixed an ancient off-by-one mistake in the statpoint calc equation, details are in bugreport:4575. This will affect players with levels above 99, now giving them one stat point a level later. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14508 54d463be-8e91-2dee-dedb-b68131a5f0ec
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src/map/pc.c
10
src/map/pc.c
@ -7915,7 +7915,6 @@ int pc_split_atoui(char* str, unsigned int* val, char sep, int max)
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int pc_readdb(void)
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{
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int i,j,k;
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unsigned int stat;
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FILE *fp;
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char line[24000],*p;
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@ -8106,7 +8105,6 @@ int pc_readdb(void)
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// ƒXƒLƒ‹ƒcƒŠ?
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memset(statp,0,sizeof(statp));
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i=1;
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stat = 48; // base points
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sprintf(line, "%s/statpoint.txt", db_path);
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fp=fopen(line,"r");
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if(fp == NULL){
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@ -8115,6 +8113,7 @@ int pc_readdb(void)
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} else {
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while(fgets(line, sizeof(line), fp))
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{
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int stat;
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if(line[0]=='/' && line[1]=='/')
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continue;
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if ((stat=strtoul(line,NULL,10))<0)
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@ -8128,10 +8127,9 @@ int pc_readdb(void)
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ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","statpoint.txt");
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}
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// generate the remaining parts of the db if necessary
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for (; i <= MAX_LEVEL; i++) {
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stat += (i+15)/5;
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statp[i] = stat;
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}
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statp[0] = 45; // seed value
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for (; i <= MAX_LEVEL; i++)
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statp[i] = statp[i-1] + (i-1+15)/5;
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return 0;
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}
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