Fixed mob counts and quest states are not saved properly sometimes

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13964 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Inkfish 2009-07-26 09:52:08 +00:00
parent 4a6f0d122c
commit 816e93ef9b
6 changed files with 7 additions and 7 deletions

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@ -135,7 +135,7 @@ struct quest {
int mob[MAX_QUEST_OBJECTIVES]; int mob[MAX_QUEST_OBJECTIVES];
int count[MAX_QUEST_OBJECTIVES]; int count[MAX_QUEST_OBJECTIVES];
quest_state state; quest_state state;
bool save_quest;
int num_objectives; int num_objectives;
}; };

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@ -380,7 +380,6 @@ struct map_session_data {
//Quest log system [Kevin] [Inkfish] //Quest log system [Kevin] [Inkfish]
int num_quests; int num_quests;
int avail_quests; int avail_quests;
bool save_quest[MAX_QUEST_DB];
struct quest quest_log[MAX_QUEST_DB]; struct quest quest_log[MAX_QUEST_DB];
// temporary debug [flaviojs] // temporary debug [flaviojs]

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@ -184,7 +184,7 @@ void quest_update_objective(TBL_PC * sd, int mob)
if( sd->quest_log[i].mob[j] == mob ) if( sd->quest_log[i].mob[j] == mob )
{ {
sd->quest_log[i].count[j]++; sd->quest_log[i].count[j]++;
sd->save_quest[i] = true; sd->quest_log[i].save_quest = true;
//clif_send_quest_info(sd, &sd->quest_log[i]); //TODO: Figure out the real packet [Inkfish] //clif_send_quest_info(sd, &sd->quest_log[i]); //TODO: Figure out the real packet [Inkfish]
//break; //break;
} }
@ -207,7 +207,7 @@ int quest_update_status(TBL_PC * sd, int quest_id, int status)
if( status != Q_COMPLETE ) if( status != Q_COMPLETE )
{ {
clif_send_quest_status(sd, quest_id, (bool)status); clif_send_quest_status(sd, quest_id, (bool)status);
sd->save_quest[i] = true; sd->quest_log[i].save_quest = true;
} }
else else
{ {
@ -220,7 +220,7 @@ int quest_update_status(TBL_PC * sd, int quest_id, int status)
memcpy(&sd->quest_log[i], &sd->quest_log[sd->avail_quests],sizeof(struct quest)); memcpy(&sd->quest_log[i], &sd->quest_log[sd->avail_quests],sizeof(struct quest));
memcpy(&sd->quest_log[sd->avail_quests], &tmp_quest,sizeof(struct quest)); memcpy(&sd->quest_log[sd->avail_quests], &tmp_quest,sizeof(struct quest));
sd->save_quest[sd->avail_quests] = true; sd->quest_log[sd->avail_quests].save_quest = true;
} }
return 0; return 0;
@ -231,7 +231,7 @@ int quest_save(TBL_PC * sd)
int i; int i;
for( i = 0; i < sd->num_quests; i++ ) for( i = 0; i < sd->num_quests; i++ )
if( sd->save_quest[i] ) if( sd->quest_log[i].save_quest )
intif_quest_save(sd->status.char_id, &sd->quest_log[i]); intif_quest_save(sd->status.char_id, &sd->quest_log[i]);
return 0; return 0;
@ -253,7 +253,7 @@ int quest_save_ack(int char_id, int quest_id, int success)
return -1; return -1;
if(success) if(success)
sd->save_quest[i] = false; sd->quest_log[i].save_quest = false;
else else
{ {
ShowError("Quest %d for character %d could not be saved!\n", quest_id, char_id); ShowError("Quest %d for character %d could not be saved!\n", quest_id, char_id);

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@ -13447,6 +13447,7 @@ BUILDIN_FUNC(completequest)
TBL_PC * sd = script_rid2sd(st); TBL_PC * sd = script_rid2sd(st);
quest_update_status(sd, script_getnum(st, 2), Q_COMPLETE); quest_update_status(sd, script_getnum(st, 2), Q_COMPLETE);
intif_quest_save(sd->status.char_id, &sd->quest_log[sd->avail_quests]);
return 0; return 0;
} }