From 81a2b8c99571f56aac68ae0ede1e142d2c71bc65 Mon Sep 17 00:00:00 2001 From: aleos Date: Fri, 22 May 2020 09:18:52 -0400 Subject: [PATCH] Fixes NPC_DARKBREATH attack type * Follow up to 70d6876. * Fixes #4997. * The attack type for NPC_DARKBREATH will now properly read the database value. Thanks to @qwerty7vp! --- src/map/skill.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 2646dd40bb..dc5094104e 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -5530,7 +5530,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case NJ_ZENYNAGE: case GN_THORNS_TRAP: case RL_B_TRAP: - skill_attack(BF_MISC,src,src,bl,skill_id,skill_lv,tick,flag); + skill_attack(skill_get_type(skill_id),src,src,bl,skill_id,skill_lv,tick,flag); break; #ifdef RENEWAL case NJ_ISSEN: {