Running into a wall/npc/pc/mob no longer enables spurt. (bugreport:1155)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12498 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Kevin 2008-04-05 21:51:00 +00:00
parent 8e31579894
commit 81a6774764
3 changed files with 13 additions and 1 deletions

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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/04/05
* Running into a wall/npc/pc/mob no longer enables spurt. (r12498) [Kevin]
* Fixed unable to move after using a skill to break out of sprint. (r12497) [Kevin]
* DMG no longer stops running. (r12488) [Kevin]
2008/04/04

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@ -6305,12 +6305,15 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid)
case SC_RUN:
{
struct unit_data *ud = unit_bl2ud(bl);
bool begin_spurt = true;
if (ud) {
if(!ud->state.running)
begin_spurt = false;
ud->state.running = 0;
if (ud->walktimer != -1)
unit_stop_walking(bl,1);
}
if (sce->val1 >= 7 &&
if (begin_spurt && sce->val1 >= 7 &&
DIFF_TICK(gettick(), sce->val4) <= 1000 &&
(!sd || (sd->weapontype1 == 0 && sd->weapontype2 == 0))
)

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@ -432,7 +432,11 @@ int unit_run(struct block_list *bl)
if(to_x == bl->x && to_y == bl->y) {
//If you can't run forward, you must be next to a wall, so bounce back. [Skotlex]
clif_status_change(bl, SI_BUMP, 1);
//Set running to 0 beforehand so status_change_end knows not to enable spurt [Kevin]
unit_bl2ud(bl)->state.running = 0;
status_change_end(bl,SC_RUN,-1);
skill_blown(bl,bl,skill_get_blewcount(TK_RUN,lv),unit_getdir(bl),0);
clif_fixpos(bl); //Why is a clif_slide (skill_blown) AND a fixpos needed? Ask Aegis.
clif_status_change(bl, SI_BUMP, 0);
@ -448,7 +452,11 @@ int unit_run(struct block_list *bl)
if (i==0) {
// copy-paste from above
clif_status_change(bl, SI_BUMP, 1);
//Set running to 0 beforehand so status_change_end knows not to enable spurt [Kevin]
unit_bl2ud(bl)->state.running = 0;
status_change_end(bl,SC_RUN,-1);
skill_blown(bl,bl,skill_get_blewcount(TK_RUN,lv),unit_getdir(bl),0);
clif_fixpos(bl);
clif_status_change(bl, SI_BUMP, 0);