- Fixed Venom Splasher doing half-damage instead of full-damage to the "exploding" character.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8174 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/08/07
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2006/08/07
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* Fixed Venom Splasher doing half-damage instead of full-damage to the
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"exploding" character. [Skotlex]
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* Hopefully fixed the party_even_share cast-overflow bug as reported by
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* Hopefully fixed the party_even_share cast-overflow bug as reported by
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Adobe. [Skotlex]
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Adobe. [Skotlex]
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* Standarized the autosave interval setting to be always in seconds
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* Standarized the autosave interval setting to be always in seconds
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@ -2831,7 +2831,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
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case AS_SPLASHER:
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case AS_SPLASHER:
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if ((flag&1) && bl->id == skill_area_temp[1])
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if ((flag&1) && bl->id == skill_area_temp[1])
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{ //Should do 100% damage on targetted character.
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{ //Should do 100% damage on targetted character.
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skill_attack(skill_get_type(skillid), src, src, bl, skillid, skilllv, tick, 1);
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skill_attack(skill_get_type(skillid), src, src, bl, skillid, skilllv, tick, 0);
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break;
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break;
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}
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}
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case AS_GRIMTOOTH:
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case AS_GRIMTOOTH:
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