- Fixed warning about unused variable
- Made the kaahi heal timer function uncrashable. - Fixed pc move item to cart function checking against the wrong max index. - Fixed initialization of sd issue in map_addblock - Removed redundant reinitialization when parsing item pickup. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11968 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -8547,9 +8547,6 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd)
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{
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int item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
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int item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
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item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
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item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
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do {
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if (pc_isdead(sd))
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break;
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@ -359,14 +359,13 @@ int map_addblock_sub (struct block_list *bl, int flag)
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} else {
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if (bl->type == BL_PC && flag)
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{
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struct map_session_data* sd;
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struct map_session_data* sd = (struct map_session_data*)bl;
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if (!sd->state.auth) {
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ShowError("map_addblock: Attempted to add a non-authed player (%d:%d)!\n", sd->status.account_id, sd->status.char_id);
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return 1;
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}
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if (map[m].users++ == 0 && battle_config.dynamic_mobs) //Skotlex
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map_spawnmobs(m);
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sd = (struct map_session_data*)bl;
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if (battle_config.pet_no_gvg && map_flag_gvg(m) && sd->pd)
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{ //Return the pet to egg. [Skotlex]
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clif_displaymessage(sd->fd, "Pets are not allowed in Guild Wars.");
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@ -2137,7 +2137,7 @@ int npc_parse_mob2(struct spawn_data* mob, int index)
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static const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath)
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{
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int level, num, class_, mode, x,y,xs,ys, temp;
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int level, num, class_, mode, x,y,xs,ys;
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char mapname[32];
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char mobname[128];
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struct spawn_data mob, *data;
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@ -3212,7 +3212,7 @@ int pc_putitemtocart(struct map_session_data *sd,int idx,int amount) {
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nullpo_retr(0, sd);
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if (idx < 0 || idx >= MAX_CART) //Invalid index check [Skotlex]
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if (idx < 0 || idx >= MAX_INVENTORY) //Invalid index check [Skotlex]
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return 1;
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item_data = &sd->status.inventory[idx];
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@ -3390,7 +3390,7 @@ static unsigned short status_calc_batk(struct block_list *bl, struct status_chan
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if(sc->data[SC_CURSE])
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batk -= batk * 25/100;
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//Curse shouldn't effect on this? <- Curse OR Bleeding??
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// if(sc->data[SC_BLEEDING]->)
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// if(sc->data[SC_BLEEDING])
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// batk -= batk * 25/100;
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if(sc->data[SC_FLEET])
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batk += batk * sc->data[SC_FLEET]->val3/100;
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@ -3819,7 +3819,7 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change *
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}
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aspd_rate -= max;
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//These stack with the rest of bonuses->
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//These stack with the rest of bonuses.
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if(sc->data[SC_BERSERK])
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aspd_rate -= 300;
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else if(sc->data[SC_MADNESSCANCEL])
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@ -6622,19 +6622,19 @@ int kaahi_heal_timer(int tid, unsigned int tick, int id, int data)
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struct status_data *status;
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int hp;
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bl=map_id2bl(id);
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sc=status_get_sc(bl);
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status=status_get_status_data(bl);
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if (!(sc && status && data == SC_KAAHI && sc->data[data]))
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;
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if(!((bl=map_id2bl(id))&&
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(sc=status_get_sc(bl)) &&
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(sce = sc->data[SC_KAAHI])))
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return 0;
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sce = sc->data[data];
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if(sce->val4 != tid) {
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ShowError("kaahi_heal_timer: Timer mismatch: %d != %d\n", tid, sce->val4);
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sce->val4=-1;
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return 0;
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}
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status=status_get_status_data(bl);
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if(!status_charge(bl, 0, sce->val3)) {
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sce->val4=-1;
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return 0;
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