From 824902fb23fb8924a516f2a98b239946d1ab1a9c Mon Sep 17 00:00:00 2001 From: Playtester Date: Fri, 28 Jul 2006 23:50:44 +0000 Subject: [PATCH] Shockwave, Flasher and Freezing Trap now consume 2 trap items git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7955 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/Changelog.txt | 3 +++ db/skill_require_db.txt | 6 +++--- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/db/Changelog.txt b/db/Changelog.txt index 373697e7d3..3c6e185b7e 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -20,8 +20,11 @@ ========================= 07/29 + * Shockwave, Flasher and Freezing Trap now consume 2 trap items [Playtester] + - this is correct according to info from RagnaInfo and some guides * Reverted the Hellion Revenant change. He IS supposed to be undead 3. [MasterOfMuppets] - And yes, he can still heal himself even though he is undead... + - Note by Playtester: On eA right now he can't... 07/28 * Fixed some summon skills [Playtester] 07/27 diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt index 7936a178df..bff383e54c 100644 --- a/db/skill_require_db.txt +++ b/db/skill_require_db.txt @@ -112,10 +112,10 @@ 115,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#スキッドトラップ# 116,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#ランドマイン# 117,0,0,12,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#アンクルスネア# -118,0,0,45,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#ショックウェ?ブトラップ# +118,0,0,45,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#ショックウェ?ブトラップ# 119,0,0,12,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_SANDMAN#サンドマン# -120,0,0,12,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_FLASHER#フラッシャ?# -121,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#フリ?ジングトラップ# +120,0,0,12,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_FLASHER#フラッシャ?# +121,0,0,10,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#フリ?ジングトラップ# 122,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_BLASTMINE#ブラストマイン# 123,0,0,15,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_CLAYMORETRAP#クレイモアトラップ# 124,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#リム?ブトラップ#