Fixes Spore Explosion item consumption (#6044)
* Spore Explosion will now properly consume the Bomb Mushroom Spore on skill use. Thanks to @limitro!
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@ -5214,7 +5214,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
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if (skill_id == RA_ARROWSTORM)
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status_change_end(src, SC_CAMOUFLAGE, INVALID_TIMER);
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if( skill_id == AS_SPLASHER || skill_id == GN_SPORE_EXPLOSION ) {
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if( skill_id == AS_SPLASHER ) {
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map_freeblock_unlock(); // Don't consume a second gemstone.
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return 0;
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}
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