Fixes Spore Explosion item consumption (#6044)

* Spore Explosion will now properly consume the Bomb Mushroom Spore on skill use.
Thanks to @limitro!
This commit is contained in:
Aleos 2021-06-23 10:05:03 -04:00 committed by GitHub
parent da39809fcf
commit 82cc35a532
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@ -5214,7 +5214,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
if (skill_id == RA_ARROWSTORM)
status_change_end(src, SC_CAMOUFLAGE, INVALID_TIMER);
if( skill_id == AS_SPLASHER || skill_id == GN_SPORE_EXPLOSION ) {
if( skill_id == AS_SPLASHER ) {
map_freeblock_unlock(); // Don't consume a second gemstone.
return 0;
}