Fixed a script engine problem where warping away while having a menu window open and talking to an another npc with a menu would produce menu option count mismatch errors (bugreport:1208)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12703 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,10 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/05/12
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* Fixed a script engine problem where warping away while having a menu
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window open and talking to an another npc with a menu would produce
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menu option count mismatch errors (bugreport:1208)
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2008/05/10
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* Fixed @showmobs not working (bugreport:1487)
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2008/05/09
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@ -7948,6 +7948,8 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
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// abort currently running script
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sd->state.using_fake_npc = 0;
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sd->state.menu_or_input = 0;
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sd->npc_menu = 0;
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if(sd->npc_id)
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npc_event_dequeue(sd);
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@ -146,7 +146,7 @@ struct map_session_data {
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unsigned int client_tick;
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int npc_id,areanpc_id,npc_shopid;
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int npc_item_flag; //Marks the npc_id with which you can use items during interactions with said npc (see script command enable_itemuse)
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int npc_menu;
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int npc_menu; // internal variable, used in npc menu handling
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int npc_amount;
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struct script_state *st;
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char npc_str[CHATBOX_SIZE]; // for passing npc input box text to script engine
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@ -3812,8 +3812,10 @@ BUILDIN_FUNC(menu)
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st->state = END;
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return 1;
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}
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StringBuf_Init(&buf);
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for( i = 2, sd->npc_menu = 0; i < script_lastdata(st); i += 2 )
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sd->npc_menu = 0;
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for( i = 2; i < script_lastdata(st); i += 2 )
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{
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// menu options
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text = script_getstr(st, i);
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@ -3909,7 +3911,8 @@ BUILDIN_FUNC(select)
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struct StringBuf buf;
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StringBuf_Init(&buf);
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for( i = 2, sd->npc_menu = 0; i <= script_lastdata(st); ++i )
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sd->npc_menu = 0;
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for( i = 2; i <= script_lastdata(st); ++i )
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{
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text = script_getstr(st, i);
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if( sd->npc_menu > 0 )
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@ -3969,7 +3972,8 @@ BUILDIN_FUNC(prompt)
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struct StringBuf buf;
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StringBuf_Init(&buf);
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for( i = 2, sd->npc_menu = 0; i <= script_lastdata(st); ++i )
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sd->npc_menu = 0;
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for( i = 2; i <= script_lastdata(st); ++i )
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{
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text = script_getstr(st, i);
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if( sd->npc_menu > 0 )
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