Corrected script for some item #19 (#7786)

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idk-whoami 2023-06-10 20:02:30 +07:00 committed by GitHub
parent aa8f501388
commit 83ef1e72c2
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7 changed files with 2202 additions and 74 deletions

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@ -26325,7 +26325,7 @@ Body:
- Goddess_of_Abundance # 311073
- Sealed_Atroce_Card_J # 300330
Script: |
bonus2 bAddClass,Class_All,15;
bonus bAtkRate,15;
autobonus "{ bonus bAspdRate,30; }",5,30000,0,"{}";
- Combos:
- Combo:
@ -33224,7 +33224,7 @@ Body:
- Glittering_Cat_Choker # 490149
- Runaway_Magic # 4876
Script: |
if (BaseJob == Job_Summoner) {
if (BaseJob == Job_Summoner) {
skill "MG_FIREWALL",10;
bonus bNoKnockback;
}
@ -37194,3 +37194,327 @@ Body:
- FurSeal_Fan_LT # 490375
Script: |
bonus bAllTraitStats,3;
- Combos:
- Combo:
- Release_Of_Magic # 29371
- aegis_312031 # 312031
Script: |
bonus2 bSkillCooldown,"AG_FROZEN_SLASH",-300;
bonus2 bSkillCooldown,"AG_ROCK_DOWN",-300;
- Combos:
- Combo:
- aegis_490340 # 490340
- aegis_311883 # 311883
Script: |
bonus bAtkRate,30;
bonus bMatkRate,30;
skill "MO_CALLSPIRITS",2;
- Combos:
- Combo:
- aegis_312305 # 312305
- AncientKing_Groza_Card # 27127
Script: |
autobonus "{ bonus bAllStats,BaseLevel/10; bonus bMaxHPrate,BaseLevel/10; bonus bFlee,10*(BaseLevel/10); bonus bBaseAtk,10*(BaseLevel/10); bonus bMatk,10*(BaseLevel/10); }",10,10000,BF_WEAPON|BF_MAGIC;
- Combos:
- Combo:
- aegis_312305 # 312305
- Abyss_AncientKing_Card # 27128
Script: |
bonus2 bHPDrainRate,1000,2;
- Combos:
- Combo:
- aegis_312305 # 312305
- aegis_490337 # 490337
Script: |
bonus bAtkRate,BaseLevel/5;
bonus bMatkRate,BaseLevel/5;
bonus bPerfectHitAddRate,25;
- Combos:
- Combo:
- Release_Of_Magic # 29371
- aegis_311891 # 311891
Script: |
bonus2 bSkillFixedCast,"AG_ALL_BLOOM",-1000;
bonus2 bSkillFixedCast,"AG_CRYSTAL_IMPACT",-1000;
bonus2 bSkillFixedCast,"AG_DESTRUCTIVE_HURRICANE",-1000;
bonus2 bSkillFixedCast,"AG_VIOLENT_QUAKE",-1000;
bonus2 bSkillFixedCast,"AG_CRIMSON_ARROW",-1000;
bonus2 bSkillFixedCast,"AG_FROZEN_SLASH",-1000;
bonus2 bSkillFixedCast,"AG_STORM_CANNON",-1000;
bonus2 bSkillFixedCast,"AG_ROCK_DOWN",-1000;
- Combos:
- Combo:
- Hero # 29509
- aegis_311892 # 311892
Script: |
bonus2 bSkillCooldown,"ABC_CHAIN_REACTION_SHOT",-300;
bonus2 bSkillCooldown,"ABC_FRENZY_SHOT",-300;
- Combos:
- Combo:
- Hero # 29509
- aegis_311893 # 311893
Script: |
bonus2 bSkillCooldown,"IQ_MASSIVE_F_BLASTER",-200;
bonus2 bSkillCooldown,"IQ_EXPOSION_BLASTER",-100;
- Combos:
- Combo:
- Hero # 29509
- aegis_311894 # 311894
Script: |
bonus2 bSkillCooldown,"IG_OVERSLASH",-300;
bonus2 bSkillCooldown,"IG_GRAND_JUDGEMENT",-300;
bonus2 bSkillCooldown,"IG_SHIELD_SHOOTING",-300;
- Combos:
- Combo:
- Hero # 29509
- aegis_311895 # 311895
Script: |
bonus2 bSkillFixedCast,"WH_CRESCIVE_BOLT",-500;
bonus2 bSkillFixedCast,"WH_GALESTORM",-500;
- Combos:
- Combo:
- Release_Of_Magic # 29371
- aegis_311896 # 311896
Script: |
bonus2 bSkillFixedCast,"EM_CONFLAGRATION",-500;
bonus2 bSkillFixedCast,"EM_DIAMOND_STORM",-500;
bonus2 bSkillFixedCast,"EM_LIGHTNING_LAND",-500;
bonus2 bSkillFixedCast,"EM_TERRA_DRIVE",-500;
bonus2 bSkillFixedCast,"EM_VENOM_SWAMP",-500;
- Combos:
- Combo:
- Release_Of_Magic # 29371
- aegis_312037 # 312037
Script: |
bonus2 bSkillCooldown,"EM_DIAMOND_STORM",-500;
bonus2 bSkillCooldown,"EM_TERRA_DRIVE",-500;
- Combos:
- Combo:
- Release_Of_Magic # 29371
- aegis_311897 # 311897
Script: |
bonus2 bSkillFixedCast,"CD_ARBITRIUM",-500;
bonus2 bSkillFixedCast,"CD_PNEUMATICUS_PROCELLA",-500;
bonus2 bSkillFixedCast,"CD_FRAMEN",-500;
- Combos:
- Combo:
- Release_Of_Magic # 29371
- aegis_312038 # 312038
Script: |
bonus2 bSkillCooldown,"CD_ARBITRIUM",-500;
- Combos:
- Combo:
- Hero # 29509
- aegis_312304 # 312304
Script: |
bonus2 bSkillCooldown,"CD_EFFLIGO",-300;
bonus2 bSkillCooldown,"CD_PETITIO",-300;
- Combos:
- Combo:
- Clinging_Doram_1 # 19347
- Latent_Release_SU # 27402
Script: |
bonus2 bSubRace,RC_Player_Doram,-12;
bonus2 bSubRace,RC_Player_Human,-12;
- Combos:
- Combo:
- Hero # 29509
- aegis_311898 # 311898
Script: |
bonus2 bSkillCooldown,"SHC_SAVAGE_IMPACT",-300;
- Combos:
- Combo:
- Hero # 29509
- aegis_311899 # 311899
Script: |
bonus2 bSkillCooldown,"DK_HACKANDSLASHER",-500;
- Combos:
- Combo:
- Hero # 29509
- aegis_312040 # 312040
Script: |
bonus2 bSkillCooldown,"DK_MADNESS_CRUSHER",-500;
- Combos:
- Combo:
- Hero # 29509
- aegis_311900 # 311900
- Combo:
- Hero # 29509
- aegis_311901 # 311901
Script: |
bonus2 bSkillFixedCast,"TR_RHYTHMSHOOTING",-500;
bonus2 bSkillFixedCast,"TR_ROSEBLOSSOM",-500;
- Combos:
- Combo:
- Hero # 29509
- aegis_311902 # 311902
Script: |
bonus2 bSkillFixedCast,"BO_ACIDIFIED_ZONE_FIRE",-500;
bonus2 bSkillFixedCast,"BO_ACIDIFIED_ZONE_GROUND",-500;
bonus2 bSkillFixedCast,"BO_ACIDIFIED_ZONE_WATER",-500;
bonus2 bSkillFixedCast,"BO_ACIDIFIED_ZONE_WIND",-500;
- Combos:
- Combo:
- Hero # 29509
- aegis_312043 # 312043
Script: |
bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_FIRE",-300;
bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_GROUND",-300;
bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_WATER",-300;
bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_WIND",-300;
- Combos:
- Combo:
- Hero # 29509
- aegis_311903 # 311903
Script: |
bonus2 bSkillCooldown,"MT_AXE_STOMP",-300;
bonus2 bSkillCooldown,"MT_RUSH_QUAKE",-300;
- Combos:
- Combo:
- Anony_Sm_Shoes # 22178
- B_Ygnizem_Card # 4352
Script: |
.@r = getequiprefinerycnt(EQI_SHOES);
skill "SM_MAGNUM",10;
bonus2 bHPRegenRate,5000,10000;
bonus2 bHPRegenRate,100,10000;
if (BaseLevel >= 100) {
bonus bStr,10*.@r;
bonus bFlee,15*.@r;
}
else if (BaseLevel <= 99) {
bonus bStr,3*.@r;
bonus bFlee,5*.@r;
}
- Combos:
- Combo:
- Anony_Sm_Shoes # 22178
- Sealed_B_Ygnizem_Card_J # 300318
Script: |
.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bHPRegenRate,1500,10000;
bonus2 bHPRegenRate,30,10000;
if (BaseLevel >= 100) {
bonus bStr,4*.@r;
bonus bFlee,5*.@r;
}
else if (BaseLevel <= 99) {
bonus bStr,.@r;
bonus bFlee,2*.@r;
}
- Combos:
- Combo:
- aegis_480275 # 480275
- Phreeoni_Card # 4121
- Combo:
- aegis_480275 # 480275
- Sealed_Phreeoni_Card # 4537
Script: |
bonus bFlee,-150;
bonus2 bResEff,Eff_Stone,10000;
bonus bPerfectHitAddRate,50;
- Combos:
- Combo:
- Occult_Nature_Cape # 480276
- Ep172_Bh_Staff # 640005
Script: |
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_Water,20;
bonus2 bMagicAtkEle,Ele_Earth,20;
bonus2 bSkillAtk,"WL_JACKFROST",10*(.@r/2);
bonus2 bSkillAtk,"WL_EARTHSTRAIN",10*(.@r/2);
if (.@r>=13) {
bonus2 bSkillCooldown,"WL_JACKFROST",-3000;
bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-3000;
}
- Combos:
- Combo:
- Occult_Nature_Cape # 480276
- Ep172_1h_Book2 # 540005
Script: |
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bMatk,50;
skill "TF_DOUBLE",5;
bonus2 bSkillAtk,"MG_FIREBOLT",10*.@r;
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",10*.@r;
bonus2 bSkillAtk,"MG_COLDBOLT",10*.@r;
if (.@r>=13)
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",5,70;
- Combos:
- Combo:
- Hero # 29509
- aegis_490367 # 490367
Script: |
bonus2 bAddEle,Ele_All,15;
bonus2 bSkillCooldown,"RA_UNLIMIT",-45000;
UnEquipScript: |
sc_end SC_UNLIMIT;
- Combos:
- Combo:
- Water_Sprits_Armor # 2346
- SLD_ILL_Ktullanux_Car # 300200
- Combo:
- Water_Sprits_Armor_ # 2347
- SLD_ILL_Ktullanux_Car # 300200
Script: |
bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",3,10;
- Combos:
- Combo:
- Sealed_D_Lord_Card # 4488
- SLD_P_Dark_L_Card # 300202
Script: |
.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bMagicAtkEle,Ele_Fire,((.@r>=15)?12:8);
bonus2 bSkillAtk,"WZ_METEOR",((.@r>=15)?12:8);
- Combos:
- Combo:
- Magic_Star_TW # 19393
- Magic_Circle_TW # 420087
Script: |
bonus bMatkRate,readparam(bStr)/20;
bonus bDelayrate,-(readparam(bAgi)/20);
bonus2 bMagicAddRace,RC_All,readparam(bVit)/20;
bonus2 bMagicAddClass,Class_All,readparam(bInt)/20;
bonus2 bMagicAddSize,Size_All,readparam(bDex)/20;
bonus2 bMagicAddEle,Ele_All,readparam(bLuk)/20;
- Combos:
- Combo:
- Magic_Star_TW # 19393
- Star_Force_Ring_TW # 32243
Script: |
bonus bBaseAtk,30;
bonus bMatk,30;
bonus bVariableCastrate,-5;
bonus bFixedCast,-200;
bonus2 bMagicAddClass,Class_Boss,20;
- Combos:
- Combo:
- Star_Force_Ring_TW # 32243
- Magic_Circle_TW # 420087
Script: |
bonus bVariableCastrate,-20;
- Combos:
- Combo:
- Sunglasses # 2201
- SLD_Mob_Scarf # 420089
- Combo:
- Sunglasses_ # 2202
- SLD_Mob_Scarf # 420089
- Combo:
- Glasses # 2203
- SLD_Mob_Scarf # 420089
- Combo:
- Glasses_ # 2204
- SLD_Mob_Scarf # 420089
Script: |
.@a = (readparam(bStr)+readparam(bLuk))/80;
.@b = (readparam(bAgi)+readparam(bVit))/80;
.@c = (readparam(bInt)+readparam(bDex))/80;
bonus2 bAddClass,Class_All,2*.@a;
bonus bCritical,2*.@a;
bonus bCritAtkRate,4*.@a;
bonus bMatk,40*.@c;
bonus bVariableCastrate,-.@c;
bonus bHealPower,3*.@c;
bonus bAspdRate,2*.@b;
bonus bMaxHPrate,2*.@b;

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@ -40155,6 +40155,21 @@ Body:
else {
bonus2 bAddRace2,RC2_SCARABA,15;
}
- Id: 27210
AegisName: SLD_Thanatos_Card
Name: Sealed Memory of Thanatos Card
Type: Card
Weight: 10
Locations:
Right_Hand: true
Flags:
DropEffect: CLIENT
Script: |
.@r = getrefine();
bonus bSPDrainValue,((.@r>=15)?-2:-3);
bonus bDef,((.@r>=15)?-40:-60);
bonus bFlee,((.@r>=15)?-40:-60);
bonus bDefRatioAtkClass,Class_All;
- Id: 27211
AegisName: SLD_Baphomet_Card
Name: Sealed Baphomet Card
@ -42086,6 +42101,78 @@ Body:
SubType: Enchant
Script: |
skill "MO_ABSORBSPIRITS",1;
- Id: 27402
AegisName: Latent_Release_SU
Name: Latent Release (Summoner)
Type: Card
SubType: Enchant
Script: |
bonus2 bSubRace,RC_Player_Doram,12;
bonus2 bSubRace,RC_Player_Human,12;
bonus bRestartFullRecover;
if (BaseJob == Job_Summoner) {
bonus2 bAddEle,Ele_All,25;
bonus2 bMagicAddEle,Ele_All,25;
bonus bNoKnockback;
}
- Id: 27403
AegisName: Latent_Release_SJ
Name: Latent Release (Star Empire)
Type: Card
SubType: Enchant
Script: |
bonus2 bSubRace,RC_Player_Doram,12;
bonus2 bSubRace,RC_Player_Human,12;
bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Star_Gladiator)
bonus2 bIgnoreDefRaceRate,RC_All,100;
- Id: 27404
AegisName: Latent_Release_SP
Name: Latent Release (Soul Reaper)
Type: Card
SubType: Enchant
Script: |
bonus2 bSubRace,RC_Player_Doram,12;
bonus2 bSubRace,RC_Player_Human,12;
bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Soul_Linker) {
bonus bMaxHPrate,20;
bonus bMaxSPrate,20;
skill "HW_GANBANTEIN",1;
}
- Id: 27405
AegisName: Latent_Release_KG
Name: Latent Release (Kagerou)
Type: Card
SubType: Enchant
Script: |
bonus2 bSubRace,RC_Player_Doram,12;
bonus2 bSubRace,RC_Player_Human,12;
bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Kagerou)
bonus2 bSkillCooldown,"KO_MEIKYOUSISUI",-290000;
- Id: 27406
AegisName: Latent_Release_OB
Name: Latent Release (Oboro)
Type: Card
SubType: Enchant
Script: |
bonus2 bSubRace,RC_Player_Doram,12;
bonus2 bSubRace,RC_Player_Human,12;
bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Oboro)
bonus2 bSkillCooldown,"KO_MEIKYOUSISUI",-290000;
- Id: 27407
AegisName: Latent_Release_RL
Name: Latent Release (Rebellion)
Type: Card
SubType: Enchant
Script: |
bonus2 bSubRace,RC_Player_Doram,12;
bonus2 bSubRace,RC_Player_Human,12;
bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Gunslinger)
bonus2 bHPDrainRate,1000,2;
- Id: 27413
AegisName: Big_Fire_BR
Name: Power of Shango # !todo check english name
@ -45480,6 +45567,13 @@ Body:
Name: Hundred Lucks
Type: Card
SubType: Enchant
- Id: 29593
AegisName: Unfrozen_JP
Name: Freezing Resistance
Type: Card
SubType: Enchant
Script: |
bonus2 bResEff,Eff_Freeze,10000;
- Id: 29594
AegisName: Seyren_Memory
Name: Seyren's Memory
@ -48425,9 +48519,24 @@ Body:
bonus bDelayrate,-5;
bonus bPAtk,1;
bonus bSmatk,1;
- Id: 300194
AegisName: SLD_V_Kimera_Card
Name: Sealed Venomous Chimera Card
Type: Card
Weight: 10
Locations:
Shoes: true
Flags:
DropEffect: CLIENT
Script: |
.@r = getrefine();
bonus bMaxHP,500;
bonus bMaxSP,100;
bonus bMaxHPrate,((.@r>=15)?12:((.@r>=12)?8:0));
bonus bMaxSPrate,((.@r>=15)?12:((.@r>=12)?8:0));
- Id: 300195
AegisName: SLD_Boitata_Card
Name: Sealed Voitata Card # !todo check english name
Name: Sealed Boitata Card
Type: Card
Weight: 10
Locations:
@ -48445,9 +48554,65 @@ Body:
bonus2 bAddEle,Ele_Earth,10;
bonus2 bAddEle,Ele_Wind,10;
}
- Id: 300197
AegisName: SLD_Ill_Dracula_Card
Name: Sealed Furious Dracula Card
Type: Card
Weight: 10
Locations:
Garment: true
Flags:
DropEffect: CLIENT
Script: |
.@r = getrefine();
skill "PF_HPCONVERSION",1;
bonus bMaxSP,-1500;
if (.@r>=15)
bonus bMaxSP,1000;
- Id: 300198
AegisName: SLD_Gopinich_Card
Name: Sealed Gopinich Card
Type: Card
Weight: 10
Locations:
Head_Top: true
Head_Mid: true
Head_Low: true
Flags:
DropEffect: CLIENT
Script: |
.@r = getrefine();
bonus bSPDrainValue,((.@r>=15)?4:3);
bonus bUseSPrate,50;
- Id: 300199
AegisName: SLD_Mechaspider_Card
Name: Sealed Mechaspider Card
Type: Card
Weight: 10
Locations:
Left_Accessory: true
Flags:
DropEffect: CLIENT
Script: |
bonus bBreakWeaponRate,500;
bonus bBreakArmorRate,500;
- Id: 300200
AegisName: SLD_ILL_Ktullanux_Car
Name: Sealed Awaken Ktullanux Card
Type: Card
Weight: 10
Locations:
Armor: true
Flags:
DropEffect: CLIENT
Script: |
.@r = getrefine();
bonus2 bMagicAtkEle,Ele_Water,10+(.@r*2);
if (.@r>=15)
bonus2 bMagicAtkEle,Ele_Water,10;
- Id: 300201
AegisName: SLD_P_Spi_Q_Card
Name: Sealed Tainted Broodmother Card # !todo check english name
Name: Sealed Tainted Spider Queen Card
Type: Card
Weight: 10
Locations:
@ -48463,9 +48628,20 @@ Body:
bonus2 bMagicAtkEle,Ele_Earth,25;
bonus2 bMagicAtkEle,Ele_Water,25;
}
- Id: 300202
AegisName: SLD_P_Dark_L_Card
Name: Sealed Polluted Dark Lord Card
Type: Card
Weight: 10
Locations:
Right_Accessory: true
Flags:
DropEffect: CLIENT
Script: |
bonus bAspd,1;
- Id: 300203
AegisName: SLD_F_Muspell_Card
Name: Sealed Hardened Muspellscall Card # !todo check english name
Name: Sealed Firm Muspellskoll Card
Type: Card
Weight: 10
Locations:
@ -48740,6 +48916,15 @@ Body:
Script: |
bonus2 bMagicAddRace,RC_Demon,75;
bonus2 bSubRace,RC_Demon,-25;
- Id: 300229
AegisName: Extra_Str
Name: Extra Str
Type: Card
SubType: Enchant
Script: |
bonus bAtkRate,readparam(bStr)/10;
if (readparam(bStr) >= 110)
bonus bAtkRate,5;
- Id: 300230
AegisName: ILL_Andre_Card
Name: Diligent Andre Card
@ -54524,6 +54709,71 @@ Body:
SubType: Enchant
Script: |
bonus bLongAtkRate,3;
- Id: 310331
AegisName: Latent_Release_WL_JP
Name: Latent Release (Warlock)
Type: Card
SubType: Enchant
Script: |
bonus2 bSubRace,RC_Player_Doram,12;
bonus2 bSubRace,RC_Player_Human,12;
bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard)
bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-80000;
UnEquipScript: |
sc_end SC_TELEKINESIS_INTENSE;
- Id: 310332
AegisName: Latent_Release_GC_JP
Name: Latent Release (Guillotine Cross)
Type: Card
SubType: Enchant
Script: |
bonus2 bSubRace,RC_Player_Doram,12;
bonus2 bSubRace,RC_Player_Human,12;
bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin)
autobonus3 "{ bonus bFlee2,100; }",1000,3000,"ASC_METEORASSAULT";
- Id: 310333
AegisName: Latent_Release_MI_JP
Name: Latent Release (Minstrel)
Type: Card
SubType: Enchant
Script: |
bonus2 bSubRace,RC_Player_Doram,12;
bonus2 bSubRace,RC_Player_Human,12;
bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Bard)
skill "RA_UNLIMIT",5;
UnEquipScript: |
sc_end SC_UNLIMIT;
- Id: 310334
AegisName: Latent_Release_RA_JP
Name: Latent Release (Ranger)
Type: Card
SubType: Enchant
Script: |
bonus2 bSubRace,RC_Player_Doram,12;
bonus2 bSubRace,RC_Player_Human,12;
bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) {
bonus bDelayrate,-90;
bonus2 bSkillCooldown,"RA_UNLIMIT",-180000;
}
UnEquipScript: |
sc_end SC_UNLIMIT;
- Id: 310335
AegisName: Latent_Release_WA_JP
Name: Latent Release (Wanderer)
Type: Card
SubType: Enchant
Script: |
bonus2 bSubRace,RC_Player_Doram,12;
bonus2 bSubRace,RC_Player_Human,12;
bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Dancer)
skill "RA_UNLIMIT",5;
UnEquipScript: |
sc_end SC_UNLIMIT;
- Id: 310336
AegisName: Sight_Lv1
Name: Sight Lv1
@ -67069,6 +67319,71 @@ Body:
SubType: Enchant
Script: |
bonus2 bSkillCooldown,"ALL_FULL_THROTTLE",-600000;
- Id: 311891
AegisName: aegis_311891
Name: Latent Release (Archmage I)
Type: Card
SubType: Enchant
- Id: 311892
AegisName: aegis_311892
Name: Latent Release (Abyss Chaser I)
Type: Card
SubType: Enchant
- Id: 311893
AegisName: aegis_311893
Name: Latent Release (Inquisitor I)
Type: Card
SubType: Enchant
- Id: 311894
AegisName: aegis_311894
Name: Latent Release (Imperial Guard I)
Type: Card
SubType: Enchant
- Id: 311895
AegisName: aegis_311895
Name: Latent Release (Wind Hawk I)
Type: Card
SubType: Enchant
- Id: 311896
AegisName: aegis_311896
Name: Latent Release (Elemental Master I)
Type: Card
SubType: Enchant
- Id: 311897
AegisName: aegis_311897
Name: Latent Release (Cardinal I)
Type: Card
SubType: Enchant
- Id: 311898
AegisName: aegis_311898
Name: Latent Release (Shadow Cross I)
Type: Card
SubType: Enchant
- Id: 311899
AegisName: aegis_311899
Name: Latent Release (Dragon Knight I)
Type: Card
SubType: Enchant
- Id: 311900
AegisName: aegis_311900
Name: Latent Release (Troubadour I)
Type: Card
SubType: Enchant
- Id: 311901
AegisName: aegis_311901
Name: Latent Release (Trouvere I)
Type: Card
SubType: Enchant
- Id: 311902
AegisName: aegis_311902
Name: Latent Release (Biolo I)
Type: Card
SubType: Enchant
- Id: 311903
AegisName: aegis_311903
Name: Latent Release (Meister I)
Type: Card
SubType: Enchant
- Id: 311905
AegisName: aegis_311905
Name: Freeze Resistance
@ -69254,6 +69569,31 @@ Body:
bonus2 bAddRace,RC_All,10;
bonus2 bAddRace,RC_Player_Human,-10;
bonus2 bAddRace,RC_Player_Doram,-10;
- Id: 312031
AegisName: aegis_312031
Name: Latent Release (Archmage II)
Type: Card
SubType: Enchant
- Id: 312037
AegisName: aegis_312037
Name: Latent Release (Elemental Master II)
Type: Card
SubType: Enchant
- Id: 312038
AegisName: aegis_312038
Name: Latent Release (Cardinal II)
Type: Card
SubType: Enchant
- Id: 312040
AegisName: aegis_312040
Name: Latent Release (Dragon Knight II)
Type: Card
SubType: Enchant
- Id: 312043
AegisName: aegis_312043
Name: Latent Release (Biolo II)
Type: Card
SubType: Enchant
- Id: 312189
AegisName: M_Pow3
Name: POW+3
@ -70049,6 +70389,20 @@ Body:
SubType: Enchant
Script: |
bonus2 bSkillAtk,"DK_DRAGONIC_BREATH",2+(getrefine()/2);
- Id: 312304
AegisName: aegis_312304
Name: Latent Release (Cardinal III)
Type: Card
SubType: Enchant
- Id: 312305
AegisName: aegis_312305
Name: Eternality of Heaven
Type: Card
SubType: Enchant
Script: |
bonus2 bAddSize,Size_All,15;
bonus2 bMagicAddSize,Size_All,15;
autobonus "{ bonus bAllStats,BaseLevel/10; bonus bMaxHPrate,BaseLevel/10; bonus bFlee,10*(BaseLevel/10); bonus bBaseAtk,10*(BaseLevel/10); bonus bMatk,10*(BaseLevel/10); }",10,10000,BF_WEAPON|BF_MAGIC;
- Id: 312306
AegisName: Isgard_4
Name: Issgard Crystal

View File

@ -66762,6 +66762,24 @@ Body:
BuyingStore: true
Script: |
laphine_synthesis();
- Id: 102332
AegisName: aegis_102332
Name: Costume Enchant Stone Box 31
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
getgroupitem(IG_Enchant_Stone_Box31);
- Id: 102333
AegisName: aegis_102333
Name: 3rd/Expanded Stone III (Garment) Box
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
/* TODO getgroupitem(IG_THIRD_JOB_STONE_GARMENT_BOX3); */
- Id: 102342
AegisName: Loki_Advice_3
Name: Loki's advice (distance physics) # !todo check english name

View File

@ -49384,3 +49384,127 @@ Body:
Rate: 400
- Item: Critical_Stone_Bottom
Rate: 400
- Group: ENCHANT_STONE_BOX31
SubGroups:
- SubGroup: 1
List:
- Item: Range_Stone_Robe_D
Rate: 10
- Item: Melee_Stone_Robe_D
Rate: 10
- Item: Magic_Stone_Robe_D
Rate: 10
- Item: SmatkStone_Robe
Rate: 10
- Item: M_PATKStone_Robe
Rate: 10
- Item: R_PATKStone_Robe
Rate: 10
- Item: ShinkiroStone_Robe
Rate: 10
- Item: ShiranuiStone_Robe
Rate: 10
- Item: ShaCrossStone_Robe
Rate: 10
- Item: CardinalStone_Robe
Rate: 10
- Item: ReloadStone_Robe_D
Rate: 10
- Item: CriticalStone_Robe_D
Rate: 10
- Item: Critical_Stone_Robe
Rate: 20
- Item: CastStone_Robe_D
Rate: 40
- Item: CastStone_Robe
Rate: 80
- Item: KagerouStone_Top3
Rate: 80
- Item: KagerouStone_Middle3
Rate: 80
- Item: KagerouStone_Bottom3
Rate: 80
- Item: OboroStone_Top3
Rate: 80
- Item: OboroStone_Middle3
Rate: 80
- Item: OboroStone_Bottom3
Rate: 80
- Item: GuillcrossStone_Top3
Rate: 80
- Item: GuillcrossStone_Middle3
Rate: 80
- Item: GuillcrossStone_Bottom3
Rate: 80
- Item: ArchbishopStone_Top3
Rate: 80
- Item: ArchbishopStone_Middle3
Rate: 80
- Item: ArchbishopStone_Bottom3
Rate: 80
- Item: SuNoviceStone_Top
Rate: 150
- Item: SuNoviceStone_Middle
Rate: 150
- Item: SuNoviceStone_Bottom
Rate: 150
- Item: SuNoviceStone_Robe
Rate: 150
- Item: Stone_Robe_Box
Rate: 190
- Item: aegis_102333
Rate: 190
- Item: Magic_Stone_Top
Rate: 200
- Item: Magic_Stone_Middle
Rate: 200
- Item: Magic_Stone_Bottom
Rate: 200
- Item: Range_Stone_Top
Rate: 200
- Item: Range_Stone
Rate: 200
- Item: Range_Stone_Bottom
Rate: 200
- Item: Melee_Stone_Top
Rate: 200
- Item: Melee_Stone_Middle
Rate: 200
- Item: Melee_Stone_Bottom
Rate: 200
- Item: ReloadStone_Top
Rate: 200
- Item: ReloadStone_Middle
Rate: 200
- Item: ReloadStone_Bottom
Rate: 200
- Item: EXPStone_Middle
Rate: 200
- Item: EXPStone_Bottom
Rate: 200
- Item: EXPStone_Top
Rate: 200
- Item: Stone_Top_Box
Rate: 400
- Item: Stone_Top2_Box
Rate: 400
- Item: Stone_Middle_Box
Rate: 400
- Item: Stone_Middle2_Box
Rate: 400
- Item: Stone_Bottom_Box
Rate: 400
- Item: Stone_Bottom2_Box
Rate: 400
- Item: CastingStone_Top
Rate: 400
- Item: CastingStone_Middle
Rate: 400
- Item: CastingStone_Bottom
Rate: 400
- Item: Critical_Stone
Rate: 400
- Item: Critical_Stone_Top
Rate: 400
- Item: Critical_Stone_Bottom
Rate: 400

View File

@ -1834,6 +1834,7 @@ enum e_random_item_group {
IG_CLASS_SHADOW_PD_CUBE,
IG_CLASS_SHADOW_EA_CUBE,
IG_ENCHANT_STONE_BOX30,
IG_ENCHANT_STONE_BOX31,
IG_MAX,
};

View File

@ -6774,6 +6774,7 @@
export_constant(IG_CLASS_SHADOW_PD_CUBE);
export_constant(IG_CLASS_SHADOW_EA_CUBE);
export_constant(IG_ENCHANT_STONE_BOX30);
export_constant(IG_ENCHANT_STONE_BOX31);
/* unit stop walking */
export_constant(USW_NONE);