Adjusts area size config back to 14 cells (#4967)
* Partial revert of ea8da71. * Adjusts the battle config for the area size back to 14 cells. * Adjusts the Bard/Dancer songs to be 15 cells rather than attempting to use AREA_SIZE.
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@ -38,7 +38,7 @@ hide_woe_damage: no
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pet_hair_style: 100
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pet_hair_style: 100
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// Visible area size (how many squares away from a player they can see)
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// Visible area size (how many squares away from a player they can see)
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area_size: 15
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area_size: 14
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// Maximum walk path (how many cells a player can walk going to cursor)
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// Maximum walk path (how many cells a player can walk going to cursor)
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max_walk_path: 17
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max_walk_path: 17
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@ -8553,7 +8553,7 @@ Body:
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IsEnsemble: true
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IsEnsemble: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 60000
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Duration2: 60000
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@ -8607,7 +8607,7 @@ Body:
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IsEnsemble: true
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IsEnsemble: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 60000
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Duration2: 60000
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@ -8639,7 +8639,7 @@ Body:
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IsEnsemble: true
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IsEnsemble: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 60000
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Duration2: 60000
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@ -8693,7 +8693,7 @@ Body:
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IsEnsemble: true
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IsEnsemble: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 60000
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Duration2: 60000
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@ -8715,7 +8715,7 @@ Body:
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IsEnsemble: true
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IsEnsemble: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 60000
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Duration2: 60000
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@ -8833,7 +8833,7 @@ Body:
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IsSong: true
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IsSong: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 20000
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Duration2: 20000
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@ -8875,7 +8875,7 @@ Body:
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IsSong: true
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IsSong: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 20000
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Duration2: 20000
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@ -8917,7 +8917,7 @@ Body:
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IsSong: true
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IsSong: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 20000
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Duration2: 20000
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@ -8959,7 +8959,7 @@ Body:
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IsSong: true
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IsSong: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 20000
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Duration2: 20000
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@ -9085,7 +9085,7 @@ Body:
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IsSong: true
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IsSong: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 20000
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Duration2: 20000
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@ -9169,7 +9169,7 @@ Body:
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IsSong: true
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IsSong: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 20000
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Duration2: 20000
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@ -9211,7 +9211,7 @@ Body:
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IsSong: true
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IsSong: true
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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SplashArea: -1
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SplashArea: 15
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CastTime: 1000
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CastTime: 1000
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Duration1: 60000
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Duration1: 60000
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Duration2: 20000
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Duration2: 20000
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