* Rev. 13251 Removed 'casttime' adjustment from offensive ressurection. Follow up to r13225.
* Kaahi will now override override higher existing levels previously casted. (bugreport:2296) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13251 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,9 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/10/01
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* Rev. 13251 Removed 'casttime' adjustment from offensive ressurection. Follow up to r13225. [L0ne_W0lf]
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* Kaahi will now override override higher existing levels previously casted. (bugreport:2296)
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2008/09/27
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* Fixed clif_changelook betraying the presence of gm-hidden players (bugreport:2283) [ultramage]
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2008/09/11
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@ -5134,8 +5134,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
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return 1;
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break;
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case SC_KAAHI:
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if(sce->val1 > val1)
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return 1;
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//Kaahi overwrites previous level regardless of existing level.
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//Delete timer if it exists.
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if (sce->val4 != -1) {
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delete_timer(sce->val4,kaahi_heal_timer);
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@ -987,7 +987,6 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
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case ALL_RESURRECTION:
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if(battle_check_undead(tstatus->race,tstatus->def_ele)) {
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temp = 1;
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casttime = skill_castfix(src, ALL_RESURRECTION, skill_lv);
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} else if (!status_isdead(target))
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return 0; //Can't cast on non-dead characters.
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break;
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