removed .GAT-s again from recent scripts

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10552 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Lupus 2007-05-17 05:11:42 +00:00
parent e8ed402e8e
commit 85576ce816
10 changed files with 57 additions and 49 deletions

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@ -1,5 +1,7 @@
Date Added Date Added
====== ======
2007/05/17
* Removed .GAT -s from some recent scripts. Please, don't add them in the scripts [Lupus]
2007/05/16 2007/05/16
* Rev. 10548 Kiel Hyre Quest fix. Fixed the missing spaces in some of the enablenpc commands. [L0ne_W0lf] * Rev. 10548 Kiel Hyre Quest fix. Fixed the missing spaces in some of the enablenpc commands. [L0ne_W0lf]
* Renamed Grandpa Pharmacist to Old Pharmacist, updated dialogs [DZeroX] * Renamed Grandpa Pharmacist to Old Pharmacist, updated dialogs [DZeroX]

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@ -3,14 +3,14 @@
//===== By: ================================================== //===== By: ==================================================
//= DZeroX //= DZeroX
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.01 //= 1.02
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena 1.0 //= eAthena 1.0
//===== Description: ========================================= //===== Description: =========================================
//= Town-specific Alberta NPCs //= Town-specific Alberta NPCs
//===== Additional Comments: ================================= //===== Additional Comments: =================================
//= 1.0 Converted from Aegis 10.4 [DZeroX] //= 1.0 Converted from Aegis 10.4 [DZeroX]
//= 1.01 Optimized, missing next, etc [Lupus] //= 1.02 Optimized, missing next, REMOVED .GATs! again [Lupus]
//============================================================ //============================================================
alberta,97,51,0 script Fabian 84,{ alberta,97,51,0 script Fabian 84,{
@ -95,7 +95,7 @@ alberta,189,151,5 script Fisk 100,{
close; close;
} }
set Zeny,Zeny - 250; set Zeny,Zeny - 250;
warp "alb2trea.gat",43,53; warp "alb2trea",43,53;
end; end;
case 2: case 2:
next; next;
@ -106,7 +106,7 @@ alberta,189,151,5 script Fisk 100,{
close; close;
} }
set Zeny,Zeny - 500; set Zeny,Zeny - 500;
warp "izlude.gat",176,182; warp "izlude",176,182;
end; end;
case 3: case 3:
next; next;
@ -122,7 +122,7 @@ alb2trea,39,50,6 script Fisk#a2t 100,{
mes "So you wanna head back to the"; mes "So you wanna head back to the";
mes "mainland in Alberta, eh?"; mes "mainland in Alberta, eh?";
if(select("Yes please.","I changed my mind.")==1) if(select("Yes please.","I changed my mind.")==1)
warp "alberta.gat",192,169; warp "alberta",192,169;
close; close;
} }
@ -367,7 +367,7 @@ alberta,195,151,2 script Paul 86,{
close; close;
} else { } else {
set Zeny,Zeny - 200; set Zeny,Zeny - 200;
warp "alb2trea.gat",62,69; warp "alb2trea",62,69;
close; close;
} }
case 2: case 2:

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= eAthena dev team //= eAthena dev team
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 2.0 //= 2.01
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena 1.0 //= eAthena 1.0
//===== Description: ========================================= //===== Description: =========================================
@ -24,9 +24,10 @@
//= 1.9a Now Pavianne doesn't sell Kafra Passes. She refunds them [Lupus] //= 1.9a Now Pavianne doesn't sell Kafra Passes. She refunds them [Lupus]
//= 2.0 Re-made all the dialog-only NPCs with official dialogs. //= 2.0 Re-made all the dialog-only NPCs with official dialogs.
//= Kafra and Clock Tower NPCs pending remake. [DZeroX] //= Kafra and Clock Tower NPCs pending remake. [DZeroX]
//= 2.01 removed all .GATs [Lupus]
//============================================================ //============================================================
aldebaran.gat,113,70,4 script Forger Munster 48,{ aldebaran,113,70,4 script Forger Munster 48,{
mes "[Munster]"; mes "[Munster]";
mes "My family used to live in Geffen."; mes "My family used to live in Geffen.";
mes "So I guess it was natural that we"; mes "So I guess it was natural that we";
@ -76,7 +77,7 @@ aldebaran.gat,113,70,4 script Forger Munster 48,{
} }
} }
aldebaran.gat,64,104,4 script Smithing Guy 55,{ aldebaran,64,104,4 script Smithing Guy 55,{
mes "[Quatro]"; mes "[Quatro]";
mes "Have you heard that a famous"; mes "Have you heard that a famous";
mes "Blacksmith moved here from Geffen?"; mes "Blacksmith moved here from Geffen?";
@ -121,7 +122,7 @@ aldebaran.gat,64,104,4 script Smithing Guy 55,{
} }
} }
aldebaran.gat,49,93,4 script Young Man 83,{ aldebaran,49,93,4 script Young Man 83,{
mes "[Miller]"; mes "[Miller]";
mes "Aren't level 4 weapons cool!"; mes "Aren't level 4 weapons cool!";
mes "I can't believe such powerful"; mes "I can't believe such powerful";
@ -135,7 +136,7 @@ aldebaran.gat,49,93,4 script Young Man 83,{
close; close;
} }
aldebaran.gat,81,61,4 script Shell Gathering Lady 101,{ aldebaran,81,61,4 script Shell Gathering Lady 101,{
mes "[Joanne]"; mes "[Joanne]";
mes "I enjoy gathering shells from the"; mes "I enjoy gathering shells from the";
mes "sea. It's really fun and relaxing~"; mes "sea. It's really fun and relaxing~";
@ -172,7 +173,7 @@ aldebaran.gat,81,61,4 script Shell Gathering Lady 101,{
} }
} }
aldebaran.gat,46,129,4 script Canal Guy 97,{ aldebaran,46,129,4 script Canal Guy 97,{
mes "[Panama]"; mes "[Panama]";
mes "Al De Baran is known world wide as"; mes "Al De Baran is known world wide as";
mes "the City of Canals. The waterways"; mes "the City of Canals. The waterways";
@ -198,7 +199,7 @@ aldebaran.gat,46,129,4 script Canal Guy 97,{
} }
} }
aldebaran.gat,67,154,4 script Forest Guy 98,{ aldebaran,67,154,4 script Forest Guy 98,{
mes "[Isenberg]"; mes "[Isenberg]";
mes "Mt. Mjolnir and Payon Forest."; mes "Mt. Mjolnir and Payon Forest.";
mes "Both of those places are tough"; mes "Both of those places are tough";
@ -252,7 +253,7 @@ aldebaran.gat,67,154,4 script Forest Guy 98,{
} }
} }
aldebaran.gat,90,170,4 script Slot Guy 47,{ aldebaran,90,170,4 script Slot Guy 47,{
mes "[Epthiel]"; mes "[Epthiel]";
mes "Some weapons or armour have Slots"; mes "Some weapons or armour have Slots";
mes "where you can insert Cards obtained"; mes "where you can insert Cards obtained";
@ -342,7 +343,7 @@ aldebaran.gat,90,170,4 script Slot Guy 47,{
} }
} }
aldebaran.gat,117,181,4 script Phracon Guy 48,{ aldebaran,117,181,4 script Phracon Guy 48,{
mes "[Joy]"; mes "[Joy]";
mes "Level 1 weapons, which are the"; mes "Level 1 weapons, which are the";
mes "lowest grade, need a metal named"; mes "lowest grade, need a metal named";
@ -389,7 +390,7 @@ aldebaran.gat,117,181,4 script Phracon Guy 48,{
} }
} }
aldebaran.gat,121,231,4 script Alchemy Guy 49,{ aldebaran,121,231,4 script Alchemy Guy 49,{
mes "[Chemirre]"; mes "[Chemirre]";
mes "Alchemists, one of the 2nd Jobs,"; mes "Alchemists, one of the 2nd Jobs,";
mes "are able to create items out of"; mes "are able to create items out of";
@ -442,7 +443,7 @@ aldebaran.gat,121,231,4 script Alchemy Guy 49,{
} }
} }
aldebaran.gat,86,228,4 script Little Kid 62,{ aldebaran,86,228,4 script Little Kid 62,{
mes "[Bebe]"; mes "[Bebe]";
mes "A whil ago I went out for a walk"; mes "A whil ago I went out for a walk";
mes "toward Mt. Mjolnir with my pet"; mes "toward Mt. Mjolnir with my pet";
@ -497,7 +498,7 @@ aldebaran.gat,86,228,4 script Little Kid 62,{
} }
} }
aldebaran.gat,159,242,4 script Insect Guy 119,{ aldebaran,159,242,4 script Insect Guy 119,{
mes "[Stromme]"; mes "[Stromme]";
mes "Even to a strong Swordman, the"; mes "Even to a strong Swordman, the";
mes "Insects of Mt. Mjolnir pose a"; mes "Insects of Mt. Mjolnir pose a";
@ -540,7 +541,7 @@ aldebaran.gat,159,242,4 script Insect Guy 119,{
} }
} }
aldeba_in.gat,232,241,4 script Reynolds 48,{ aldeba_in,232,241,4 script Reynolds 48,{
mes "[Reynolds]"; mes "[Reynolds]";
mes "Hello,"; mes "Hello,";
mes "can I Help you?"; mes "can I Help you?";
@ -665,7 +666,7 @@ aldeba_in.gat,232,241,4 script Reynolds 48,{
} }
} }
aldeba_in.gat,223,121,4 script Harold 63,{ aldeba_in,223,121,4 script Harold 63,{
mes "[Harold]"; mes "[Harold]";
mes "You..."; mes "You...";
mes "You remind me of myself when I was"; mes "You remind me of myself when I was";
@ -683,7 +684,7 @@ aldeba_in.gat,223,121,4 script Harold 63,{
close; close;
} }
aldeba_in.gat,219,61,4 script Cipriano 109,{ aldeba_in,219,61,4 script Cipriano 109,{
mes "[Cipriano]"; mes "[Cipriano]";
mes "Welcome..."; mes "Welcome...";
mes "Allow me to introduce myself."; mes "Allow me to introduce myself.";
@ -721,7 +722,7 @@ aldeba_in.gat,219,61,4 script Cipriano 109,{
close; close;
} }
aldeba_in.gat,152,47,4 script Lionel 97,{ aldeba_in,152,47,4 script Lionel 97,{
mes "[Lionel]"; mes "[Lionel]";
mes "Have you heard about the Super"; mes "Have you heard about the Super";
mes "Novice Society? Their headquarters"; mes "Novice Society? Their headquarters";
@ -749,7 +750,7 @@ aldeba_in.gat,152,47,4 script Lionel 97,{
close; close;
} }
aldeba_in.gat,156,179,4 script Master 61,{ aldeba_in,156,179,4 script Master 61,{
mes "[Master]"; mes "[Master]";
mes "The Kafra Corporation Headquaters"; mes "The Kafra Corporation Headquaters";
mes "is located here in Al De Baran."; mes "is located here in Al De Baran.";
@ -879,7 +880,7 @@ aldeba_in.gat,156,179,4 script Master 61,{
} }
} }
aldebaran.gat,60,70,4 script Sylvia 69,{ aldebaran,60,70,4 script Sylvia 69,{
mes "[Sylvia]"; mes "[Sylvia]";
mes "I came all the way here from"; mes "I came all the way here from";
mes "Prontera because I heard the Kafra"; mes "Prontera because I heard the Kafra";
@ -934,7 +935,7 @@ aldebaran.gat,60,70,4 script Sylvia 69,{
} }
} }
aldebaran.gat,93,80,4 script Issei 48,{ aldebaran,93,80,4 script Issei 48,{
mes "[Issei]"; mes "[Issei]";
mes "Al De Baran is such a wonderful"; mes "Al De Baran is such a wonderful";
mes "place with its romantic canals and"; mes "place with its romantic canals and";
@ -976,7 +977,7 @@ aldebaran.gat,93,80,4 script Issei 48,{
} }
} }
aldebaran.gat,180,46,4 script Joo Jahk 88,{ aldebaran,180,46,4 script Joo Jahk 88,{
mes "[Joo Jahk]"; mes "[Joo Jahk]";
mes "I'm a tourist"; mes "I'm a tourist";
mes "from Payon,"; mes "from Payon,";
@ -1021,7 +1022,7 @@ aldebaran.gat,180,46,4 script Joo Jahk 88,{
} }
} }
aldebaran.gat,212,122,4 script Citizen 97,{ aldebaran,212,122,4 script Citizen 97,{
mes "[Gavin]"; mes "[Gavin]";
mes "Welcome!"; mes "Welcome!";
mes "The town of"; mes "The town of";
@ -1071,7 +1072,7 @@ aldebaran.gat,212,122,4 script Citizen 97,{
} }
} }
aldebaran.gat,146,124,4 script Town Girl 101,{ aldebaran,146,124,4 script Town Girl 101,{
mes "[Nastasia]"; mes "[Nastasia]";
mes "Somewhere in the world there is an"; mes "Somewhere in the world there is an";
mes "^3355FFAssassin Guild^000000, where they teach"; mes "^3355FFAssassin Guild^000000, where they teach";
@ -1114,7 +1115,7 @@ aldebaran.gat,146,124,4 script Town Girl 101,{
} }
} }
aldebaran.gat,143,136,4 script Bell Keeper 89,{ aldebaran,143,136,4 script Bell Keeper 89,{
mes "[Bell Keeper]"; mes "[Bell Keeper]";
mes "I have been charged by the"; mes "I have been charged by the";
mes "Committee of 'Heaven on Earth' to"; mes "Committee of 'Heaven on Earth' to";

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@ -7,7 +7,7 @@
//= DON'T REMOVE THIS! (by request of him, he provided all //= DON'T REMOVE THIS! (by request of him, he provided all
//= the info regarding the quests and shops.) //= the info regarding the quests and shops.)
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.10a //= 1.10b
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -24,10 +24,10 @@
//= 1.8 Fixed the reward you can get [Playtester] //= 1.8 Fixed the reward you can get [Playtester]
//= 1.9 Removed some 'clever' script constructs [ultramage] //= 1.9 Removed some 'clever' script constructs [ultramage]
//= 1.10 Updated to official version - Thanks to Omega for //= 1.10 Updated to official version - Thanks to Omega for
//= his first try [SinSloth] //= his first try [SinSloth] 1.10b - removed .GATs [Lupus]
//============================================================ //============================================================
que_ng.gat,152,167,3 script Master Miller 901,{ que_ng,152,167,3 script Master Miller 901,{
mes "[Master Miller]"; mes "[Master Miller]";
if(Class == Job_Novice && JobLevel > 9) if(Class == Job_Novice && JobLevel > 9)
@ -226,7 +226,7 @@ que_ng.gat,152,167,3 script Master Miller 901,{
} }
} }
payon.gat,184,65,3 script The Wise Bull Horn 866,{ payon,184,65,3 script The Wise Bull Horn 866,{
switch(GUNS_Q) switch(GUNS_Q)
{ {

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@ -3,15 +3,16 @@
//===== By ================================================ //===== By ================================================
//= Legionaire //= Legionaire
//===== Version =========================================== //===== Version ===========================================
//= 1.0 //= 1.01
//===== Compatible With =================================== //===== Compatible With ===================================
//= eAthena SVN with jAthena scripting engine and . variables. //= eAthena SVN with jAthena scripting engine and . variables.
//===== Description ======================================= //===== Description =======================================
//= Bullet trader. //= Bullet trader.
//===== Comments ========================================== //===== Comments ==========================================
//= Converted from Aegis 10.4 //= Converted from Aegis 10.4
//= 1.01 Removed .GATs [Lupus]
//========================================================= //=========================================================
que_ng.gat,187,156,3 script Bullet Merchant Tony 86,{ que_ng,187,156,3 script Bullet Merchant Tony 86,{
if(BaseJob != Job_Gunslinger){ if(BaseJob != Job_Gunslinger){
mes "[Tony]"; mes "[Tony]";

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= DZeroX //= DZeroX
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.1 //= 1.1a
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN Trunk //= eAthena SVN Trunk
//===== Description: ========================================= //===== Description: =========================================
@ -18,9 +18,10 @@
//= 1.0a - Minor fixes [Lupus] //= 1.0a - Minor fixes [Lupus]
//= 1.1 - Added changed the dialogs and name to fit the //= 1.1 - Added changed the dialogs and name to fit the
//= the official information. [DZeroX] //= the official information. [DZeroX]
//= 1.1a Removed .GATs [Lupus]
//============================================================ //============================================================
alberta_in.gat,16,28,4 script Old Pharmacist 61,{ alberta_in,16,28,4 script Old Pharmacist 61,{
mes "[Old Pharmacist]"; mes "[Old Pharmacist]";
mes "Err....Are you a customer...?"; mes "Err....Are you a customer...?";
switch(select("Make Potion","Talk.","Instruction of making potions","Cancel")) { switch(select("Make Potion","Talk.","Instruction of making potions","Cancel")) {

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@ -1,7 +1,7 @@
//===== By: ================================================== //===== By: ==================================================
//= Playtester //= Playtester
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.6 //= 1.6a
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= SVN eA //= SVN eA
//===== Description: ========================================= //===== Description: =========================================
@ -16,12 +16,13 @@
//= 1.5 Updated Inferno Quest to official version [SinSloth] //= 1.5 Updated Inferno Quest to official version [SinSloth]
//= 1.6 Updated Garrison Quest - Credits to Lazarus^ for //= 1.6 Updated Garrison Quest - Credits to Lazarus^ for
//= making the first official version. [SinSloth] //= making the first official version. [SinSloth]
//= 1.6a Removed .GATs [Lupus]
//============================================================ //============================================================
//===================== Garrison ===================================================== //===================== Garrison =====================================================
que_ng.gat,182,85,3 script Garrison 109,{ que_ng,182,85,3 script Garrison 109,{
if(BaseJob != Job_Gunslinger) if(BaseJob != Job_Gunslinger)
{ {
@ -376,7 +377,7 @@ SubGarrison_:
} }
} }
lighthalzen.gat,322,247,6 script Ravey 86,{ lighthalzen,322,247,6 script Ravey 86,{
if(gun_gs == 2) if(gun_gs == 2)
{ {

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= kobra_k88 //= kobra_k88
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.8 //= 1.8a
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena 1.0 //= eAthena 1.0
//===== Description: ========================================= //===== Description: =========================================
@ -22,6 +22,7 @@
//= Condition if done: (MISC_QUEST & 2) [Lupus] //= Condition if done: (MISC_QUEST & 2) [Lupus]
//= 1.7 Moved quest from cities/albera.txt [Evera] //= 1.7 Moved quest from cities/albera.txt [Evera]
//= 1.8 Re-made the Doll Quest, now with official dialogs. [DZeroX] //= 1.8 Re-made the Doll Quest, now with official dialogs. [DZeroX]
//= 1.8a Removed .GATs [Lupus]
//============================================================ //============================================================
@ -29,7 +30,7 @@
//=======================================================================================================// //=======================================================================================================//
// Doll Quest // Doll Quest
//=======================================================================================================// //=======================================================================================================//
alberta.gat,117,135,0 script Elin 96,{ alberta,117,135,0 script Elin 96,{
set .@weight,MaxWeight-Weight; set .@weight,MaxWeight-Weight;
if ((.@weight) < 10000) { if ((.@weight) < 10000) {
mes "[Elin]"; mes "[Elin]";

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@ -7561,7 +7561,7 @@ OnTouch:
} }
} }
aldebaran,58,225,4 script Kafra Employee 116,{ aldebaran,58,225,4 script Kafra Employee#l1 116,{
if(lhz_boss != 17) if(lhz_boss != 17)
{ {
@ -7631,7 +7631,7 @@ aldebaran,58,225,4 script Kafra Employee 116,{
} }
} }
aldeba_in,155,240,5 script Kafra Employee 859,{ aldeba_in,155,240,5 script Kafra Employee#l2 859,{
if(checkweight(7343,1) != 1) if(checkweight(7343,1) != 1)
{ {

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= erKURITA //= erKURITA
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.3 //= 1.3a
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= Any Athena Version //= Any Athena Version
//===== Description: ========================================= //===== Description: =========================================
@ -13,6 +13,7 @@
//= 1.1 Removed Duplicates [Silent] //= 1.1 Removed Duplicates [Silent]
//= 1.2 Fixed tab - missing pillar's appeared [Lupus] //= 1.2 Fixed tab - missing pillar's appeared [Lupus]
//= 1.3 Updated Abyss Lake entrance based on official [SinSloth] //= 1.3 Updated Abyss Lake entrance based on official [SinSloth]
//= 1.3a Removed .GATs [Lupus]
//============================================================ //============================================================
hu_fild05,168,304,0 script Column 111,{ hu_fild05,168,304,0 script Column 111,{
@ -61,7 +62,7 @@ hu_fild05,168,304,0 script Column 111,{
delitem 1036,1; delitem 1036,1;
delitem 1037,1; delitem 1037,1;
close2; close2;
warp "hu_fild05.gat",184,204; warp "hu_fild05",184,204;
end; end;
case 2: case 2:
@ -117,7 +118,7 @@ hu_fild05,171,211,0 script Column 111,1,1,{
specialeffect 73; specialeffect 73;
specialeffect2 36; specialeffect2 36;
close2; close2;
warp "hu_fild05.gat",169,305; warp "hu_fild05",169,305;
end; end;
case 2: case 2:
@ -139,7 +140,7 @@ hu_fild05,171,211,0 script Column 111,1,1,{
specialeffect 73; specialeffect 73;
specialeffect2 36; specialeffect2 36;
close2; close2;
warp "hu_fild05.gat",157,284; warp "hu_fild05",157,284;
end; end;
} }
} }
@ -151,7 +152,7 @@ OnInit:
end; end;
OnTouch: OnTouch:
warp "abyss_01.gat",260,268; warp "abyss_01",260,268;
end; end;
OnWarp: OnWarp: