* Should not exit when you can't find an NPC file..
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5845 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/04/01
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* Should not exit when you can't find an NPC file.. [Lance]
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* Dynamic shops support with script callback. (needs testing) [Lance]
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* Cleaned up and fixed @where command. [Skotlex]
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* Fixed standing up no really making you stand up. [Skotlex]
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@ -89,7 +89,7 @@ npc: npc/custom/adoption.txt
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//npc: npc/custom/Lance/FR_HallOfFame.c
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//npc: npc/custom/Lance/FR_WeatherController.c
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//npc: npc/custom/Lance/FR_MailSystem.c
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//npc: npc/custom/sample/npc_dynamic_shop.txt
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//npc: npc/sample/npc_dynamic_shop.txt
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// --------------------------------------------------------------
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// --------------------------------------------------------------
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@ -2436,7 +2436,7 @@ void npc_parsesrcfile (char *name)
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FILE *fp = fopen (name,"r");
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if (fp == NULL) {
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ShowError ("File not found : %s\n", name);
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exit(1);
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return;
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}
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current_file = name;
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@ -9871,7 +9871,7 @@ int buildin_npcshopitem(struct script_state *st)
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}
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nd = (struct npc_data *)aRealloc(nd,sizeof(struct npc_data) +
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sizeof(nd->u.shop_item[0]) * (n+1));
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sizeof(nd->u.shop_item[0]) * n);
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map_addiddb(&nd->bl);
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