Fixed bugreport:5601 Mechanic's Shapeshift, Genetic's Fire Expansion and Sorcerers Summon Elemental skills all now consume its proper requirements depending on level. Sepcial thanks to Igniz

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16059 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
shennetsind 2012-05-03 02:17:38 +00:00
parent 0801d23cf2
commit 85a132d8d9

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@ -12770,6 +12770,19 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, short
}
}
/* requirements are level-dependent */
switch( skill ) {
case NC_SHAPESHIFT:
case GN_FIRE_EXPANSION:
case SO_SUMMON_AGNI:
case SO_SUMMON_AQUA:
case SO_SUMMON_VENTUS:
case SO_SUMMON_TERA:
req.itemid[lv-1] = skill_db[j].itemid[lv-1];
req.amount[lv-1] = skill_db[j].amount[lv-1];
break;
}
// Check for cost reductions due to skills & SCs
switch(skill) {
case MC_MAMMONITE: