Fixed bugreport:5601 Mechanic's Shapeshift, Genetic's Fire Expansion and Sorcerers Summon Elemental skills all now consume its proper requirements depending on level. Sepcial thanks to Igniz
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16059 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -12770,6 +12770,19 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, short
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}
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}
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/* requirements are level-dependent */
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switch( skill ) {
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case NC_SHAPESHIFT:
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case GN_FIRE_EXPANSION:
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case SO_SUMMON_AGNI:
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case SO_SUMMON_AQUA:
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case SO_SUMMON_VENTUS:
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case SO_SUMMON_TERA:
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req.itemid[lv-1] = skill_db[j].itemid[lv-1];
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req.amount[lv-1] = skill_db[j].amount[lv-1];
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break;
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}
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// Check for cost reductions due to skills & SCs
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switch(skill) {
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case MC_MAMMONITE:
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