Follow up to 2b00879

Added the missing status icons(which were not in const.txt when converting it).
Also validated the status changes and removed the TODO mark since all of them are exported correctly.
This commit is contained in:
Lemongrass3110 2016-01-08 15:57:56 +01:00
parent 315056b02e
commit 85a4c272ca

View File

@ -1344,7 +1344,6 @@
#ifdef RENEWAL
export_constant(SC_EXTREMITYFIST2);
#endif
// TODO: Add missing ones
/* status icons */
export_constant(SI_BLANK);
@ -2296,10 +2295,58 @@
export_constant(SI_DRESS_UP);
export_constant(SI_MAPLE_FALLS);
export_constant(SI_ALL_NIFLHEIM_RECALL);
export_constant(SI_MTF_MARIONETTE);
export_constant(SI_MTF_LUDE);
export_constant(SI_MTF_CRUISER);
export_constant(SI_DRACULA_CARD);
export_constant(SI_LIMIT_POWER_BOOSTER);
export_constant(SI_TIME_ACCESSORY);
export_constant(SI_EP16_DEF);
export_constant(SI_BODYSTATE_STONECURSE);
export_constant(SI_BODYSTATE_FREEZING);
export_constant(SI_BODYSTATE_STUN);
export_constant(SI_BODYSTATE_SLEEP);
export_constant(SI_BODYSTATE_UNDEAD);
export_constant(SI_BODYSTATE_STONECURSE_ING);
export_constant(SI_BODYSTATE_BURNNING);
export_constant(SI_BODYSTATE_IMPRISON);
export_constant(SI_HEALTHSTATE_POISON);
export_constant(SI_HEALTHSTATE_CURSE);
export_constant(SI_HEALTHSTATE_SILENCE);
export_constant(SI_HEALTHSTATE_CONFUSION);
export_constant(SI_HEALTHSTATE_BLIND);
export_constant(SI_HEALTHSTATE_ANGELUS);
export_constant(SI_HEALTHSTATE_BLOODING);
export_constant(SI_HEALTHSTATE_HEAVYPOISON);
export_constant(SI_HEALTHSTATE_FEAR);
export_constant(SI_ATTACK_PROPERTY_NOTHING);
export_constant(SI_ATTACK_PROPERTY_WATER);
export_constant(SI_ATTACK_PROPERTY_GROUND);
export_constant(SI_ATTACK_PROPERTY_FIRE);
export_constant(SI_ATTACK_PROPERTY_WIND);
export_constant(SI_ATTACK_PROPERTY_POISON);
export_constant(SI_ATTACK_PROPERTY_SAINT);
export_constant(SI_ATTACK_PROPERTY_DARKNESS);
export_constant(SI_ATTACK_PROPERTY_TELEKINESIS);
export_constant(SI_ATTACK_PROPERTY_UNDEAD);
export_constant(SI_RESIST_PROPERTY_NOTHING);
export_constant(SI_RESIST_PROPERTY_WATER);
export_constant(SI_RESIST_PROPERTY_GROUND);
export_constant(SI_RESIST_PROPERTY_FIRE);
export_constant(SI_RESIST_PROPERTY_WIND);
export_constant(SI_RESIST_PROPERTY_POISON);
export_constant(SI_RESIST_PROPERTY_SAINT);
export_constant(SI_RESIST_PROPERTY_DARKNESS);
export_constant(SI_RESIST_PROPERTY_TELEKINESIS);
export_constant(SI_RESIST_PROPERTY_UNDEAD);
export_constant(SI_RUNEHELM);
export_constant(SI_HELM_VERKANA);
export_constant(SI_HELM_RHYDO);
export_constant(SI_HELM_TURISUS);
export_constant(SI_HELM_HAGALAS);
export_constant(SI_HELM_ISIA);
export_constant(SI_HELM_ASIR);
export_constant(SI_HELM_URJ);
/* elements */
export_constant(ELE_NEUTRAL);