Added a fix for refresh properly displaying dead and sitting players.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12851 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,8 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/06/18
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* Added a fix for refresh properly displaying dead and sitting players. [SketchyPhoenix]
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2008/06/17
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2008/06/17
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* Forgot to commit source modification from r12833 (Updated Novice grounds.) [L0ne_W0lf]
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* Forgot to commit source modification from r12833 (Updated Novice grounds.) [L0ne_W0lf]
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2008/06/16
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2008/06/16
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@ -7059,6 +7059,10 @@ int clif_refresh(struct map_session_data *sd)
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clif_send_homdata(sd,0,0);
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clif_send_homdata(sd,0,0);
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map_foreachinrange(clif_getareachar,&sd->bl,AREA_SIZE,BL_ALL,sd);
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map_foreachinrange(clif_getareachar,&sd->bl,AREA_SIZE,BL_ALL,sd);
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clif_weather_check(sd);
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clif_weather_check(sd);
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if( pc_issit(sd) )
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clif_sitting(&sd->bl);
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if( pc_isdead(sd) ) //When you refresh, resend the death packet.
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clif_clearunit_area(&sd->bl,1);
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#ifndef TXT_ONLY
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#ifndef TXT_ONLY
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mail_clear(sd);
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mail_clear(sd);
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