Pet Fix Client after 20180704 (#4202)
A minor fix that corrects a problem when hatching eggs from pets to clients after 20180704. Fixes #4190 Thanks @4144 and @Asheraf
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@ -7922,6 +7922,7 @@ void clif_sendegg(struct map_session_data *sd)
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/// 3 = accessory
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/// 4 = performance (data = 1~3: normal, 4: special)
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/// 5 = hairstyle
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/// 6 = close egg selection ui and update egg in inventory (PACKETVER >= 20180704)
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///
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/// If sd is null, the update is sent to nearby objects, otherwise it is sent only to that player.
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void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param)
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@ -927,6 +927,10 @@ bool pet_return_egg( struct map_session_data *sd, struct pet_data *pd ){
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sd->inventory.u.items_inventory[i].attribute = 0;
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sd->inventory.dirty = true;
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pd->pet.incubate = 1;
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#if PACKETVER >= 20180704
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clif_inventorylist(sd);
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clif_send_petdata(sd, pd, 6, 0);
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#endif
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unit_free(&pd->bl,CLR_OUTSIGHT);
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status_calc_pc(sd,SCO_NONE);
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@ -1067,6 +1071,9 @@ int pet_birth_process(struct map_session_data *sd, struct s_pet *pet)
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clif_spawn(&sd->pd->bl);
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clif_send_petdata(sd,sd->pd, 0,0);
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clif_send_petdata(sd,sd->pd, 5,battle_config.pet_hair_style);
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#if PACKETVER >= 20180704
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clif_send_petdata(sd, sd->pd, 6, 1);
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#endif
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clif_pet_equip_area(sd->pd);
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clif_send_petstatus(sd);
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}
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