Fixed bugreport:5534 where the SC wasn't ended. This resolves the issues with Sealed Shrine and NPC_INVINCIBLEOFF and NPC_INVINCIBLE.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16647 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -5170,7 +5170,15 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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case NPC_MAGICMIRROR:
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case ST_PRESERVE:
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case NPC_INVINCIBLE:
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/* if invincible, end the SC for off state */
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if(skillid == NPC_INVINCIBLE)
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status_change_end(bl, SC_INVINCIBLEOFF, INVALID_TIMER);
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/* if invincible off, end the SC for on state */
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case NPC_INVINCIBLEOFF:
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if(skillid == NPC_INVINCIBLEOFF)
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status_change_end(bl, SC_INVINCIBLE, INVALID_TIMER);
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case RK_DEATHBOUND:
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case AB_RENOVATIO:
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case AB_EXPIATIO:
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