diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 0b974e2228..8000ab7eb8 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -1754,7 +1754,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 } break; case NC_FLAMELAUNCHER: - sc_start4(src,bl, SC_BURNING, 20 + 10 * skill_lv, skill_lv, 1000, src->id, 0, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_BURNING, 20 + 10 * skill_lv, skill_lv, skill_get_time(skill_id, skill_lv)); break; case NC_COLDSLOWER: // Status chances are applied officially through a check