From 87da34f28c946c22998ee7c70d5435f033d4a68b Mon Sep 17 00:00:00 2001 From: Aleos Date: Mon, 29 Jun 2020 13:17:11 -0400 Subject: [PATCH] Fixes Flame Launcher burning duration (#5148) * Fixes #5147. * Flame Launcher should give burning status for 7 * skill level. * Burning no longer requires val2 or val3 values. --- src/map/skill.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 0b974e2228..8000ab7eb8 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -1754,7 +1754,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 } break; case NC_FLAMELAUNCHER: - sc_start4(src,bl, SC_BURNING, 20 + 10 * skill_lv, skill_lv, 1000, src->id, 0, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_BURNING, 20 + 10 * skill_lv, skill_lv, skill_get_time(skill_id, skill_lv)); break; case NC_COLDSLOWER: // Status chances are applied officially through a check