Updated Autospell effect
* Skill delay is now applied when autocasting spells during attacks.
This commit is contained in:
parent
2c3cb602dc
commit
88283126e8
@ -7180,6 +7180,8 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
|
|||||||
sp = skill_get_sp(skill_id,skill_lv) * 2 / 3;
|
sp = skill_get_sp(skill_id,skill_lv) * 2 / 3;
|
||||||
|
|
||||||
if (status_charge(src, 0, sp)) {
|
if (status_charge(src, 0, sp)) {
|
||||||
|
struct unit_data *ud = unit_bl2ud(src);
|
||||||
|
|
||||||
switch (skill_get_casttype(skill_id)) {
|
switch (skill_get_casttype(skill_id)) {
|
||||||
case CAST_GROUND:
|
case CAST_GROUND:
|
||||||
skill_castend_pos2(src, target->x, target->y, skill_id, skill_lv, tick, flag);
|
skill_castend_pos2(src, target->x, target->y, skill_id, skill_lv, tick, flag);
|
||||||
@ -7191,6 +7193,15 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
|
|||||||
skill_castend_damage_id(src, target, skill_id, skill_lv, tick, flag);
|
skill_castend_damage_id(src, target, skill_id, skill_lv, tick, flag);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
if (ud) {
|
||||||
|
int = skill_delayfix(src, skill_id, skill_lv);
|
||||||
|
|
||||||
|
if (DIFF_TICK(ud->canact_tick, tick + autospell_tick) < 0) {
|
||||||
|
ud->canact_tick = tick + autospell_tick;
|
||||||
|
if (battle_config.display_status_timers && sd)
|
||||||
|
clif_status_change(src, SI_ACTIONDELAY, 1, autospell_tick, 0, 0, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (sd) {
|
if (sd) {
|
||||||
|
Loading…
x
Reference in New Issue
Block a user